/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | glattr.pxi | 5 GL_BUFFER_SIZE = SDL_GL_BUFFER_SIZE
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/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | sdlgl.c | 82 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, atoi(Args[t+1]) ); in ogl_init()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/ |
H A D | main.c | 51 SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; in printAttributes()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 172 case SDL_GL_BUFFER_SIZE:
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bopengl.cc | 172 case SDL_GL_BUFFER_SIZE:
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bopengl.cc | 172 case SDL_GL_BUFFER_SIZE:
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | hostscreen_opengl.cpp | 114 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE,15); in setVideoMode() 314 SDL_GL_GetAttribute(SDL_GL_BUFFER_SIZE, &bpp); in getBpp()
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/dports/games/prboom/prboom-2.5.0/src/SDL/ |
H A D | i_video.c | 661 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode() 718 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &temp ); in I_UpdateVideoMode()
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/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/ |
H A D | SDL_wingl.c | 454 case SDL_GL_BUFFER_SIZE: in WIN_GL_GetAttribute() 522 case SDL_GL_BUFFER_SIZE: in WIN_GL_GetAttribute()
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/dports/games/widelands/widelands-build21/src/graphic/gl/ |
H A D | initialize.cc | 156 LOG_SDL_GL_ATTRIBUTE(SDL_GL_BUFFER_SIZE) in initialize()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/MacSrc/ |
H A D | Shock.c | 238 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32); in InitSDL()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/SDL/ |
H A D | i_video.c | 1293 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode() 1320 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, gl_colorbuffer_bits ); in I_UpdateVideoMode() 1423 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &temp ); in I_UpdateVideoMode()
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/dports/games/q2p/Q2P-0.2-2006-12-31/unix/ |
H A D | gl_sdl.c | 675 SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 24); in GLimp_InitGraphics() 701 SDL_GL_GetAttribute(SDL_GL_BUFFER_SIZE, &color_bits); in GLimp_InitGraphics()
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | MiniSDL12.h | 262 SDL_GL_BUFFER_SIZE, enumerator
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_video.h | 171 SDL_GL_BUFFER_SIZE, enumerator
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/dports/devel/p5-SDL/SDL-2.548/lib/SDLx/ |
H A D | App.pm | 117 SDL::Constants::SDL_GL_BUFFER_SIZE(),
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/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/ |
H A D | SDL_extensions.c | 306 SDL_GL_GetAttribute( SDL_GL_BUFFER_SIZE, &( patt->buffer_size ) ); in SDLX_read_sdl_gl_attrib() 359 SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, patt->buffer_size ); in SDLX_set_sdl_gl_attrib()
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_video.h | 171 SDL_GL_BUFFER_SIZE, enumerator
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_video.h | 172 SDL_GL_BUFFER_SIZE, enumerator
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_video.h | 172 SDL_GL_BUFFER_SIZE, enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_video.h | 172 SDL_GL_BUFFER_SIZE, enumerator
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_video.h | 172 SDL_GL_BUFFER_SIZE, enumerator
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_video.h | 172 SDL_GL_BUFFER_SIZE, enumerator
|