/dports/games/jigzo/jigzo-0.6.1/src/ |
H A D | Screen.cxx | 65 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in Init() 70 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in Init() 74 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in Init()
|
/dports/games/libretro-mgba/mgba-6186d45/src/platform/sdl/ |
H A D | gl-common.c | 30 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in mSDLGLCommonInit() 35 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in mSDLGLCommonInit() 37 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in mSDLGLCommonInit()
|
/dports/emulators/mgba/mgba-0.9.2/src/platform/sdl/ |
H A D | gl-common.c | 30 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in mSDLGLCommonInit() 35 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in mSDLGLCommonInit() 37 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in mSDLGLCommonInit()
|
/dports/games/duel/duel/src/libDazzle/ |
H A D | Dazzle.cpp | 50 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in Init() 51 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in Init()
|
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/ |
H A D | sdl_ogl_glue.cpp | 75 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in prepDrawingArea() 87 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in prepDrawingArea()
|
/dports/games/netherearth/netherearth-0.51/ |
H A D | main.cpp | 112 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,5); in initialization() 191 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8); 253 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8);
|
/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Util/ |
H A D | JGLApp.cpp | 64 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, gd ); in Init() 82 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &gd ); in Init()
|
/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | TextureUtil.cpp | 162 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 3 ); in initGrx() 166 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); in initGrx() 170 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 ); in initGrx() 202 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value ); in initGrx()
|
/dports/games/memonix/MemonixSourceCode/src/Core/RendererInterface/ |
H A D | OGL_Main.cpp | 278 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 3); in vw_InitRenderer() 283 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in vw_InitRenderer() 288 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in vw_InitRenderer() 293 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in vw_InitRenderer()
|
/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/ |
H A D | opengl.c | 89 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); in AttemptColorDepth() 95 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 6); in AttemptColorDepth() 101 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 8); in AttemptColorDepth() 107 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 8); in AttemptColorDepth()
|
/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | SDL2Visual.cxx | 25 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, minGreen); in setRGBA()
|
/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | SDL2Visual.cxx | 25 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, minGreen); in setRGBA()
|
/dports/games/zaz/zaz-1.0.1/src/ |
H A D | main.cpp | 134 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 ); in main() 143 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 ); in main()
|
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | glattr.pxi | 2 GL_GREEN_SIZE = SDL_GL_GREEN_SIZE
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgemscripten/ |
H A D | osgemscripten.cpp | 56 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in main()
|
/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 84 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in GameWindow() 90 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in GameWindow() 95 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in GameWindow()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/ |
H A D | ogl_sdl.c | 251 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 4); in OglSdlSurface() 260 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 1); in OglSdlSurface()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/freespace2/ |
H A D | SDLGraphicsOperations.cpp | 16 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, props.pixel_format.green_size); in setOGLProperties() 238 SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &g); in createOpenGLContext()
|
/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | MainSDL.cpp | 364 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, gs ); in setVideoMode() 394 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &gs); in setVideoMode()
|
/dports/games/vultures-eye/vulture-2.3.67/slashem/win/gl/ |
H A D | gl_main.c | 488 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); in sdlgl_do_init_nhwindows() 494 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); in sdlgl_do_init_nhwindows() 501 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); in sdlgl_do_init_nhwindows()
|
/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | sdlgl.c | 76 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, atoi(Args[t+1]) ); in ogl_init()
|
/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | Display.cpp | 58 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, componentSize); in changeSettings()
|
/dports/games/phlipple/phlipple-0.8.5/src/ |
H A D | osinterface_sdl.c | 128 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4 ); in OS_init() 137 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 ); in OS_init()
|
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/ |
H A D | main.c | 50 int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, in printAttributes()
|
/dports/devel/sdl12/SDL-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/ |
H A D | main.c | 50 int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, in printAttributes()
|