/dports/games/dunelegacy/dunelegacy-0.96.4/src/misc/ |
H A D | draw_util.cpp | 322 SDL_LockSurface(scaled); in scaleSurface() 323 SDL_LockSurface(surf); in scaleSurface() 435 SDL_LockSurface(returnPic); in rotateSurfaceLeft() 436 SDL_LockSurface(inputPic); in rotateSurfaceLeft() 478 SDL_LockSurface(returnPic); in rotateSurfaceRight() 479 SDL_LockSurface(inputPic); in rotateSurfaceRight() 525 SDL_LockSurface(returnPic); in flipHSurface() 526 SDL_LockSurface(inputPic); in flipHSurface() 571 SDL_LockSurface(returnPic); in flipVSurface() 572 SDL_LockSurface(inputPic); in flipVSurface() [all …]
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/ |
H A D | bsscreen.cpp | 95 if (SDL_LockSurface(gScreen_Normal) < 0) in BS_ColorSurfacesToScreen() 98 if (SDL_LockSurface(gScreen_Left) < 0) in BS_ColorSurfacesToScreen() 101 if (SDL_LockSurface(gScreen_Right) < 0) in BS_ColorSurfacesToScreen() 144 if (SDL_LockSurface(gScreen) < 0) in BS_ColorToGreyscale() 226 if (SDL_LockSurface(src) < 0) in BS_OLPCScreenZoom() 229 if (SDL_LockSurface(dst) < 0) in BS_OLPCScreenZoom()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/ |
H A D | bsscreen.cpp | 95 if (SDL_LockSurface(gScreen_Normal) < 0) in BS_ColorSurfacesToScreen() 98 if (SDL_LockSurface(gScreen_Left) < 0) in BS_ColorSurfacesToScreen() 101 if (SDL_LockSurface(gScreen_Right) < 0) in BS_ColorSurfacesToScreen() 144 if (SDL_LockSurface(gScreen) < 0) in BS_ColorToGreyscale() 226 if (SDL_LockSurface(src) < 0) in BS_OLPCScreenZoom() 229 if (SDL_LockSurface(dst) < 0) in BS_OLPCScreenZoom()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_canvas_palette_2.c | 41 SDL_LockSurface(screen); in main() 45 SDL_LockSurface(screen); in main() 75 SDL_LockSurface(screen); in main()
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H A D | sdl2_canvas_palette_2.c | 47 SDL_LockSurface(screen); in main() 51 SDL_LockSurface(screen); in main() 81 SDL_LockSurface(screen); in main()
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H A D | sdl_canvas_twice.c | 19 SDL_LockSurface(screen); in main() 24 SDL_LockSurface(screen); in main()
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H A D | sdl2_canvas_twice.c | 26 SDL_LockSurface(screen); in main() 31 SDL_LockSurface(screen); in main()
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/dports/games/bomberclone/bomberclone-0.11.9/src/ |
H A D | gfxpixelimage.c | 16 if (SDL_LockSurface (surface) < 0) { in getRGBpixel() 235 if (SDL_LockSurface (surface) < 0) { in scale_image() 240 if (SDL_LockSurface (orginal) < 0) { in scale_image() 325 if (SDL_LockSurface (dest) < 0) { in makegray_image() 330 if (SDL_LockSurface (org) < 0) { in makegray_image() 415 if (SDL_LockSurface (dest) < 0) { in gfx_quater_image() 420 if (SDL_LockSurface (org1) < 0) { in gfx_quater_image() 428 if (SDL_LockSurface (org2) < 0) { in gfx_quater_image() 436 if (SDL_LockSurface (org3) < 0) { in gfx_quater_image() 444 if (SDL_LockSurface (org4) < 0) { in gfx_quater_image()
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/dports/games/onscripter/onscripter-20200722/ |
H A D | AnimationInfo.cpp | 436 SDL_LockSurface( dst_surface ); in blendOnSurface() 437 SDL_LockSurface( image_surface ); in blendOnSurface() 498 SDL_LockSurface( dst_surface ); in blendOnSurface2() 499 SDL_LockSurface( image_surface ); in blendOnSurface2() 662 SDL_LockSurface( surface ); in blendText() 845 SDL_LockSurface( surface ); in copySurface() 897 SDL_LockSurface( surface ); in setupImageAlpha() 1026 SDL_LockSurface( surface ); in setImage() 1086 SDL_LockSurface(ls); in convertFromYUV() 1173 SDL_LockSurface(surface); in subtract() [all …]
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/dports/games/onscripter-1byte/onscripter-20200722/ |
H A D | AnimationInfo.cpp | 436 SDL_LockSurface( dst_surface ); in blendOnSurface() 437 SDL_LockSurface( image_surface ); in blendOnSurface() 498 SDL_LockSurface( dst_surface ); in blendOnSurface2() 499 SDL_LockSurface( image_surface ); in blendOnSurface2() 662 SDL_LockSurface( surface ); in blendText() 845 SDL_LockSurface( surface ); in copySurface() 897 SDL_LockSurface( surface ); in setupImageAlpha() 1026 SDL_LockSurface( surface ); in setImage() 1086 SDL_LockSurface(ls); in convertFromYUV() 1173 SDL_LockSurface(surface); in subtract() [all …]
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | sdl_image.c | 59 SDL_LockSurface(ss); in sdl_scaledCopyArea() 181 SDL_LockSurface(s); in sdl_drawImage16_fromData() 206 SDL_LockSurface(s); in sdl_drawImage16_fromData() 259 SDL_LockSurface(s); in sdl_copyAreaSP16_shadow() 336 SDL_LockSurface(sdl_dib); in sdl_copy_from_alpha() 342 SDL_LockSurface(sdl_dib); in sdl_copy_to_alpha() 351 SDL_LockSurface(sdl_dib); in sdl_getPixel() 444 SDL_LockSurface(sdl_dib); in sdl_sync()
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H A D | sdl_draw.c | 180 SDL_LockSurface(s); in sdl_drawImage8_fromData() 243 SDL_LockSurface(sdl_dib); in sdl_drawLine() 271 SDL_LockSurface(s); in com2surface() 302 SDL_LockSurface(s); in com2alphasurface() 363 SDL_LockSurface(sdl_dib); in sdl_Mosaic() 430 SDL_LockSurface(s_fader); in fader_in() 431 SDL_LockSurface(sdl_display); in fader_in() 453 SDL_LockSurface(sdl_display); in fader_out()
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | zooms.cpp | 41 if ( SDL_LockSurface(src) < 0 ) in zoom() 43 if ( SDL_LockSurface(Game.Screen) < 0 ) in zoom() 152 if ( SDL_LockSurface(src) < 0 ) in zoom_unreal() 154 if ( SDL_LockSurface(Game.Screen) < 0 ) in zoom_unreal()
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/dports/games/sopwith/sopwith-1.8.4/src/sdl/ |
H A D | video.c | 111 SDL_LockSurface(surface); in surface_from_sopsym() 136 SDL_LockSurface(screen); in Vid_UpdateScaled() 137 SDL_LockSurface(screenbuf); in Vid_UpdateScaled() 170 SDL_LockSurface(screenbuf); in Vid_Update() 191 SDL_LockSurface(icon); in set_icon() 449 SDL_LockSurface(screenbuf); in Vid_Init()
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | ship.c | 49 SDL_LockSurface(surf_ship); in outline_detector() 88 SDL_LockSurface(surf_ship); in init_ship() 112 SDL_LockSurface(surf_screen); in draw_ship_shield() 139 SDL_LockSurface(surf_screen); in ship_check_collision()
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ext/ |
H A D | pixelaccess.py | 5 from ..surface import SDL_MUSTLOCK, SDL_LockSurface, SDL_UnlockSurface, \ 46 SDL_LockSurface(self._surface) 147 SDL_LockSurface(psurface) 170 SDL_LockSurface(psurface)
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/ |
H A D | sdl.cpp | 60 if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); in lock() 70 if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); in clear() 83 if(SDL_MUSTLOCK(buffer)) SDL_LockSurface(buffer); in refresh()
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/dports/games/stratagus/stratagus-3.2.0/src/guichan/include/guichan/sdl/ |
H A D | sdlpixel.h | 77 SDL_LockSurface(surface); in SDLgetPixel() 130 SDL_LockSurface(surface); in SDLputPixel() 221 SDL_LockSurface(surface); in SDLputPixelAlpha()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/guichan/include/guichan/sdl/ |
H A D | sdlpixel.h | 77 SDL_LockSurface(surface); in SDLgetPixel() 130 SDL_LockSurface(surface); in SDLputPixel() 221 SDL_LockSurface(surface); in SDLputPixelAlpha()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | video.c | 264 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_copy_screen() 268 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 292 if(bscreen2 && SDL_MUSTLOCK(bscreen2)) SDL_LockSurface(bscreen2); in video_copy_screen() 293 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 320 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_clearscreen() 325 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_clearscreen()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | video.c | 264 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_copy_screen() 268 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 292 if(bscreen2 && SDL_MUSTLOCK(bscreen2)) SDL_LockSurface(bscreen2); in video_copy_screen() 293 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 320 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_clearscreen() 325 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_clearscreen()
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/dports/games/avp/avp-20170505/src/ |
H A D | menus.c | 136 if (SDL_LockSurface(surface) < 0) { in DrawAvPMenuGlowyBar() 209 if (SDL_LockSurface(surface) < 0) { in DrawAvPMenuGlowyBar_Clipped() 436 if (SDL_LockSurface(surface) < 0) { in RenderMenuText() 541 if (SDL_LockSurface(surface) < 0) { in RenderMenuText_Clipped() 626 if (SDL_LockSurface(surface) < 0) { in RenderSmallFontString() 755 if (SDL_LockSurface(surface) < 0) { in RenderSmallFontString_Wrapped() 994 if (SDL_LockSurface(surface) < 0) { in RenderKeyConfigRectangle() 1038 if (SDL_LockSurface(surface) < 0) { in RenderHighlightRectangle() 1218 if (SDL_LockSurface(surface) < 0) { in DrawAvPMenuGfx() 1298 if (SDL_LockSurface(surface) < 0) { in DrawAvPMenuGfx_CrossFade() [all …]
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | PonscripterLabel_image.cpp | 98 SDL_LockSurface(ret); in loadImage() 308 SDL_LockSurface( src1 ); in alphaMaskBlend() 309 SDL_LockSurface( src2 ); in alphaMaskBlend() 310 SDL_LockSurface( dst ); in alphaMaskBlend() 311 if ( mask_surface ) SDL_LockSurface( mask_surface ); in alphaMaskBlend() 415 SDL_LockSurface( dst_surface ); in alphaBlendText() 416 SDL_LockSurface( txt_surface ); in alphaBlendText() 460 SDL_LockSurface( surface ); in makeNegaSurface() 476 SDL_LockSurface( surface ); in makeMonochromeSurface()
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | video.c | 337 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_copy_screen() 341 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 365 if(SDL_MUSTLOCK(bscreen2)) SDL_LockSurface(bscreen2); in video_copy_screen() 366 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_copy_screen() 400 if(SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); in video_clearscreen() 405 if(SDL_MUSTLOCK(bscreen)) SDL_LockSurface(bscreen); in video_clearscreen()
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/dports/games/qonk/qonk-0.3.1/guichan/guichan/sdl/ |
H A D | sdlpixel.hpp | 78 SDL_LockSurface(surface); in SDLgetPixel() 130 SDL_LockSurface(surface); in SDLputPixel() 225 SDL_LockSurface(surface); in SDLputPixelAlpha()
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