Home
last modified time | relevance | path

Searched refs:SDL_GL_BUFFER_SIZE (Results 1 – 25 of 138) sorted by relevance

123456

/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dglattr.pxi5 GL_BUFFER_SIZE = SDL_GL_BUFFER_SIZE
/dports/games/d2x/d2x-0.2.5/arch/ogl/
H A Dsdlgl.c82 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, atoi(Args[t+1]) ); in ogl_init()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
H A Dmain.c51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc172 case SDL_GL_BUFFER_SIZE:
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc172 case SDL_GL_BUFFER_SIZE:
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/
H A DSDL_bopengl.cc172 case SDL_GL_BUFFER_SIZE:
/dports/emulators/aranym/aranym-1.1.0/src/
H A Dhostscreen_opengl.cpp114 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE,15); in setVideoMode()
314 SDL_GL_GetAttribute(SDL_GL_BUFFER_SIZE, &bpp); in getBpp()
/dports/games/prboom/prboom-2.5.0/src/SDL/
H A Di_video.c661 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode()
718 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &temp ); in I_UpdateVideoMode()
/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/
H A DSDL_wingl.c454 case SDL_GL_BUFFER_SIZE: in WIN_GL_GetAttribute()
522 case SDL_GL_BUFFER_SIZE: in WIN_GL_GetAttribute()
/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Dinitialize.cc156 LOG_SDL_GL_ATTRIBUTE(SDL_GL_BUFFER_SIZE) in initialize()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/MacSrc/
H A DShock.c238 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); in InitSDL()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/SDL/
H A Di_video.c1293 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode()
1320 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode()
1423 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &temp ); in I_UpdateVideoMode()
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/
H A Dgl_sdl.c675 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 24); in GLimp_InitGraphics()
701 SDL_GL_GetAttribute(SDL_GL_BUFFER_SIZE, &color_bits); in GLimp_InitGraphics()
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DMiniSDL12.h262 SDL_GL_BUFFER_SIZE, enumerator
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_video.h171 SDL_GL_BUFFER_SIZE, enumerator
/dports/devel/p5-SDL/SDL-2.548/lib/SDLx/
H A DApp.pm117 SDL::Constants::SDL_GL_BUFFER_SIZE(),
/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A DSDL_extensions.c306 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &( patt->buffer_size ) ); in SDLX_read_sdl_gl_attrib()
359 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, patt->buffer_size ); in SDLX_set_sdl_gl_attrib()
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_video.h171 SDL_GL_BUFFER_SIZE, enumerator
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_video.h172 SDL_GL_BUFFER_SIZE, enumerator
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_video.h172 SDL_GL_BUFFER_SIZE, enumerator
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_video.h172 SDL_GL_BUFFER_SIZE, enumerator
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_video.h172 SDL_GL_BUFFER_SIZE, enumerator
/dports/games/tesseract/tesseract/src/include/
H A DSDL_video.h172 SDL_GL_BUFFER_SIZE, enumerator

123456