/dports/games/openlierox/OpenLieroX/src/client/ |
H A D | Touchscreen.cpp | 308 pos.w = SDL_ListModes(NULL, 0)[0]->w / 2; in SetupTouchscreenControls() 309 pos.h = SDL_ListModes(NULL, 0)[0]->h / 3 * 2; in SetupTouchscreenControls() 311 pos.y = SDL_ListModes(NULL, 0)[0]->h - pos.h; in SetupTouchscreenControls() 315 pos.w = pos.h = SDL_ListModes(NULL, 0)[0]->h / 8; in SetupTouchscreenControls() 316 pos.x = SDL_ListModes(NULL, 0)[0]->w - pos.w; in SetupTouchscreenControls()
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/dports/multimedia/libmpeg2/libmpeg2-0.5.1/libvo/ |
H A D | video_out_sdl.c | 155 if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) { in vo_sdl_open() 157 if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) { in vo_sdl_open()
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/dports/science/afni/afni-AFNI_21.3.16/src/mpegtoppm_dir/libvo/ |
H A D | video_out_sdl.c | 149 if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) { in vo_sdl_open() 151 if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) { in vo_sdl_open()
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/dports/emulators/fs-uae/fs-uae-3.1.35/libmpeg2/libvo/ |
H A D | video_out_sdl.c | 155 if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) { in vo_sdl_open() 157 if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) { in vo_sdl_open()
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/dports/emulators/hatari/hatari-2.2.1/src/ |
H A D | resolution.c | 191 modes = SDL_ListModes(&pixelformat, modeflags); in Resolution_Search() 203 modes = SDL_ListModes(NULL, modeflags); in Resolution_Search()
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/dports/games/libretro-hatari/hatari-561c07e/src/ |
H A D | resolution.c | 192 modes = SDL_ListModes(&pixelformat, modeflags); in Resolution_Search() 204 modes = SDL_ListModes(NULL, modeflags); in Resolution_Search()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/depends/target/libsdl/ |
H A D | 01-SDL_SetWidthHeight.patch | 5 extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/ |
H A D | i_video.c | 426 …modelist2 = SDL_ListModes(&req_format, (request_fullscreen)? surfaceFlags_fullscreen : surfaceFlag… in VID_Query_Modelist() 867 modelist = SDL_ListModes(NULL, SDL_FULLSCREEN|surfaceFlags); in I_RequestFullGraphics() 913 modelist = SDL_ListModes(&req_format, surfaceFlags_fullscreen); in I_RequestFullGraphics() 929 modelist = SDL_ListModes(NULL, surfaceFlags_fullscreen); in I_RequestFullGraphics()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_sdl.c | 350 if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { in sdl_open() 354 priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); in sdl_open() 358 if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) { in sdl_open() 365 if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) { in sdl_open() 532 if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { in set_fullmode() 536 priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); in set_fullmode()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_sdl.c | 350 if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { in sdl_open() 354 priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); in sdl_open() 358 if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) { in sdl_open() 365 if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) { in sdl_open() 532 if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { in set_fullmode() 536 priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); in set_fullmode()
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | sdl_mode.c | 38 modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); in sdl_vm_init()
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/dports/devel/sdlmm/SDLmm-0.1.8/src/ |
H A D | sdlmm_display.cpp | 104 return SDL_ListModes(format, flags); in ListModes()
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/dports/devel/sdl12/SDL-1.2.15/src/main/macos/exports/ |
H A D | SDL.x | 140 SDL_ListModes
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 236 res = SDL_ListModes(NULL, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions() 239 res = SDL_ListModes(vidInfo->vfmt, SDL_OPENGL|SDL_HWSURFACE|SDL_FULLSCREEN); in supported_resolutions()
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/dports/emulators/quasi88/quasi88-0.6.4/src/SDL/ |
H A D | graph.c | 175 sdl_mode = SDL_ListModes(NULL, flags); in graph_init() 261 sdl_mode = SDL_ListModes(NULL, sdl_mode_flags); in graph_setup()
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/dports/graphics/acidwarp-sdl/acidwarp-698c4e1/ |
H A D | display.c | 1001 modes = SDL_ListModes(&wantpf, videoflags | SDL_HWPALETTE); in disp_init() 1011 modes = SDL_ListModes(NULL, videoflags); in disp_init() 1015 modes = SDL_ListModes(NULL, videoflags); in disp_init()
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/dports/games/qonk/qonk-0.3.1/src/ |
H A D | videooptions.cpp | 26 SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN in VideoOptions()
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | settings.cc | 240 SDL_Rect** SDLModes = SDL_ListModes(NULL, settings.videoFlags); in getSDLModes()
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/dports/devel/sdl12/SDL-1.2.15/ |
H A D | README.WinCE | 21 - SDL_ListModes
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/dports/games/jvgs/jvgs-0.5.1-src/src/video/ |
H A D | VideoManager.cpp | 34 SDL_Rect **modes = SDL_ListModes(NULL, flags | SDL_FULLSCREEN); in setVideoMode()
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/dports/games/chroma/chroma-1.20/ |
H A D | sdlscreen.c | 58 modes = SDL_ListModes(NULL, flags | (j == 1 ? SDL_FULLSCREEN : 0)); in screen_size()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | i_video.cc | 134 SDL_Rect **modes = SDL_ListModes(info->vfmt, in I_StartupGraphics()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/SDL/ |
H A D | OgreSDLGLSupport.cpp | 23 mVideoModes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_OPENGL); in addConfig()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/SDL/ |
H A D | OgreSDLGLSupport.cpp | 23 mVideoModes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_OPENGL); in addConfig()
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/dports/graphics/synaesthesia/synaesthesia-2.4/ |
H A D | sdlwrap.cc | 46 SDL_Rect **modes = SDL_ListModes(0, videoflags); in createSurface()
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