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Searched refs:SDL_GL_ACCELERATED_VISUAL (Results 1 – 25 of 173) sorted by relevance

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/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Dinitialize.cc44 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); in initialize()
167 LOG_SDL_GL_ATTRIBUTE(SDL_GL_ACCELERATED_VISUAL) in initialize()
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dglattr.pxi16 GL_ACCELERATED_VISUAL = SDL_GL_ACCELERATED_VISUAL
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsdl_inc.h104 #define SDL_GL_ACCELERATED_VISUAL (SDL_GL_MULTISAMPLESAMPLES+1) macro
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/views/sdl/
H A DSkOSWindow_SDL.cpp201 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, msaaSampleCount > 0 ? -1 : 1); in createWindow()
203 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); in createWindow()
/dports/games/openttd/openttd-12.1/src/video/
H A Dsdl2_opengl_v.cpp110 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); in AllocateContext()
/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A DSDL_extensions.c319 SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &( patt->accelerated_visual ) ); in SDLX_read_sdl_gl_attrib()
383 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, patt->accelerated_visual ); in SDLX_set_sdl_gl_attrib()
550 SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &( v->gl_att.accelerated_visual ) ); in SDLX_RequestVideoMode()
/dports/games/battletanks/btanks-0.9.8083/engine/src/
H A Dwindow.cpp411 r = SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1);
444 if ((r = SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &accel)) == 0) {
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/
H A Dsdl_glimp.c30 #define SDL_GL_ACCELERATED_VISUAL 15 macro
337 if( SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ) < 0 ) in GLimp_SetMode()
/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/
H A Dsdl_glimp.c692 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ); in GLimp_SetMode()
695 if( SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &value ) != 1 ) in GLimp_SetMode()
696 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, -1 ); in GLimp_SetMode()
/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/
H A Dsdl_glimp.c692 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ); in GLimp_SetMode()
695 if( SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &value ) != 1 ) in GLimp_SetMode()
696 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, -1 ); in GLimp_SetMode()
/dports/games/ioquake3/ioquake3-1.36/code/sdl/
H A Dsdl_glimp.c30 #define SDL_GL_ACCELERATED_VISUAL 15 macro
357 if( SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ) < 0 ) in GLimp_SetMode()
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/
H A Dsdl_glimp.c30 #define SDL_GL_ACCELERATED_VISUAL 15 macro
357 if( SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ) < 0 ) in GLimp_SetMode()
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/ppui/sdl/
H A DDisplayDevice_SDL.cpp47 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); in CreateWindow()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestgl.c539 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ); in RunGLTest()
577 SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &value ); in RunGLTest()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestgl.c539 SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ); in RunGLTest()
577 SDL_GL_GetAttribute( SDL_GL_ACCELERATED_VISUAL, &value ); in RunGLTest()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/
H A Dtestgles.c252 status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); in main()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestgles.c252 status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); in main()
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DMiniSDL12.h273 SDL_GL_ACCELERATED_VISUAL, enumerator
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/example/
H A DSkiaSDLExample.cpp137 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/
H A Dtestgles.c252 status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); in main()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/
H A Dtestgles.c252 status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); in main()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/
H A Dtestgles.c252 status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); in main()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_video.h182 SDL_GL_ACCELERATED_VISUAL, enumerator
/dports/games/endless-sky/endless-sky-0.9.14/source/
H A DGameWindow.cpp148 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); in Init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/example/
H A DSkiaSDLExample.cpp137 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);

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