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Searched refs:SDL_FULLSCREEN (Results 1 – 25 of 657) sorted by relevance

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/dports/games/excido/excido-0.1.5c/src/
H A Dmain.cpp124 sdlvidflags |= SDL_FULLSCREEN; in main()
125 else if(sdlvidflags & SDL_FULLSCREEN) in main()
126 sdlvidflags ^= SDL_FULLSCREEN; in main()
176 sdlvidflags |= SDL_FULLSCREEN; in main()
177 else if(sdlvidflags & SDL_FULLSCREEN) in main()
178 sdlvidflags ^= SDL_FULLSCREEN; in main()
/dports/devel/sdl12/SDL-1.2.15/src/video/photon/
H A DSDL_ph_video.c209 if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) in ph_SetupWindow()
227 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ph_SetupWindow()
458 …if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && (ph_GetVideoMode(width, height, bpp)=… in ph_SetVideoMode()
460 current->flags &= ~SDL_FULLSCREEN; in ph_SetVideoMode()
490 if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ph_SetVideoMode()
549 if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) in ph_SetVideoMode()
627 if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) in ph_SetColors()
/dports/devel/sdl12/SDL-1.2.15/src/video/macrom/
H A DSDL_romvideo.c262 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_ListModes()
468 if ( (current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_UnsetVideoMode()
478 current->flags &= ~(SDL_HWSURFACE|SDL_FULLSCREEN); in ROM_UnsetVideoMode()
513 flags &= ~SDL_FULLSCREEN; in ROM_SetVideoMode()
515 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_SetVideoMode()
517 current->flags |= SDL_HWSURFACE|SDL_FULLSCREEN; in ROM_SetVideoMode()
599 if ( (flags & SDL_HWPALETTE) && (flags & SDL_FULLSCREEN) ) in ROM_SetVideoMode()
677 if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in ROM_SetColors()
698 if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) in ROM_SetColors()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlevent.c99 if (videoFlags & SDL_FULLSCREEN) { in Toggle_fullscreen()
100 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen()
108 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen()
112 videoFlags ^= SDL_FULLSCREEN; in Toggle_fullscreen()
H A Dsdlinit.c151 videoFlags |= SDL_FULLSCREEN; in Init_window()
168 if (videoFlags & SDL_FULLSCREEN) in Init_window()
170 videoFlags ^= SDL_FULLSCREEN; in Init_window()
264 if (videoFlags & SDL_FULLSCREEN) in Resize_Window()
/dports/devel/sdl12/SDL-1.2.15/src/video/windib/
H A DSDL_dibvideo.c432 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in DIB_ListModes()
554 if ( (flags & SDL_FULLSCREEN) ) {
567 if ( flags & SDL_FULLSCREEN ) {
573 if ( !(flags & SDL_FULLSCREEN) ) {
687 if ( flags & SDL_FULLSCREEN )
688 video->flags |= SDL_FULLSCREEN;
693 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
772 video->flags |= SDL_FULLSCREEN;
804 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
809 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
[all …]
/dports/games/avp/avp-20170505/src/
H A Dmain.c499 if (surface->flags & SDL_FULLSCREEN) in SetSoftVideoMode()
500 flags |= SDL_FULLSCREEN; in SetSoftVideoMode()
506 flags |= SDL_FULLSCREEN; in SetSoftVideoMode()
531 if ((surface->flags & SDL_FULLSCREEN) || in SetSoftVideoMode()
561 if (surface->flags & SDL_FULLSCREEN) in SetOGLVideoMode()
562 flags |= SDL_FULLSCREEN; in SetOGLVideoMode()
568 flags |= SDL_FULLSCREEN; in SetOGLVideoMode()
610 if ((surface->flags & SDL_FULLSCREEN) || in SetOGLVideoMode()
990 wantmouse = (surface->flags & SDL_FULLSCREEN) || in CheckForWindowsMessages()
1082 if (gm == SDL_GRAB_OFF && !(surface->flags & SDL_FULLSCREEN)) in CheckForWindowsMessages()
[all …]
/dports/games/openjazz/openjazz-20190106/src/io/gfx/
H A Dvideo.h60 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_SWSURFACE | SDL_HWPALETTE)
76 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_SWSURFACE | SDL_HWPALETTE)
89 #define FULLSCREEN_FLAGS (SDL_FULLSCREEN | SDL_DOUBLEBUF | SDL_HWSURFACE | SDL_HWPALETTE)
/dports/games/xblast/xblast-2.10.4/
H A Dsdl_init.c85 if (((surface->flags & SDL_FULLSCREEN) && video->mode == XBVM_Windowed) || in SetupVideo()
86 ((surface->flags & SDL_FULLSCREEN) == 0 && video->mode == XBVM_Full)) in SetupVideo()
98 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); in HotKey_ToggleFullScreen()
222 Dbg_Out ("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ? "fullscreen" : "windowed"); in SetVideoMode()
302 video_flags |= SDL_FULLSCREEN; in InitDisplay()
/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/
H A Dsdl_mode.c38 modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); in sdl_vm_init()
80 mode |= SDL_FULLSCREEN; in enter_fullscreen()
126 mode |= SDL_FULLSCREEN; in sdl_setWindowSize()
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5video.c1006 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { in DX5_ListModes()
1138 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1261 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1284 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1296 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1349 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
1404 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1500 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
1556 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
1567 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
[all …]
/dports/games/briquolo/briquolo-0.5.7/src/MOGL/
H A DMOGL_Fenetre.cpp63 modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); in MOGL_Fenetre()
118 flags = SDL_OPENGL | SDL_FULLSCREEN; in Initialiser()
178 if (flags & SDL_FULLSCREEN) in Initialiser()
182 flags &= ~SDL_FULLSCREEN; in Initialiser()
352 flags = SDL_OPENGL | SDL_FULLSCREEN; in SetMode()
389 if (flags & SDL_FULLSCREEN) in SetMode()
391 flags &= ~SDL_FULLSCREEN; in SetMode()
570 if (flags & SDL_FULLSCREEN) in _ManualResize()
572 flags &= ~SDL_FULLSCREEN; in _ManualResize()
/dports/games/freedink-engine/freedink-108.4/src/
H A Dgfx.c143 if (flags & SDL_FULLSCREEN) in gfx_dumpflags()
205 flags |= SDL_FULLSCREEN; in gfx_init()
406 GFX_lpDDSBack = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE | SDL_FULLSCREEN); in gfx_init_failsafe()
662 if ((cur_video_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in gfx_toggle_fullscreen()
663 cur_video_flags &= ~SDL_FULLSCREEN; in gfx_toggle_fullscreen()
665 cur_video_flags |= SDL_FULLSCREEN; in gfx_toggle_fullscreen()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/sdl/
H A Dgr.cpp63 sdl_check_flags |= SDL_FULLSCREEN; // always use Fullscreen as lead. in gr_list_modes()
152 return !!(sdl_video_flags & SDL_FULLSCREEN); in gr_check_fullscreen()
157 sdl_video_flags ^= SDL_FULLSCREEN; in gr_toggle_fullscreen()
158 const int WindowMode = !(sdl_video_flags & SDL_FULLSCREEN); in gr_toggle_fullscreen()
183 sdl_video_flags|=SDL_FULLSCREEN; in gr_init()
/dports/emulators/hugo/hugo-2.12/
H A Dosd_sdl_gfx.c139 if (physical_screen->flags & SDL_FULLSCREEN) in osd_gfx_put_image_normal()
251 … (option.want_hardware_scaling ? 0 : 8), (option.want_fullscreen ? SDL_FULLSCREEN : 0) | in osd_gfx_init()
289 8, (option.want_fullscreen ? SDL_FULLSCREEN : 0) | in osd_gfx_init()
374 if (physical_screen->flags & SDL_FULLSCREEN) in osd_gfx_init_normal_mode()
546 if (physical_screen->flags & SDL_FULLSCREEN) in ToggleFullScreen()
560 … (host.video.hardware_scaling ? 0 : SDL_HWPALETTE) | SDL_FULLSCREEN)) == NULL) in ToggleFullScreen()
578 return (physical_screen->flags & SDL_FULLSCREEN) ? 0 : 1; in ToggleFullScreen()
/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/
H A DVideoAgent.cpp122 videoFlags |= SDL_FULLSCREEN; in changeVideoMode()
128 if (NULL == newScreen && (videoFlags & SDL_FULLSCREEN)) { in changeVideoMode()
134 videoFlags = videoFlags & ~SDL_FULLSCREEN; in changeVideoMode()
/dports/games/xrick/xrick-021212/src/
H A Dsysvid.c134 modes = SDL_ListModes(NULL, videoFlags|SDL_FULLSCREEN); in sysvid_chkvm()
229 videoFlags |= SDL_FULLSCREEN; in sysvid_init()
344 if (!(videoFlags & SDL_FULLSCREEN) && in sysvid_zoom()
362 videoFlags ^= SDL_FULLSCREEN; in sysvid_toggleFullscreen()
364 if (videoFlags & SDL_FULLSCREEN) { /* go fullscreen */ in sysvid_toggleFullscreen()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/
H A DOgreSDLWindow.h88 return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN; in isFullScreen()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/include/SDL/
H A DOgreSDLWindow.h88 return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN; in isFullScreen()
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DGameWindow.cpp69 rflags |= SDL_FULLSCREEN; in GameWindow()
236 res = SDL_ListModes(NULL, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions()
239 res = SDL_ListModes(vidInfo->vfmt, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions()
247 *depth, SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions()
300 flags |= SDL_FULLSCREEN; in set_dimensions()
313 flags |= SDL_FULLSCREEN; in set_fullscreen()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dsdl_ui.cpp160 flags |= SDL_FULLSCREEN; in RequestVideoMode()
199 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { in RequestVideoMode()
201 flags &= ~SDL_FULLSCREEN; in RequestVideoMode()
215 flags = SDL_SWSURFACE | SDL_FULLSCREEN; in RequestVideoMode()
282 SetIsFullscreen((current_display_mode.flags & SDL_FULLSCREEN) == SDL_FULLSCREEN); in EndDisplayModeChange()
346 if ((current_display_mode.flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) in ToggleFullscreen()
347 current_display_mode.flags &= ~SDL_FULLSCREEN; in ToggleFullscreen()
349 current_display_mode.flags |= SDL_FULLSCREEN; in ToggleFullscreen()
/dports/devel/upp/upp/uppsrc/upt/
H A DSDLPure.upt40 …een || doublebuff ? fullscreen ? doublebuff ? " | SDL_FULLSCREEN | SDL_DOUBLEBUF" : " | SDL_FULLSC…
59 videoflags ^= SDL_FULLSCREEN;
H A DSDLCore.upt47 …een || doublebuff ? fullscreen ? doublebuff ? " | SDL_FULLSCREEN | SDL_DOUBLEBUF" : " | SDL_FULLSC…
66 videoflags ^= SDL_FULLSCREEN;
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/src/
H A Dsysvid.c151 videoFlags |= SDL_FULLSCREEN; in sysvid_init()
272 if (!(videoFlags & SDL_FULLSCREEN) && in sysvid_zoom()
290 videoFlags ^= SDL_FULLSCREEN; in sysvid_toggleFullscreen()
292 if (videoFlags & SDL_FULLSCREEN) { /* go fullscreen */ in sysvid_toggleFullscreen()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Dcontext_sdl.c70 if ((vid_fullscreen->int_val && !(screen->flags & SDL_FULLSCREEN)) in VID_UpdateFullscreen()
71 || (!vid_fullscreen->int_val && screen->flags & SDL_FULLSCREEN)) in VID_UpdateFullscreen()

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