/dports/graphics/wings/wings-8d019ebe48/src/ |
H A D | sdl_events.hrl | 60 -define(SDL_MOUSEMOTIONMASK, (1 bsl ?SDL_MOUSEMOTION)). macro
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyb.c | 107 SDL_MOUSEMOTIONMASK| in update_mouse_state()
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/dports/devel/vcglib/vcglib-2020.09/apps/test/trackball/ |
H A D | main.cpp | 128 while(SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEMOTIONMASK)); in main()
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_events.h | 85 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_events.h | 85 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 99 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_events.h | 94 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/cube/cube_source/include/ |
H A D | SDL_events.h | 85 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_events.h | 88 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 99 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), enumerator
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