/dports/emulators/jzintv/jzintv-20200712-src/src/joy/ |
H A D | joy_wii.c | 441 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 449 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 457 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 481 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 489 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 497 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 505 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getWiimoteAndNunchukPadInput() 769 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getClassicControllerPadInput() 777 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getClassicControllerPadInput() 785 keyUpEvent[keyUpIndex].jbutton.type=SDL_JOYBUTTONUP; in getClassicControllerPadInput() [all …]
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/dports/games/alienblaster/alienblaster/src/ |
H A D | input.cc | 68 if (event.type == SDL_JOYBUTTONDOWN || event.type == SDL_JOYBUTTONUP) { in debugEvent() 84 if (event.type == SDL_JOYBUTTONDOWN || event.type == SDL_JOYBUTTONUP) { in translateEvent() 101 if (event.type == SDL_JOYBUTTONDOWN || event.type == SDL_JOYBUTTONUP) { in translate()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_joystick.c | 31 case SDL_JOYBUTTONUP: case SDL_JOYBUTTONDOWN: { in assertJoystickEvent() 47 case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONUP: case SDL_JOYAXISMOTION: { in assertNoJoystickEvent() 95 assertJoystickEvent(0, SDL_JOYBUTTONUP, 1, SDL_RELEASED); in main_2()
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_events.h | 58 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 95 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 100 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_events.h | 58 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 95 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 100 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 70 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 107 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 108 …DL_EVENTMASK(SDL_JOYHATMOTION) | SDL_EVENTMASK(SDL_JOYBUTTONDOWN) | SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_events.h | 64 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 104 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 109 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/cube/cube_source/include/ |
H A D | SDL_events.h | 58 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 95 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 100 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_events.h | 59 SDL_JOYBUTTONUP, /* Joystick button released */ enumerator 98 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 103 SDL_EVENTMASK(SDL_JOYBUTTONUP),
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 70 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator 107 SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP), 108 …DL_EVENTMASK(SDL_JOYHATMOTION) | SDL_EVENTMASK(SDL_JOYBUTTONDOWN) | SDL_EVENTMASK(SDL_JOYBUTTONUP),
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