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Searched refs:SDL_LoadBMP (Results 1 – 25 of 431) sorted by relevance

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/dports/games/trimines/trimines-1.3.0/src/
H A Dgfx.c45 I1 = SDL_LoadBMP("/usr/local/share/trimines/triangles/1.bmp"); in load_images()
47 I2 = SDL_LoadBMP("/usr/local/share/trimines/triangles/2.bmp"); in load_images()
49 I3 = SDL_LoadBMP("/usr/local/share/trimines/triangles/3.bmp"); in load_images()
51 I4 = SDL_LoadBMP("/usr/local/share/trimines/triangles/4.bmp"); in load_images()
53 I5 = SDL_LoadBMP("/usr/local/share/trimines/triangles/5.bmp"); in load_images()
55 I6 = SDL_LoadBMP("/usr/local/share/trimines/triangles/6.bmp"); in load_images()
57 I7 = SDL_LoadBMP("/usr/local/share/trimines/triangles/7.bmp"); in load_images()
59 I8 = SDL_LoadBMP("/usr/local/share/trimines/triangles/8.bmp"); in load_images()
61 I9 = SDL_LoadBMP("/usr/local/share/trimines/triangles/9.bmp"); in load_images()
84 Imenu = SDL_LoadBMP("/usr/local/share/trimines/menu/menu.bmp"); in load_images()
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/dports/games/alienblaster/alienblaster/src/
H A Dintro.cc175 SDL_Surface *surfS = SDL_LoadBMP( FN_ALIENBLASTER_INTRO.c_str() ); in showScreenshots()
176 SDL_Surface *surf0 = SDL_LoadBMP( FN_SCREENSHOT0.c_str() ); in showScreenshots()
177 SDL_Surface *surf1 = SDL_LoadBMP( FN_SCREENSHOT1.c_str() ); in showScreenshots()
178 SDL_Surface *surf2 = SDL_LoadBMP( FN_SCREENSHOT2.c_str() ); in showScreenshots()
179 SDL_Surface *surf3 = SDL_LoadBMP( FN_SCREENSHOT3.c_str() ); in showScreenshots()
180 SDL_Surface *surf4 = SDL_LoadBMP( FN_SCREENSHOT4.c_str() ); in showScreenshots()
181 SDL_Surface *surf5 = SDL_LoadBMP( FN_SCREENSHOT5.c_str() ); in showScreenshots()
182 SDL_Surface *surf6 = SDL_LoadBMP( FN_SCREENSHOT6.c_str() ); in showScreenshots()
183 SDL_Surface *surf7 = SDL_LoadBMP( FN_SCREENSHOT7.c_str() ); in showScreenshots()
184 SDL_Surface *surf8 = SDL_LoadBMP( FN_SCREENSHOT8.c_str() ); in showScreenshots()
[all …]
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gui-sdl/
H A Dmenu.c79 pMenu_Surface = SDL_LoadBMP("guidep/images/menu.bmp"); in gui_init()
84 pMouse_Pointer = SDL_LoadBMP("guidep/images/mousep.bmp"); in gui_init()
91 icon_expansion = SDL_LoadBMP("guidep/images/icon-expansion.bmp"); in gui_init()
96 icon_preferences = SDL_LoadBMP("guidep/images/icon-preferences.bmp"); in gui_init()
101 icon_keymaps = SDL_LoadBMP("guidep/images/icon-keymaps.bmp"); in gui_init()
106 icon_floppy = SDL_LoadBMP("guidep/images/icon-floppy.bmp"); in gui_init()
111 icon_reset = SDL_LoadBMP("guidep/images/icon-reset.bmp"); in gui_init()
116 icon_storage = SDL_LoadBMP("guidep/images/icon-storage.bmp"); in gui_init()
121 icon_run = SDL_LoadBMP("guidep/images/icon-run.bmp"); in gui_init()
126 icon_exit = SDL_LoadBMP("guidep/images/icon-exit.bmp"); in gui_init()
H A Dinputmode.c19 tmp = SDL_LoadBMP(tmpchar); in inputmode_init()
26 tmp = SDL_LoadBMP(tmpchar); in inputmode_init()
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/
H A DTestShrink.c105 picture = SDL_LoadBMP(bmpfile); in Draw()
128 picture = SDL_LoadBMP(bmpfile); in Draw()
154 picture = SDL_LoadBMP(bmpfile); in Draw()
176 picture = SDL_LoadBMP(bmpfile); in Draw()
200 picture = SDL_LoadBMP(bmpfile); in Draw()
230 picture = SDL_LoadBMP(bmpfile); in Draw()
H A DTestRotozoom.c547 picture = SDL_LoadBMP(bmpfile); in Draw()
612 picture = SDL_LoadBMP(bmpfile); in Draw()
691 picture = SDL_LoadBMP(bmpfile); in Draw()
763 picture = SDL_LoadBMP(bmpfile); in Draw()
831 picture = SDL_LoadBMP(bmpfile); in Draw()
859 picture = SDL_LoadBMP(bmpfile); in Draw()
882 picture = SDL_LoadBMP(bmpfile); in Draw()
922 picture = SDL_LoadBMP(bmpfile); in Draw()
937 picture = SDL_LoadBMP(bmpfile); in Draw()
952 picture = SDL_LoadBMP(bmpfile); in Draw()
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dpaltest.c4 SDL_Surface* refpal = SDL_LoadBMP("pic.bmp"); in main()
5 SDL_Surface* bnwpal = SDL_LoadBMP("bnw.bmp"); in main()
22 SDL_Surface* testorig = SDL_LoadBMP("pic.bmp"); in main()
/dports/games/csmash/csmash-0.6.6/
H A DFieldView2D.cpp37 m_floor = SDL_LoadBMP( "images/BG.bmp" ); in Init()
38 m_title = SDL_LoadBMP( "images/Title.bmp" ); in Init()
39 m_table = SDL_LoadBMP( "images/BGAlpha.bmp" ); in Init()
H A DMenuItemView2D.cpp41 m_imageBMP = SDL_LoadBMP( fname ); in Init()
45 m_selectedImageBMP = SDL_LoadBMP( fname ); in Init()
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/test/
H A Dsdl2ext_font_test.py38 sf = surface.SDL_LoadBMP(fontpath)
60 sf = surface.SDL_LoadBMP(fontpath)
77 sf = surface.SDL_LoadBMP(fontpath)
101 sf = surface.SDL_LoadBMP(byteify(RESOURCES.get_path("font.bmp"),
113 sf = surface.SDL_LoadBMP(byteify(RESOURCES.get_path("font.bmp"),
H A Dsdl2ext_pixelaccess_test.py57 imgsurf = surface.SDL_LoadBMP(self.testfile.encode("utf-8"))
83 imgsurf = surface.SDL_LoadBMP(self.testfile.encode("utf-8"))
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Dspell_view_gump.cpp68 image = SDL_LoadBMP(imagefile.c_str()); in init()
70 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
79 image = SDL_LoadBMP(imagefile.c_str()); //we load this twice as they are freed in ~GUI_Button() in init()
80 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
86 image = SDL_LoadBMP(imagefile.c_str()); in init()
87 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
H A Dportrait_view_gump.cpp79 bg_image = SDL_LoadBMP(imagefile.c_str()); in init()
89 image = SDL_LoadBMP(imagefile.c_str()); in init()
90 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
96 image = SDL_LoadBMP(imagefile.c_str()); in init()
97 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
H A Ddoll_view_gump.cpp85 image = SDL_LoadBMP(imagefile.c_str()); in init()
86 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
92 image = SDL_LoadBMP(imagefile.c_str()); in init()
93 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
102 bg_image = SDL_LoadBMP(imagefile.c_str()); in init()
107 image = SDL_LoadBMP(imagefile.c_str()); in init()
109 image1 = SDL_LoadBMP(imagefile.c_str()); in init()
H A Dcontainer_view_gump.cpp129 bg_image = SDL_LoadBMP(imagefile.c_str()); in init_backpack()
159 bg_image = SDL_LoadBMP(imagefile.c_str()); in init_chest()
183 bg_image = SDL_LoadBMP(imagefile.c_str()); in init_crate()
207 bg_image = SDL_LoadBMP(imagefile.c_str()); in init_barrel()
231 bg_image = SDL_LoadBMP(imagefile.c_str()); in init_corpse()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/
H A Dgui_scroll_bar.cpp76 image = SDL_LoadBMP(imagefile.c_str()); in loadButtons()
78 image1 = SDL_LoadBMP(imagefile.c_str()); in loadButtons()
84 image = SDL_LoadBMP(imagefile.c_str()); in loadButtons()
86 image1 = SDL_LoadBMP(imagefile.c_str()); in loadButtons()
/dports/games/quantumminigolf/quantumminigolf-1.1.1.src/
H A DTrackSelector.cpp65 bmp = (SDL_Surface *)SDL_LoadBMP(fname.c_str()); in TrackSelector()
79 bmp = (SDL_Surface *)SDL_LoadBMP(fname.c_str()); in TrackSelector()
90 bmp = (SDL_Surface *)SDL_LoadBMP(fname.c_str()); in TrackSelector()
H A DRenderer.cpp40 SDL_WM_SetIcon(SDL_LoadBMP("/usr/local/share/quantumminigolf/gfx/icon.bmp"), NULL); in Renderer()
90 cmapm = SDL_LoadBMP( "/usr/local/share/quantumminigolf/gfx/cmap_mono.bmp" ); in Renderer()
91 cmapc = SDL_LoadBMP( "/usr/local/share/quantumminigolf/gfx/cmap.bmp" ); in Renderer()
92 win = SDL_LoadBMP( "/usr/local/share/quantumminigolf/gfx/win.bmp" ); in Renderer()
93 lose = SDL_LoadBMP( "/usr/local/share/quantumminigolf/gfx/lose.bmp" ); in Renderer()
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A Dd3dsdl.h90 #undef SDL_LoadBMP
91 #define SDL_LoadBMP d3dSDL_LoadBMP macro
/dports/devel/mingw32-pdcurses/PDCurses-3.4/sdl1/
H A Dpdcscrn.c94 pdc_font = SDL_LoadBMP(fname ? fname : "pdcfont.bmp"); in PDC_scr_open()
111 pdc_back = SDL_LoadBMP(bname ? bname : "pdcback.bmp"); in PDC_scr_open()
132 pdc_icon = SDL_LoadBMP(iname ? iname : "pdcicon.bmp"); in PDC_scr_open()
/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/
H A Dgl_init.c100 SDL_SetWindowIcon(el_gl_window, SDL_LoadBMP("mapeditor.ico")); in init_gl()
161 SDL_WM_SetIcon(SDL_LoadBMP("mapeditor.ico"), NULL); in init_gl()
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ext/
H A Dimage.py54 imgsurface = surface.SDL_LoadBMP(name)
62 imgsurface = surface.SDL_LoadBMP(name)
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/test/
H A Dtestrotozoom.c420 picture = SDL_LoadBMP(bmpfile); in Draw()
492 picture = SDL_LoadBMP(bmpfile); in Draw()
593 picture = SDL_LoadBMP(bmpfile); in Draw()
669 picture = SDL_LoadBMP(bmpfile); in Draw()
740 picture = SDL_LoadBMP(bmpfile); in Draw()
768 picture = SDL_LoadBMP(bmpfile); in Draw()
791 picture = SDL_LoadBMP(bmpfile); in Draw()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestvidinfo.c138 bmp = SDL_LoadBMP("sample.bmp"); in RunModeTests()
167 bmpcc = SDL_LoadBMP("sample.bmp"); in RunModeTests()
263 bmp = SDL_LoadBMP("sample.bmp"); in RunModeTests()
300 bmpcc = SDL_LoadBMP("sample.bmp"); in RunModeTests()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestvidinfo.c138 bmp = SDL_LoadBMP("sample.bmp"); in RunModeTests()
167 bmpcc = SDL_LoadBMP("sample.bmp"); in RunModeTests()
263 bmp = SDL_LoadBMP("sample.bmp"); in RunModeTests()
300 bmpcc = SDL_LoadBMP("sample.bmp"); in RunModeTests()

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