Searched refs:SDLPutPixel (Results 1 – 8 of 8) sorted by relevance
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.h | 365 void SDLPutPixel(Bitmap *, int, int, Pixel);
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H A D | sdl.c | 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() function 1287 SDLPutPixel(bitmap, x, y, pixel == BLACK_PIXEL ? color : BLACK_PIXEL); in SDLInvertArea() 1305 SDLPutPixel(dst_bitmap, dst_x + x, dst_y + y, BLACK_PIXEL); in SDLCopyInverseMasked()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.h | 365 void SDLPutPixel(Bitmap *, int, int, Pixel);
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H A D | sdl.c | 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() function 1287 SDLPutPixel(bitmap, x, y, pixel == BLACK_PIXEL ? color : BLACK_PIXEL); in SDLInvertArea() 1305 SDLPutPixel(dst_bitmap, dst_x + x, dst_y + y, BLACK_PIXEL); in SDLCopyInverseMasked()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | sdl.h | 365 void SDLPutPixel(Bitmap *, int, int, Pixel);
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H A D | sdl.c | 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() function 1287 SDLPutPixel(bitmap, x, y, pixel == BLACK_PIXEL ? color : BLACK_PIXEL); in SDLInvertArea() 1305 SDLPutPixel(dst_bitmap, dst_x + x, dst_y + y, BLACK_PIXEL); in SDLCopyInverseMasked()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | sdl.h | 365 void SDLPutPixel(Bitmap *, int, int, Pixel);
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H A D | sdl.c | 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() function 1287 SDLPutPixel(bitmap, x, y, pixel == BLACK_PIXEL ? color : BLACK_PIXEL); in SDLInvertArea() 1305 SDLPutPixel(dst_bitmap, dst_x + x, dst_y + y, BLACK_PIXEL); in SDLCopyInverseMasked()
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