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Searched refs:SDL_GRAB_FULLSCREEN (Results 1 – 25 of 32) sorted by relevance

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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/sdl/
H A Dsdlui.c181 case SDL_GRAB_FULLSCREEN: in ui_mouse_grab()
/dports/emulators/fuse/fuse-1.6.0/ui/sdl/
H A Dsdlui.c183 case SDL_GRAB_FULLSCREEN: in ui_mouse_grab()
/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_video.c1866 if ( mode >= SDL_GRAB_FULLSCREEN ) { in SDL_WM_GrabInputRaw()
1867 mode -= SDL_GRAB_FULLSCREEN; in SDL_WM_GrabInputRaw()
1883 if ( mode >= SDL_GRAB_FULLSCREEN ) { in SDL_WM_GrabInput()
1884 mode -= SDL_GRAB_FULLSCREEN; in SDL_WM_GrabInput()
1893 if ( mode >= SDL_GRAB_FULLSCREEN ) { in SDL_WM_GrabInput()
1894 mode -= SDL_GRAB_FULLSCREEN; in SDL_WM_GrabInput()
1897 mode += SDL_GRAB_FULLSCREEN; in SDL_WM_GrabInput()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_video.c1860 if ( mode >= SDL_GRAB_FULLSCREEN ) {
1861 mode -= SDL_GRAB_FULLSCREEN;
1877 if ( mode >= SDL_GRAB_FULLSCREEN ) {
1878 mode -= SDL_GRAB_FULLSCREEN;
1887 if ( mode >= SDL_GRAB_FULLSCREEN ) {
1888 mode -= SDL_GRAB_FULLSCREEN;
1891 mode += SDL_GRAB_FULLSCREEN;
/dports/devel/sdl12/SDL-1.2.15/src/video/riscos/
H A DSDL_riscosmouse.c262 if (mode < SDL_GRAB_FULLSCREEN) in RISCOS_GrabInput()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_video.h872 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_video.h164 SDL_GRAB_FULLSCREEN enumerator
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_video.h877 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_video.h931 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_video.h872 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_video.h872 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_video.h870 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/cube/cube_source/include/
H A DSDL_video.h878 SDL_GRAB_FULLSCREEN /* Used internally */ enumerator
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_video.h927 SDL_GRAB_FULLSCREEN /**< Used internally */ enumerator

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