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Searched refs:SDL_GL_MULTISAMPLEBUFFERS (Results 1 – 25 of 218) sorted by relevance

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/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dtest_webgl_context_attributes_sdl.c26 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in main()
29 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in main()
H A Dtest_webgl_context_attributes_sdl2.c26 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in main()
29 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in main()
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_sdl.cpp182 if (!SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &attrValue)) in Rimp_Init()
202 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in R_InitGraphics()
206 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in R_InitGraphics()
/dports/graphics/gource/gource-0.51/src/core/
H A Ddisplay.cpp134 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ); in multiSamplingEnabled()
158 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in setVideoMode()
201 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in setVideoMode()
240 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in setVideoMode()
259 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in setVideoMode()
/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/
H A Ddisplay.cpp134 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value ); in multiSamplingEnabled()
158 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in setVideoMode()
201 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in setVideoMode()
240 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in setVideoMode()
259 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in setVideoMode()
/dports/games/egoboo/egoboo-2.8.1/src/game/extensions/
H A DSDL_extensions.c317 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &( patt->multi_buffers ) ); in SDLX_read_sdl_gl_attrib()
381 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, patt->multi_buffers ); in SDLX_set_sdl_gl_attrib()
486 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &actual_multi_buffers ); in SDLX_RequestVideoMode()
516 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &actual_multi_buffers ); in SDLX_RequestVideoMode()
529 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 0 ); in SDLX_RequestVideoMode()
548 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &( v->gl_att.multi_buffers ) ); in SDLX_RequestVideoMode()
/dports/games/neverball/neverball-1.6.0/share/
H A Dvideo.c159 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, buffers); in video_mode()
186 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &buf); in video_mode()
286 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &buffers); in video_mode()
/dports/graphics/glosm/glosm-glosm-0.0.2/viewer/
H A DSDLMain.cc190 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in real_main()
195 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in real_main()
/dports/devel/love08/love-0.8.0/src/modules/window/sdl/
H A DWindow.cpp100 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in setWindow()
119 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in setWindow()
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Dglattr.pxi14 GL_MULTISAMPLEBUFFERS = SDL_GL_MULTISAMPLEBUFFERS
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsdl_inc.h97 #define SDL_GL_MULTISAMPLEBUFFERS (SDL_GL_ACCUM_ALPHA_SIZE+2) macro
/dports/games/scorched3d/scorched/src/client/graph/
H A DDisplay.cpp64 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in changeSettings()
/dports/graphics/aloadimage/arcan-0.6.1/src/platform/sdl/
H A Dvideo.c402 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in platform_video_init()
418 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/games/cave9/cave9-e6896eb/src/
H A Ddisplay.c39 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 ); in viewport()
63 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &arg ); in viewport()
/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/sdl/
H A Dvideo.c402 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in platform_video_init()
418 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/window/
H A DSDLWindow.cpp158 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in initialize()
161 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in initialize()
/dports/x11/aclip/arcan-0.6.1/src/platform/sdl/
H A Dvideo.c402 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
418 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/sdl/
H A Dvideo.c402 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in platform_video_init()
418 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/games/q2p/Q2P-0.2-2006-12-31/unix/
H A Dgl_sdl.c678 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in GLimp_InitGraphics()
705 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &multisamples); in GLimp_InitGraphics()
724 if (!SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &multisamples)) { in GLimp_InitGraphics()
/dports/graphics/aloadimage/arcan-0.6.1/src/platform/sdl2/
H A Dvideo.c111 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in rebuild_screen()
543 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/sdl2/
H A Dvideo.c111 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in rebuild_screen()
543 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/x11/aclip/arcan-0.6.1/src/platform/sdl2/
H A Dvideo.c111 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in rebuild_screen()
543 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/sdl2/
H A Dvideo.c111 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); in rebuild_screen()
543 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); in platform_video_init()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc202 case SDL_GL_MULTISAMPLEBUFFERS:
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bopengl.cc202 case SDL_GL_MULTISAMPLEBUFFERS:

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