/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audio_c.h | 26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); 27 extern SDL_AudioFormat SDL_NextAudioFormat(void); 35 SDL_AudioFormat src_fmt; 36 SDL_AudioFormat dst_fmt; 44 SDL_AudioFormat fmt;
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/ |
H A D | SDL_audio_c.h | 26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); 27 extern SDL_AudioFormat SDL_NextAudioFormat(void); 35 SDL_AudioFormat src_fmt; 36 SDL_AudioFormat dst_fmt; 44 SDL_AudioFormat fmt;
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/ |
H A D | SDL_audio_c.h | 26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); 27 extern SDL_AudioFormat SDL_NextAudioFormat(void); 35 SDL_AudioFormat src_fmt; 36 SDL_AudioFormat dst_fmt; 44 SDL_AudioFormat fmt;
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 469 SDL_AudioFormat src_format, 472 SDL_AudioFormat dst_format, 519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 522 const SDL_AudioFormat dst_format, 634 SDL_AudioFormat format,
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 180 SDL_AudioFormat format; /**< Audio data format */ 193 SDL_AudioFormat format); 228 SDL_AudioFormat src_format; /**< Source audio format */ 229 SDL_AudioFormat dst_format; /**< Target audio format */ 468 SDL_AudioFormat src_format, 471 SDL_AudioFormat dst_format, 518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 521 const SDL_AudioFormat dst_format, 633 SDL_AudioFormat format,
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 180 SDL_AudioFormat format; /**< Audio data format */ 193 SDL_AudioFormat format); 228 SDL_AudioFormat src_format; /**< Source audio format */ 229 SDL_AudioFormat dst_format; /**< Target audio format */ 468 SDL_AudioFormat src_format, 471 SDL_AudioFormat dst_format, 518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 521 const SDL_AudioFormat dst_format, 633 SDL_AudioFormat format,
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 469 SDL_AudioFormat src_format, 472 SDL_AudioFormat dst_format, 519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 522 const SDL_AudioFormat dst_format, 634 SDL_AudioFormat format,
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 180 SDL_AudioFormat format; /**< Audio data format */ 193 SDL_AudioFormat format); 228 SDL_AudioFormat src_format; /**< Source audio format */ 229 SDL_AudioFormat dst_format; /**< Target audio format */ 468 SDL_AudioFormat src_format, 471 SDL_AudioFormat dst_format, 518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 521 const SDL_AudioFormat dst_format, 633 SDL_AudioFormat format,
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 180 SDL_AudioFormat format; /**< Audio data format */ 193 SDL_AudioFormat format); 228 SDL_AudioFormat src_format; /**< Source audio format */ 229 SDL_AudioFormat dst_format; /**< Target audio format */ 468 SDL_AudioFormat src_format, 471 SDL_AudioFormat dst_format, 518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 521 const SDL_AudioFormat dst_format, 633 SDL_AudioFormat format,
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 469 SDL_AudioFormat src_format, 472 SDL_AudioFormat dst_format, 519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 522 const SDL_AudioFormat dst_format, 634 SDL_AudioFormat format,
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_audio.h | 66 typedef Uint16 SDL_AudioFormat; typedef 183 SDL_AudioFormat format; /**< Audio data format */ 196 SDL_AudioFormat format); 234 SDL_AudioFormat src_format; /**< Source audio format */ 235 SDL_AudioFormat dst_format; /**< Target audio format */ 897 SDL_AudioFormat src_format, 900 SDL_AudioFormat dst_format, 975 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 978 const SDL_AudioFormat dst_format, 1144 SDL_AudioFormat format,
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_audio.h | 66 typedef Uint16 SDL_AudioFormat; typedef 183 SDL_AudioFormat format; /**< Audio data format */ 196 SDL_AudioFormat format); 234 SDL_AudioFormat src_format; /**< Source audio format */ 235 SDL_AudioFormat dst_format; /**< Target audio format */ 730 SDL_AudioFormat src_format, 733 SDL_AudioFormat dst_format, 804 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 807 const SDL_AudioFormat dst_format, 956 SDL_AudioFormat format,
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_audio.h | 66 typedef Uint16 SDL_AudioFormat; typedef 183 SDL_AudioFormat format; /**< Audio data format */ 196 SDL_AudioFormat format); 234 SDL_AudioFormat src_format; /**< Source audio format */ 235 SDL_AudioFormat dst_format; /**< Target audio format */ 730 SDL_AudioFormat src_format, 733 SDL_AudioFormat dst_format, 804 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 807 const SDL_AudioFormat dst_format, 956 SDL_AudioFormat format,
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 180 SDL_AudioFormat format; /**< Audio data format */ 193 SDL_AudioFormat format); 228 SDL_AudioFormat src_format; /**< Source audio format */ 229 SDL_AudioFormat dst_format; /**< Target audio format */ 468 SDL_AudioFormat src_format, 471 SDL_AudioFormat dst_format, 518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 521 const SDL_AudioFormat dst_format, 633 SDL_AudioFormat format,
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 469 SDL_AudioFormat src_format, 472 SDL_AudioFormat dst_format, 519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 522 const SDL_AudioFormat dst_format, 634 SDL_AudioFormat format,
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 502 SDL_AudioFormat src_format, 505 SDL_AudioFormat dst_format, 552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 555 const SDL_AudioFormat dst_format, 667 SDL_AudioFormat format,
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_audio.h | 66 typedef Uint16 SDL_AudioFormat; typedef 183 SDL_AudioFormat format; /**< Audio data format */ 196 SDL_AudioFormat format); 234 SDL_AudioFormat src_format; /**< Source audio format */ 235 SDL_AudioFormat dst_format; /**< Target audio format */ 897 SDL_AudioFormat src_format, 900 SDL_AudioFormat dst_format, 975 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 978 const SDL_AudioFormat dst_format, 1144 SDL_AudioFormat format,
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_audio.h | 64 typedef Uint16 SDL_AudioFormat; typedef 181 SDL_AudioFormat format; /**< Audio data format */ 194 SDL_AudioFormat format); 229 SDL_AudioFormat src_format; /**< Source audio format */ 230 SDL_AudioFormat dst_format; /**< Target audio format */ 469 SDL_AudioFormat src_format, 472 SDL_AudioFormat dst_format, 519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, 522 const SDL_AudioFormat dst_format, 634 SDL_AudioFormat format,
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