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Searched refs:SDL_HAS_64BIT_TYPE (Results 1 – 25 of 171) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_types.h59 #define SDL_HAS_64BIT_TYPE long macro
61 #define SDL_HAS_64BIT_TYPE long long macro
63 #define SDL_HAS_64BIT_TYPE __int64 macro
69 #undef SDL_HAS_64BIT_TYPE
73 #ifdef SDL_HAS_64BIT_TYPE
75 typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
77 typedef SDL_HAS_64BIT_TYPE Sint64;
/dports/graphics/wdune/wdune-1.926/src/SDLjoystick/
H A DSDL_types.h51 #define SDL_HAS_64BIT_TYPE long long macro
53 #define SDL_HAS_64BIT_TYPE __int64 macro
59 #undef SDL_HAS_64BIT_TYPE
63 #ifdef SDL_HAS_64BIT_TYPE
64 typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
65 typedef SDL_HAS_64BIT_TYPE Sint64;
/dports/games/cube/cube_source/include/
H A DSDL_types.h51 #define SDL_HAS_64BIT_TYPE long long macro
53 #define SDL_HAS_64BIT_TYPE __int64 macro
59 #undef SDL_HAS_64BIT_TYPE
63 #ifdef SDL_HAS_64BIT_TYPE
65 typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
67 typedef SDL_HAS_64BIT_TYPE Sint64;
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_types.h51 #define SDL_HAS_64BIT_TYPE long long macro
53 #define SDL_HAS_64BIT_TYPE __int64 macro
58 #ifdef SDL_HAS_64BIT_TYPE
59 typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
60 typedef SDL_HAS_64BIT_TYPE Sint64;
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/
H A DSDL_types.h66 #define SDL_HAS_64BIT_TYPE long macro
68 #define SDL_HAS_64BIT_TYPE __int64 macro
76 #undef SDL_HAS_64BIT_TYPE
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/
H A DSDL_types.h64 #define SDL_HAS_64BIT_TYPE long macro
66 #define SDL_HAS_64BIT_TYPE __int64 macro
74 #undef SDL_HAS_64BIT_TYPE
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestplatform.c40 #ifdef SDL_HAS_64BIT_TYPE in TestTypes()
67 #ifdef SDL_HAS_64BIT_TYPE in TestEndian()
111 #ifdef SDL_HAS_64BIT_TYPE in TestEndian()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestplatform.c39 #ifdef SDL_HAS_64BIT_TYPE in TestTypes()
66 #ifdef SDL_HAS_64BIT_TYPE in TestEndian()
110 #ifdef SDL_HAS_64BIT_TYPE in TestEndian()
/dports/devel/sdl12/SDL-1.2.15/src/stdlib/
H A DSDL_string.c134 #ifdef SDL_HAS_64BIT_TYPE
552 #ifdef SDL_HAS_64BIT_TYPE
833 #ifdef SDL_HAS_64BIT_TYPE in SDL_sscanf()
886 #ifdef SDL_HAS_64BIT_TYPE in SDL_sscanf()
1041 #ifdef SDL_HAS_64BIT_TYPE
1176 #ifdef SDL_HAS_64BIT_TYPE in SDL_vsnprintf()
1211 #ifdef SDL_HAS_64BIT_TYPE in SDL_vsnprintf()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/stdlib/
H A DSDL_string.c134 #ifdef SDL_HAS_64BIT_TYPE
552 #ifdef SDL_HAS_64BIT_TYPE
833 #ifdef SDL_HAS_64BIT_TYPE in SDL_sscanf()
886 #ifdef SDL_HAS_64BIT_TYPE in SDL_sscanf()
1041 #ifdef SDL_HAS_64BIT_TYPE
1176 #ifdef SDL_HAS_64BIT_TYPE in SDL_vsnprintf()
1211 #ifdef SDL_HAS_64BIT_TYPE in SDL_vsnprintf()
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
H A DSDL_config_dreamcast.h39 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
H A DSDL_config_dreamcast.h39 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_config_amiga.h30 #define SDL_HAS_64BIT_TYPE 1 macro
H A DSDL_config_dreamcast.h39 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_config_wii.h35 #define SDL_HAS_64BIT_TYPE 1 macro
/dports/devel/kyra/grinliz/
H A Dgltypes.h59 #ifdef SDL_HAS_64BIT_TYPE
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_config_dreamcast.h39 #define SDL_HAS_64BIT_TYPE 1 macro

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