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Searched refs:SDL_AudioFormat (Results 1 – 25 of 241) sorted by relevance

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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audio_c.h26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
27 extern SDL_AudioFormat SDL_NextAudioFormat(void);
35 SDL_AudioFormat src_fmt;
36 SDL_AudioFormat dst_fmt;
44 SDL_AudioFormat fmt;
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/
H A DSDL_audio_c.h26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
27 extern SDL_AudioFormat SDL_NextAudioFormat(void);
35 SDL_AudioFormat src_fmt;
36 SDL_AudioFormat dst_fmt;
44 SDL_AudioFormat fmt;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/
H A DSDL_audio_c.h26 extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
27 extern SDL_AudioFormat SDL_NextAudioFormat(void);
35 SDL_AudioFormat src_fmt;
36 SDL_AudioFormat dst_fmt;
44 SDL_AudioFormat fmt;
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
469 SDL_AudioFormat src_format,
472 SDL_AudioFormat dst_format,
519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
522 const SDL_AudioFormat dst_format,
634 SDL_AudioFormat format,
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
180 SDL_AudioFormat format; /**< Audio data format */
193 SDL_AudioFormat format);
228 SDL_AudioFormat src_format; /**< Source audio format */
229 SDL_AudioFormat dst_format; /**< Target audio format */
468 SDL_AudioFormat src_format,
471 SDL_AudioFormat dst_format,
518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
521 const SDL_AudioFormat dst_format,
633 SDL_AudioFormat format,
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
180 SDL_AudioFormat format; /**< Audio data format */
193 SDL_AudioFormat format);
228 SDL_AudioFormat src_format; /**< Source audio format */
229 SDL_AudioFormat dst_format; /**< Target audio format */
468 SDL_AudioFormat src_format,
471 SDL_AudioFormat dst_format,
518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
521 const SDL_AudioFormat dst_format,
633 SDL_AudioFormat format,
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
469 SDL_AudioFormat src_format,
472 SDL_AudioFormat dst_format,
519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
522 const SDL_AudioFormat dst_format,
634 SDL_AudioFormat format,
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
180 SDL_AudioFormat format; /**< Audio data format */
193 SDL_AudioFormat format);
228 SDL_AudioFormat src_format; /**< Source audio format */
229 SDL_AudioFormat dst_format; /**< Target audio format */
468 SDL_AudioFormat src_format,
471 SDL_AudioFormat dst_format,
518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
521 const SDL_AudioFormat dst_format,
633 SDL_AudioFormat format,
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
180 SDL_AudioFormat format; /**< Audio data format */
193 SDL_AudioFormat format);
228 SDL_AudioFormat src_format; /**< Source audio format */
229 SDL_AudioFormat dst_format; /**< Target audio format */
468 SDL_AudioFormat src_format,
471 SDL_AudioFormat dst_format,
518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
521 const SDL_AudioFormat dst_format,
633 SDL_AudioFormat format,
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
469 SDL_AudioFormat src_format,
472 SDL_AudioFormat dst_format,
519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
522 const SDL_AudioFormat dst_format,
634 SDL_AudioFormat format,
/dports/devel/sdl20/SDL2-2.0.18/include/
H A DSDL_audio.h66 typedef Uint16 SDL_AudioFormat; typedef
183 SDL_AudioFormat format; /**< Audio data format */
196 SDL_AudioFormat format);
234 SDL_AudioFormat src_format; /**< Source audio format */
235 SDL_AudioFormat dst_format; /**< Target audio format */
897 SDL_AudioFormat src_format,
900 SDL_AudioFormat dst_format,
975 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
978 const SDL_AudioFormat dst_format,
1144 SDL_AudioFormat format,
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_audio.h66 typedef Uint16 SDL_AudioFormat; typedef
183 SDL_AudioFormat format; /**< Audio data format */
196 SDL_AudioFormat format);
234 SDL_AudioFormat src_format; /**< Source audio format */
235 SDL_AudioFormat dst_format; /**< Target audio format */
730 SDL_AudioFormat src_format,
733 SDL_AudioFormat dst_format,
804 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
807 const SDL_AudioFormat dst_format,
956 SDL_AudioFormat format,
/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/
H A DSDL_audio.h66 typedef Uint16 SDL_AudioFormat; typedef
183 SDL_AudioFormat format; /**< Audio data format */
196 SDL_AudioFormat format);
234 SDL_AudioFormat src_format; /**< Source audio format */
235 SDL_AudioFormat dst_format; /**< Target audio format */
730 SDL_AudioFormat src_format,
733 SDL_AudioFormat dst_format,
804 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
807 const SDL_AudioFormat dst_format,
956 SDL_AudioFormat format,
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
180 SDL_AudioFormat format; /**< Audio data format */
193 SDL_AudioFormat format);
228 SDL_AudioFormat src_format; /**< Source audio format */
229 SDL_AudioFormat dst_format; /**< Target audio format */
468 SDL_AudioFormat src_format,
471 SDL_AudioFormat dst_format,
518 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
521 const SDL_AudioFormat dst_format,
633 SDL_AudioFormat format,
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
469 SDL_AudioFormat src_format,
472 SDL_AudioFormat dst_format,
519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
522 const SDL_AudioFormat dst_format,
634 SDL_AudioFormat format,
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
502 SDL_AudioFormat src_format,
505 SDL_AudioFormat dst_format,
552 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
555 const SDL_AudioFormat dst_format,
667 SDL_AudioFormat format,
/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/
H A DSDL_audio.h66 typedef Uint16 SDL_AudioFormat; typedef
183 SDL_AudioFormat format; /**< Audio data format */
196 SDL_AudioFormat format);
234 SDL_AudioFormat src_format; /**< Source audio format */
235 SDL_AudioFormat dst_format; /**< Target audio format */
897 SDL_AudioFormat src_format,
900 SDL_AudioFormat dst_format,
975 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
978 const SDL_AudioFormat dst_format,
1144 SDL_AudioFormat format,
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_audio.h64 typedef Uint16 SDL_AudioFormat; typedef
181 SDL_AudioFormat format; /**< Audio data format */
194 SDL_AudioFormat format);
229 SDL_AudioFormat src_format; /**< Source audio format */
230 SDL_AudioFormat dst_format; /**< Target audio format */
469 SDL_AudioFormat src_format,
472 SDL_AudioFormat dst_format,
519 extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
522 const SDL_AudioFormat dst_format,
634 SDL_AudioFormat format,

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