/dports/games/passage/Passage_v4_UnixSource/minorGems/ui/linux/ |
H A D | KeyboardLinux.cpp | 57 #define S_KEY SDLK_s 118 return SDLK_s; in getKeyCode() 145 case SDLK_s: in getKeyASCII()
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/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/ui/linux/ |
H A D | KeyboardLinux.cpp | 57 #define S_KEY SDLK_s 118 return SDLK_s; in getKeyCode() 145 case SDLK_s: in getKeyASCII()
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/dports/games/memonix/MemonixSourceCode/src/Core/System/ |
H A D | Keyboard.cpp | 89 case SDLK_s: return "S"; in vw_VirtualCodeName() 200 case SDLK_s: return 'S'; in VirtualCodeChar1() 275 case SDLK_s: return 's'; in VirtualCodeChar2() 350 case SDLK_s: return 'S'; in VirtualCodeChar3() 427 case SDLK_s: return 's'; in VirtualCodeChar4()
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | keyinput.cpp | 95 if(keys[SDLK_s]) in keyInput() 101 keys[SDLK_s] = 0; in keyInput()
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_tables.c | 716 SDLK_u, SDLK_s, SDLK_v, SDLK_p, SDLK_l, SDLK_r, SDLK_m 724 SDLK_o, SDLK_p, SDLK_q, SDLK_r, SDLK_s, SDLK_t, SDLK_u, SDLK_v,
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 124 { "S", SDLK_s }, 150 { "s", SDLK_s },
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/dports/games/hoverboard-sdl/hoverboard-sdl-0.7.3/src/ |
H A D | main.cc | 99 case SDLK_DOWN: case SDLK_s: case SDLK_j: in main() 125 case SDLK_DOWN: case SDLK_s: case SDLK_j: in main()
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_keysym.c | 98 {SDLK_s, "S"}, 124 {SDLK_s, "s"},
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/dports/devel/kyra/kyra/tests/ |
H A D | demos.cpp | 253 else if ( event.key.keysym.sym == SDLK_s ) in main() 270 if ( event.key.keysym.sym == SDLK_s in main()
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/dports/audio/klystrack/klystrack-1.7.6-make-fix-12-gfe6e746/src/ |
H A D | shortcutdefs.c | 66 { KMOD_CTRL, SDLK_s, open_data, MAKEPTR(OD_T_SONG), MAKEPTR(OD_A_SAVE), 0, "Save file" }, 91 { KMOD_ALT, SDLK_s, split_pattern, 0, 0, 0, "Split pattern at cursor position" },
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/dports/games/openglad/openglad-0.98/src/ |
H A D | scen.cpp | 357 if (mykeyboard[SDLK_s]) in main() 380 while ( !mykeyboard[SDLK_g] && !mykeyboard[SDLK_s] ) in main() 382 if (mykeyboard[SDLK_s]) in main() 387 while (mykeyboard[SDLK_s]) in main() 1904 while ( !mykeyboard[SDLK_g] && !mykeyboard[SDLK_s] ) in do_load() 1906 if (mykeyboard[SDLK_s]) in do_load() 1921 while (mykeyboard[SDLK_s]) in do_load() 1963 while (mykeyboard[SDLK_s]) in do_save() 1968 while ( !mykeyboard[SDLK_s] && !mykeyboard[SDLK_g] ) in do_save() 1970 if (mykeyboard[SDLK_s]) // save scenario in do_save() [all …]
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/dports/games/pinball/pinball-0.3.20201218/addon/ |
H A D | KeyBehavior.cpp | 32 if (Keyboard::isKeyDown(SDLK_s)) m_z += 0.2; in onTick()
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | sdlkeys.c | 47 case SDLK_s: return AK_S; in kc_decode() 383 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) }, 414 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
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/dports/games/xsoldier/xsoldier-1.8/ |
H A D | key.h | 26 #define SpeedDOWNKey SDLK_s
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/dports/games/maxr/maxr-0.2.9/src/ |
H A D | keys.cpp | 112 keyScan (cKeyCombination (eKeyModifierType::None, SDLK_s)), in cKeysList() 129 keyUnitMenuStart (cKeyCombination (eKeyModifierType::None, SDLK_s)), in cKeysList() 130 keyUnitMenuStop (cKeyCombination (eKeyModifierType::None, SDLK_s)), in cKeysList() 132 keyUnitMenuSentry (cKeyCombination (eKeyModifierType::None, SDLK_s)), in cKeysList() 141 keyUnitMenuSteal (cKeyCombination (eKeyModifierType::None, SDLK_s)), in cKeysList()
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 40 {0x15,SDLK_s,false}, /// S
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | sdlkeys.c | 48 case SDLK_s: return AK_S; in kc_decode() 447 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) }, 476 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
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/dports/devel/sdl12/SDL-1.2.15/src/video/nds/ |
H A D | SDL_ndsevents.c | 69 keymap[KEY_B]=SDLK_s; in NDS_InitOSKeymap()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | KeyPoll.h | 20 KEYBOARD_s = SDLK_s,
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/ |
H A D | CEActionsSmartphone.cpp | 158 _key_action[SMARTPHONE_ACTION_SAVE].setKey('s', SDLK_s); in initInstanceGame() 235 _key_action[action].setKey(SDLK_s); in perform()
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/dports/games/wizznic/Wizznic-1.1/src/platform/ |
H A D | pc.h | 79 #define PLATFORM_BUTTON_VOLDOWN SDLK_s
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/dports/games/adonthell-wastesedge/wastesedge-0.3.8/scripts/schedules/ |
H A D | control.py | 65 elif input_has_been_pushed (SDLK_s):
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | sdltoprojectM.h | 125 case SDLK_s: in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/ |
H A D | sdltoprojectM.h | 131 case SDLK_s: in sdl2pmKeycode()
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/dports/games/volleyball/volleyball-0.8.6/src/ |
H A D | control.c | 47 control_set_key (data, P1_DOWN, SDLK_s); in control_init()
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