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Searched refs:SDL_GL_DOUBLEBUFFER (Results 1 – 25 of 501) sorted by relevance

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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/
H A Dsdl_ogl_glue.cpp78 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in prepDrawingArea()
91 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in prepDrawingArea()
/dports/games/netherearth/netherearth-0.51/
H A Dmain.cpp115 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1); in initialization()
194 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1);
256 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1);
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/
H A DJGLApp.cpp68 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, db ); in Init()
85 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &db ); in Init()
/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/
H A Dgl_init.c97 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in init_gl()
148 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in init_gl()
/dports/games/brutalchess/brutalchess-0.5.2/src/
H A Dbrutalchess.cpp191 videoFlags |= SDL_GL_DOUBLEBUFFER; // Enable double buffering. in main()
209 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
279 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
/dports/games/critterding/critterding-beta12/src/gl/
H A Dglwindow.cpp25 vidFlags = SDL_OPENGL | SDL_GL_DOUBLEBUFFER | SDL_HWPALETTE; in create()
44 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in create()
/dports/games/shootingstar/shootingstar-1.2.0/src/game/
H A DcGameCore.cpp95 Uint32 videoFlags = SDL_OPENGL|SDL_GL_DOUBLEBUFFER; in Initialize()
175 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); in Initialize()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dgl_error.c21 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
H A Dtest_webgl_context_attributes_sdl.c22 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
H A Dtest_webgl_context_attributes_sdl2.c22 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
H A Dglgettexenv.c47 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in main()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-moviegen/
H A DprojectMmovie.c151 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in main()
202 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value ); in main()
/dports/games/bzflag-server/bzflag-2.4.22/src/platform/
H A DSDL2Visual.cxx18 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, on ? 1 : 0); in setDoubleBuffer()
/dports/games/bzflag/bzflag-2.4.22/src/platform/
H A DSDL2Visual.cxx18 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, on ? 1 : 0); in setDoubleBuffer()
/dports/games/zaz/zaz-1.0.1/src/
H A Dmain.cpp137 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in main()
147 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in main()
/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Dinitialize.cc48 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in initialize()
157 LOG_SDL_GL_ATTRIBUTE(SDL_GL_DOUBLEBUFFER) in initialize()
/dports/games/scourge/scourge/example/
H A Dgraphics.cpp189 videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ in setVideoMode()
223 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in setVideoMode()
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dglattr.pxi6 GL_DOUBLEBUFFER = SDL_GL_DOUBLEBUFFER
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgemscripten/
H A Dosgemscripten.cpp59 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A Dvideo_init.cpp56 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in init_display()
/dports/graphics/movit/movit-1.6.3/
H A Dgtest_sdl_main.cpp22 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in main()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/gl/
H A Dgl_video_system.cpp115 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in create_gl_window()
128 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in create_gl_window()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlinit.c146 videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ in Init_window()
166 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in Init_window()
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A Dvideo_init.cpp69 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); in init_display()
/dports/games/duel/duel/src/libDazzle/
H A DDazzle.cpp48 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); in Init()

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