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Searched refs:SDL_DISABLE (Results 1 – 25 of 479) sorted by relevance

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/dports/games/widelands/widelands-build21/src/graphic/
H A Dmouse_cursor.cc65 SDL_ShowCursor(visible_ ? SDL_ENABLE : SDL_DISABLE); in set_use_sdl()
68 SDL_ShowCursor(SDL_DISABLE); in set_use_sdl()
82 SDL_ShowCursor(visible_ ? SDL_ENABLE : SDL_DISABLE); in set_visible()
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DPointer.cpp87 SDL_ShowCursor(SDL_DISABLE); in move()
105 SDL_ShowCursor(SDL_DISABLE); in hide()
112 SDL_ShowCursor(SDL_DISABLE); in hide()
161 SDL_ShowCursor(SDL_DISABLE); in setScaling()
/dports/games/simutrans/simutrans-121.0/
H A Dsimsys_s2.cc155 SDL_EventState( SDL_TEXTEDITING, SDL_DISABLE ); in dr_os_init()
157 SDL_EventState( SDL_FINGERDOWN, SDL_DISABLE ); in dr_os_init()
158 SDL_EventState( SDL_FINGERUP, SDL_DISABLE ); in dr_os_init()
159 SDL_EventState( SDL_FINGERMOTION, SDL_DISABLE ); in dr_os_init()
160 SDL_EventState( SDL_DOLLARGESTURE, SDL_DISABLE ); in dr_os_init()
161 SDL_EventState( SDL_DOLLARRECORD, SDL_DISABLE ); in dr_os_init()
162 SDL_EventState( SDL_MULTIGESTURE, SDL_DISABLE ); in dr_os_init()
163 SDL_EventState( SDL_CLIPBOARDUPDATE, SDL_DISABLE ); in dr_os_init()
164 SDL_EventState( SDL_DROPFILE, SDL_DISABLE ); in dr_os_init()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestautomation_mouse.c288 SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, in mouse_showCursor()
289 "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); in mouse_showCursor()
290 if (currentState == SDL_DISABLE) { in mouse_showCursor()
293 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
296 _changeCursorVisibility(SDL_DISABLE); in mouse_showCursor()
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/
H A DMouse.pod45 Passing C<SDL_ENABLE> displays the cursor and passing C<SDL_DISABLE> hides it.
46 The current state of the mouse cursor can be queried by passing C<SDL_QUERY>, either C<SDL_DISABLE>…
60 SDL::Mouse::show_cursor(SDL_DISABLE);
/dports/games/netherearth/netherearth-0.51/
H A Dmain.cpp132 SDL_ShowCursor(SDL_DISABLE); in initialization()
200 SDL_ShowCursor(SDL_DISABLE);
262 SDL_ShowCursor(SDL_DISABLE);
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/arch/sdl/
H A Dmouse.cpp204 SDL_ShowCursor(SDL_DISABLE); in mouse_change_cursor()
234 result = SDL_DISABLE; in mouse_cursor_autohide()
247 result = SDL_DISABLE; in mouse_cursor_autohide()
/dports/games/astromenace/astromenace-1.4.1/src/ui/
H A Dcursor.cpp68 SDL_ShowCursor(SDL_DISABLE); in CursorInit()
81 if (SDL_ShowCursor(SDL_QUERY) == SDL_DISABLE) in CursorRelease()
/dports/games/tileworld/tworld-1.3.0/oshw-sdl/
H A Dsdloshw.c37 SDL_ShowCursor(SDL_DISABLE); in _eventupdate()
47 SDL_ShowCursor(SDL_DISABLE); in _eventupdate()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl_joystick.c82 SDL_JoystickEventState(SDL_DISABLE); in main_2()
83 assert(SDL_JoystickEventState(SDL_QUERY) == SDL_DISABLE); in main_2()
/dports/devel/sdl20/SDL2-2.0.18/src/events/
H A DSDL_events.c149 … SDL_EventState(SDL_POLLSENTINEL, SDL_GetStringBoolean(hint, SDL_TRUE) ? SDL_ENABLE : SDL_DISABLE); in SDL_PollSentinelChanged()
534 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); in SDL_StartEventLoop()
535 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); in SDL_StartEventLoop()
536 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); in SDL_StartEventLoop()
538 SDL_EventState(SDL_DROPFILE, SDL_DISABLE); in SDL_StartEventLoop()
539 SDL_EventState(SDL_DROPTEXT, SDL_DISABLE); in SDL_StartEventLoop()
1183 const SDL_bool isdnd = ((state == SDL_DISABLE) || (state == SDL_ENABLE)) && in SDL_EventState()
1191 current_state = SDL_DISABLE; in SDL_EventState()
1199 case SDL_DISABLE: in SDL_EventState()
1220 if (state == SDL_DISABLE || state == SDL_ENABLE) { in SDL_EventState()
[all …]
/dports/x11/controllermap/SDL2-2.0.18/src/events/
H A DSDL_events.c149 … SDL_EventState(SDL_POLLSENTINEL, SDL_GetStringBoolean(hint, SDL_TRUE) ? SDL_ENABLE : SDL_DISABLE); in SDL_PollSentinelChanged()
534 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); in SDL_StartEventLoop()
535 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); in SDL_StartEventLoop()
536 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); in SDL_StartEventLoop()
538 SDL_EventState(SDL_DROPFILE, SDL_DISABLE); in SDL_StartEventLoop()
539 SDL_EventState(SDL_DROPTEXT, SDL_DISABLE); in SDL_StartEventLoop()
1183 const SDL_bool isdnd = ((state == SDL_DISABLE) || (state == SDL_ENABLE)) && in SDL_EventState()
1191 current_state = SDL_DISABLE; in SDL_EventState()
1199 case SDL_DISABLE: in SDL_EventState()
1220 if (state == SDL_DISABLE || state == SDL_ENABLE) { in SDL_EventState()
[all …]
/dports/games/freedroid/freedroid-1.0.2/src/
H A Dship.c95 SDL_ShowCursor(SDL_DISABLE); in EnterLift()
234 SDL_ShowCursor (SDL_DISABLE); in ShowLifts()
316 else SDL_ShowCursor (SDL_DISABLE); in EnterKonsole()
408 SDL_ShowCursor (SDL_DISABLE); in EnterKonsole()
474 SDL_ShowCursor (SDL_DISABLE); in ShowDeckMap()
563 else SDL_ShowCursor (SDL_DISABLE); in GreatDruidShow()
H A Dmain.c75 SDL_ShowCursor (SDL_DISABLE); in main()
124 else SDL_ShowCursor(SDL_DISABLE); in main()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/events/
H A DSDL_events.c179 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); in SDL_StartEventLoop()
180 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); in SDL_StartEventLoop()
181 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); in SDL_StartEventLoop()
576 current_state = SDL_DISABLE; in SDL_EventState()
584 case SDL_DISABLE: in SDL_EventState()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/events/
H A DSDL_events.c179 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); in SDL_StartEventLoop()
180 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); in SDL_StartEventLoop()
181 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); in SDL_StartEventLoop()
576 current_state = SDL_DISABLE; in SDL_EventState()
584 case SDL_DISABLE: in SDL_EventState()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/events/
H A DSDL_events.c179 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); in SDL_StartEventLoop()
180 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); in SDL_StartEventLoop()
181 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); in SDL_StartEventLoop()
576 current_state = SDL_DISABLE; in SDL_EventState()
584 case SDL_DISABLE: in SDL_EventState()
/dports/audio/goattracker/goattracker-2.76/src/bme/
H A Dbme_win.c240 SDL_ShowCursor(SDL_DISABLE); in win_setmousemode()
249 SDL_ShowCursor(SDL_DISABLE); in win_setmousemode()
/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/
H A Dvideo.c61 SDL_ShowCursor(SDL_DISABLE); in initSDL()
116 SDL_ShowCursor(SDL_DISABLE); in video_set_mode()
136 SDL_ShowCursor(SDL_DISABLE); in video_set_mode()
183 SDL_ShowCursor(SDL_DISABLE); in video_fullscreen_flip()
/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/
H A Dvideo.c61 SDL_ShowCursor(SDL_DISABLE); in initSDL()
116 SDL_ShowCursor(SDL_DISABLE); in video_set_mode()
136 SDL_ShowCursor(SDL_DISABLE); in video_set_mode()
183 SDL_ShowCursor(SDL_DISABLE); in video_fullscreen_flip()

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