/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | sdl_inc.h | 91 #define SDL_GL_STEREO (SDL_GL_ACCUM_ALPHA_SIZE+1) 97 #define SDL_GL_MULTISAMPLEBUFFERS (SDL_GL_ACCUM_ALPHA_SIZE+2) 98 #define SDL_GL_MULTISAMPLESAMPLES (SDL_GL_ACCUM_ALPHA_SIZE+3)
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | glattr.pxi | 12 GL_ACCUM_ALPHA_SIZE = SDL_GL_ACCUM_ALPHA_SIZE
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/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | sdlgl.c | 94 SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE,0); in ogl_init()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 198 case SDL_GL_ACCUM_ALPHA_SIZE:
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 198 case SDL_GL_ACCUM_ALPHA_SIZE:
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bopengl.cc | 198 case SDL_GL_ACCUM_ALPHA_SIZE:
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/dports/games/shootingstar/shootingstar-1.2.0/src/game/ |
H A D | cGameCore.cpp | 181 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); in Initialize()
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/dports/games/prboom/prboom-2.5.0/src/SDL/ |
H A D | i_video.c | 659 SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0 ); in I_UpdateVideoMode() 714 SDL_GL_GetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, &temp ); in I_UpdateVideoMode()
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/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/ |
H A D | SDL_wingl.c | 472 case SDL_GL_ACCUM_ALPHA_SIZE: in WIN_GL_GetAttribute() 540 case SDL_GL_ACCUM_ALPHA_SIZE: in WIN_GL_GetAttribute()
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/dports/games/widelands/widelands-build21/src/graphic/gl/ |
H A D | initialize.cc | 163 LOG_SDL_GL_ATTRIBUTE(SDL_GL_ACCUM_ALPHA_SIZE) in initialize()
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/dports/devel/sdl12/SDL-1.2.15/src/video/photon/ |
H A D | SDL_ph_gl.c | 83 case SDL_GL_ACCUM_ALPHA_SIZE: in ph_GL_GetAttribute()
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | MiniSDL12.h | 269 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_video.h | 178 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/ |
H A D | SDL_extensions.c | 313 SDL_GL_GetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, patt->accum + 3 ); in SDLX_read_sdl_gl_attrib() 368 SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, patt->accum[3] ); in SDLX_set_sdl_gl_attrib()
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_video.h | 178 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 179 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_video.h | 182 SDL_GL_ACCUM_ALPHA_SIZE, enumerator
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