/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | test_webgl_context_attributes_sdl.c | 49 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in main() 51 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in main()
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H A D | test_webgl_context_attributes_sdl2.c | 49 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in main() 51 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in main()
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/ |
H A D | JGLApp.cpp | 66 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, ad ); in Init() 84 SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &ad ); in Init()
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | SDL2Visual.cxx | 27 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, minAlpha); in setRGBA()
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | SDL2Visual.cxx | 27 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, minAlpha); in setRGBA()
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | glattr.pxi | 4 GL_ALPHA_SIZE = SDL_GL_ALPHA_SIZE
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/ |
H A D | video_init.cpp | 54 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in init_display()
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/ |
H A D | video_init.cpp | 67 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 ); in init_display()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/ |
H A D | sdl_ogl_glue.cpp | 89 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in prepDrawingArea()
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/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | sdlgl.c | 80 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, atoi(Args[t+1]) ); in ogl_init()
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/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | Display.cpp | 56 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, componentSize); in changeSettings()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/ |
H A D | video_init.cpp | 101 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 ); in init_display()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/ |
H A D | glimp.cpp | 179 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in GLimp_Init() 181 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, channelcolorbits); in GLimp_Init()
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/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/ |
H A D | GHOST_ContextSDL.cpp | 127 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in initializeDrawingContext()
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu_tester/emu_window/ |
H A D | emu_window_sdl2_hide.cpp | 66 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in EmuWindow_SDL2_Hide()
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/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | gl_sdl.c | 667 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 1); in GLimp_InitGraphics() 673 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in GLimp_InitGraphics() 703 SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alpha_bits); in GLimp_InitGraphics()
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 86 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 1); in GameWindow() 97 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in GameWindow()
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu_cmd/emu_window/ |
H A D | emu_window_sdl2_gl.cpp | 98 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 166 case SDL_GL_ALPHA_SIZE:
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 166 case SDL_GL_ALPHA_SIZE:
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bopengl.cc | 166 case SDL_GL_ALPHA_SIZE:
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/dports/games/critterding/critterding-beta12/src/gl/ |
H A D | glwindow.cpp | 42 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 4); in create()
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