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Searched refs:SDL_GL_ALPHA_SIZE (Results 1 – 25 of 216) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dtest_webgl_context_attributes_sdl.c49 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in main()
51 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in main()
H A Dtest_webgl_context_attributes_sdl2.c49 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in main()
51 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in main()
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/
H A DJGLApp.cpp66 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, ad ); in Init()
84 SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &ad ); in Init()
/dports/games/bzflag-server/bzflag-2.4.22/src/platform/
H A DSDL2Visual.cxx27 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, minAlpha); in setRGBA()
/dports/games/bzflag/bzflag-2.4.22/src/platform/
H A DSDL2Visual.cxx27 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, minAlpha); in setRGBA()
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dglattr.pxi4 GL_ALPHA_SIZE = SDL_GL_ALPHA_SIZE
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A Dvideo_init.cpp54 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in init_display()
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A Dvideo_init.cpp67 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 ); in init_display()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/
H A Dsdl_ogl_glue.cpp89 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in prepDrawingArea()
/dports/games/d2x/d2x-0.2.5/arch/ogl/
H A Dsdlgl.c80 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, atoi(Args[t+1]) ); in ogl_init()
/dports/games/scorched3d/scorched/src/client/graph/
H A DDisplay.cpp56 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, componentSize); in changeSettings()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/
H A Dvideo_init.cpp101 SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 ); in init_display()
/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/
H A Dglimp.cpp179 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in GLimp_Init()
181 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, channelcolorbits); in GLimp_Init()
/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/
H A DGHOST_ContextSDL.cpp127 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in initializeDrawingContext()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu_tester/emu_window/
H A Demu_window_sdl2_hide.cpp66 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); in EmuWindow_SDL2_Hide()
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/
H A Dgl_sdl.c667 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 1); in GLimp_InitGraphics()
673 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in GLimp_InitGraphics()
703 SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alpha_bits); in GLimp_InitGraphics()
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DGameWindow.cpp86 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 1); in GameWindow()
97 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); in GameWindow()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/yuzu_cmd/emu_window/
H A Demu_window_sdl2_gl.cpp98 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc166 case SDL_GL_ALPHA_SIZE:
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc166 case SDL_GL_ALPHA_SIZE:
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/
H A DSDL_bopengl.cc166 case SDL_GL_ALPHA_SIZE:
/dports/games/critterding/critterding-beta12/src/gl/
H A Dglwindow.cpp42 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 4); in create()

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