/dports/games/excido/excido-0.1.5c/src/ |
H A D | main.cpp | 124 sdlvidflags |= SDL_FULLSCREEN; in main() 125 else if(sdlvidflags & SDL_FULLSCREEN) in main() 126 sdlvidflags ^= SDL_FULLSCREEN; in main() 176 sdlvidflags |= SDL_FULLSCREEN; in main() 177 else if(sdlvidflags & SDL_FULLSCREEN) in main() 178 sdlvidflags ^= SDL_FULLSCREEN; in main()
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/dports/devel/sdl12/SDL-1.2.15/src/video/photon/ |
H A D | SDL_ph_video.c | 209 if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) in ph_SetupWindow() 227 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ph_SetupWindow() 458 …if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && (ph_GetVideoMode(width, height, bpp)=… in ph_SetVideoMode() 460 current->flags &= ~SDL_FULLSCREEN; in ph_SetVideoMode() 490 if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ph_SetVideoMode() 549 if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) in ph_SetVideoMode() 627 if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) in ph_SetColors()
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/dports/devel/sdl12/SDL-1.2.15/src/video/macrom/ |
H A D | SDL_romvideo.c | 262 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_ListModes() 468 if ( (current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_UnsetVideoMode() 478 current->flags &= ~(SDL_HWSURFACE|SDL_FULLSCREEN); in ROM_UnsetVideoMode() 513 flags &= ~SDL_FULLSCREEN; in ROM_SetVideoMode() 515 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_SetVideoMode() 517 current->flags |= SDL_HWSURFACE|SDL_FULLSCREEN; in ROM_SetVideoMode() 599 if ( (flags & SDL_HWPALETTE) && (flags & SDL_FULLSCREEN) ) in ROM_SetVideoMode() 677 if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_SetColors() 698 if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) in ROM_SetColors()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlevent.c | 99 if (videoFlags & SDL_FULLSCREEN) { in Toggle_fullscreen() 100 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen() 108 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen() 112 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen()
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H A D | sdlinit.c | 151 videoFlags |= SDL_FULLSCREEN; in Init_window() 168 if (videoFlags & SDL_FULLSCREEN) in Init_window() 170 videoFlags ^= SDL_FULLSCREEN; in Init_window() 264 if (videoFlags & SDL_FULLSCREEN) in Resize_Window()
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/dports/devel/sdl12/SDL-1.2.15/src/video/windib/ |
H A D | SDL_dibvideo.c | 432 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in DIB_ListModes() 554 if ( (flags & SDL_FULLSCREEN) ) { 567 if ( flags & SDL_FULLSCREEN ) { 573 if ( !(flags & SDL_FULLSCREEN) ) { 687 if ( flags & SDL_FULLSCREEN ) 688 video->flags |= SDL_FULLSCREEN; 693 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 772 video->flags |= SDL_FULLSCREEN; 804 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 809 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { [all …]
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/dports/games/avp/avp-20170505/src/ |
H A D | main.c | 499 if (surface->flags & SDL_FULLSCREEN) in SetSoftVideoMode() 500 flags |= SDL_FULLSCREEN; in SetSoftVideoMode() 506 flags |= SDL_FULLSCREEN; in SetSoftVideoMode() 531 if ((surface->flags & SDL_FULLSCREEN) || in SetSoftVideoMode() 561 if (surface->flags & SDL_FULLSCREEN) in SetOGLVideoMode() 562 flags |= SDL_FULLSCREEN; in SetOGLVideoMode() 568 flags |= SDL_FULLSCREEN; in SetOGLVideoMode() 610 if ((surface->flags & SDL_FULLSCREEN) || in SetOGLVideoMode() 990 wantmouse = (surface->flags & SDL_FULLSCREEN) || in CheckForWindowsMessages() 1082 if (gm == SDL_GRAB_OFF && !(surface->flags & SDL_FULLSCREEN)) in CheckForWindowsMessages() [all …]
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/dports/games/openjazz/openjazz-20190106/src/io/gfx/ |
H A D | video.h | 60 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_SWSURFACE | SDL_HWPALETTE) 76 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_SWSURFACE | SDL_HWPALETTE) 89 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_DOUBLEBUF | SDL_HWSURFACE | SDL_HWPALETTE)
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_init.c | 85 if (((surface->flags & SDL_FULLSCREEN) && video->mode == XBVM_Windowed) || in SetupVideo() 86 ((surface->flags & SDL_FULLSCREEN) == 0 && video->mode == XBVM_Full)) in SetupVideo() 98 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); in HotKey_ToggleFullScreen() 222 Dbg_Out ("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ? "fullscreen" : "windowed"); in SetVideoMode() 302 video_flags |= SDL_FULLSCREEN; in InitDisplay()
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | sdl_mode.c | 38 modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); in sdl_vm_init() 80 mode |= SDL_FULLSCREEN; in enter_fullscreen() 126 mode |= SDL_FULLSCREEN; in sdl_setWindowSize()
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/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/ |
H A D | SDL_dx5video.c | 1006 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in DX5_ListModes() 1138 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1261 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1284 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1296 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1349 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { 1404 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1500 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { 1556 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { 1567 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { [all …]
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/dports/games/briquolo/briquolo-0.5.7/src/MOGL/ |
H A D | MOGL_Fenetre.cpp | 63 modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); in MOGL_Fenetre() 118 flags = SDL_OPENGL | SDL_FULLSCREEN; in Initialiser() 178 if (flags & SDL_FULLSCREEN) in Initialiser() 182 flags &= ~SDL_FULLSCREEN; in Initialiser() 352 flags = SDL_OPENGL | SDL_FULLSCREEN; in SetMode() 389 if (flags & SDL_FULLSCREEN) in SetMode() 391 flags &= ~SDL_FULLSCREEN; in SetMode() 570 if (flags & SDL_FULLSCREEN) in _ManualResize() 572 flags &= ~SDL_FULLSCREEN; in _ManualResize()
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/dports/games/freedink-engine/freedink-108.4/src/ |
H A D | gfx.c | 143 if (flags & SDL_FULLSCREEN) in gfx_dumpflags() 205 flags |= SDL_FULLSCREEN; in gfx_init() 406 GFX_lpDDSBack = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE | SDL_FULLSCREEN); in gfx_init_failsafe() 662 if ((cur_video_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in gfx_toggle_fullscreen() 663 cur_video_flags &= ~SDL_FULLSCREEN; in gfx_toggle_fullscreen() 665 cur_video_flags |= SDL_FULLSCREEN; in gfx_toggle_fullscreen()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/sdl/ |
H A D | gr.cpp | 63 sdl_check_flags |= SDL_FULLSCREEN; // always use Fullscreen as lead. in gr_list_modes() 152 return !!(sdl_video_flags & SDL_FULLSCREEN); in gr_check_fullscreen() 157 sdl_video_flags ^= SDL_FULLSCREEN; in gr_toggle_fullscreen() 158 const int WindowMode = !(sdl_video_flags & SDL_FULLSCREEN); in gr_toggle_fullscreen() 183 sdl_video_flags|=SDL_FULLSCREEN; in gr_init()
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/dports/emulators/hugo/hugo-2.12/ |
H A D | osd_sdl_gfx.c | 139 if (physical_screen->flags & SDL_FULLSCREEN) in osd_gfx_put_image_normal() 251 … (option.want_hardware_scaling ? 0 : 8), (option.want_fullscreen ? SDL_FULLSCREEN : 0) | in osd_gfx_init() 289 8, (option.want_fullscreen ? SDL_FULLSCREEN : 0) | in osd_gfx_init() 374 if (physical_screen->flags & SDL_FULLSCREEN) in osd_gfx_init_normal_mode() 546 if (physical_screen->flags & SDL_FULLSCREEN) in ToggleFullScreen() 560 … (host.video.hardware_scaling ? 0 : SDL_HWPALETTE) | SDL_FULLSCREEN)) == NULL) in ToggleFullScreen() 578 return (physical_screen->flags & SDL_FULLSCREEN) ? 0 : 1; in ToggleFullScreen()
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/ |
H A D | VideoAgent.cpp | 122 videoFlags |= SDL_FULLSCREEN; in changeVideoMode() 128 if (NULL == newScreen && (videoFlags & SDL_FULLSCREEN)) { in changeVideoMode() 134 videoFlags = videoFlags & ~SDL_FULLSCREEN; in changeVideoMode()
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/dports/games/xrick/xrick-021212/src/ |
H A D | sysvid.c | 134 modes = SDL_ListModes(NULL, videoFlags|SDL_FULLSCREEN); in sysvid_chkvm() 229 videoFlags |= SDL_FULLSCREEN; in sysvid_init() 344 if (!(videoFlags & SDL_FULLSCREEN) && in sysvid_zoom() 362 videoFlags ^= SDL_FULLSCREEN; in sysvid_toggleFullscreen() 364 if (videoFlags & SDL_FULLSCREEN) { /* go fullscreen */ in sysvid_toggleFullscreen()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/ |
H A D | OgreSDLWindow.h | 88 return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN; in isFullScreen()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/SDL/ |
H A D | OgreSDLWindow.h | 88 return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN; in isFullScreen()
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 69 rflags |= SDL_FULLSCREEN; in GameWindow() 236 res = SDL_ListModes(NULL, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions() 239 res = SDL_ListModes(vidInfo->vfmt, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions() 247 *depth, SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions() 300 flags |= SDL_FULLSCREEN; in set_dimensions() 313 flags |= SDL_FULLSCREEN; in set_fullscreen()
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | sdl_ui.cpp | 160 flags |= SDL_FULLSCREEN; in RequestVideoMode() 199 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { in RequestVideoMode() 201 flags &= ~SDL_FULLSCREEN; in RequestVideoMode() 215 flags = SDL_SWSURFACE | SDL_FULLSCREEN; in RequestVideoMode() 282 SetIsFullscreen((current_display_mode.flags & SDL_FULLSCREEN) == SDL_FULLSCREEN); in EndDisplayModeChange() 346 if ((current_display_mode.flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ToggleFullscreen() 347 current_display_mode.flags &= ~SDL_FULLSCREEN; in ToggleFullscreen() 349 current_display_mode.flags |= SDL_FULLSCREEN; in ToggleFullscreen()
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/dports/devel/upp/upp/uppsrc/upt/ |
H A D | SDLPure.upt | 40 …een || doublebuff ? fullscreen ? doublebuff ? " | SDL_FULLSCREEN | SDL_DOUBLEBUF" : " | SDL_FULLSC… 59 videoflags ^= SDL_FULLSCREEN;
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H A D | SDLCore.upt | 47 …een || doublebuff ? fullscreen ? doublebuff ? " | SDL_FULLSCREEN | SDL_DOUBLEBUF" : " | SDL_FULLSC… 66 videoflags ^= SDL_FULLSCREEN;
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/src/ |
H A D | sysvid.c | 151 videoFlags |= SDL_FULLSCREEN; in sysvid_init() 272 if (!(videoFlags & SDL_FULLSCREEN) && in sysvid_zoom() 290 videoFlags ^= SDL_FULLSCREEN; in sysvid_toggleFullscreen() 292 if (videoFlags & SDL_FULLSCREEN) { /* go fullscreen */ in sysvid_toggleFullscreen()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/ |
H A D | context_sdl.c | 70 if ((vid_fullscreen->int_val && !(screen->flags & SDL_FULLSCREEN)) in VID_UpdateFullscreen() 71 || (!vid_fullscreen->int_val && screen->flags & SDL_FULLSCREEN)) in VID_UpdateFullscreen()
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