/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | mouse_handler_base.hpp | 97 virtual void mouse_press(const SDL_MouseButtonEvent& event, const bool browse); 98 bool is_left_click(const SDL_MouseButtonEvent& event) const; 99 bool is_middle_click(const SDL_MouseButtonEvent& event) const; 100 bool is_right_click(const SDL_MouseButtonEvent& event) const; 101 bool is_touch_click(const SDL_MouseButtonEvent& event) const; 217 void clear_dragging(const SDL_MouseButtonEvent& event, bool browse);
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H A D | mouse_handler_base.cpp | 159 void mouse_handler_base::mouse_press(const SDL_MouseButtonEvent& event, const bool browse) in mouse_press() 245 bool mouse_handler_base::is_left_click(const SDL_MouseButtonEvent& event) const in is_left_click() 258 bool mouse_handler_base::is_middle_click(const SDL_MouseButtonEvent& event) const in is_middle_click() 263 bool mouse_handler_base::is_right_click(const SDL_MouseButtonEvent& event) const in is_right_click() 277 bool mouse_handler_base::is_touch_click(const SDL_MouseButtonEvent& event) const in is_touch_click() 376 void mouse_handler_base::clear_dragging(const SDL_MouseButtonEvent& event, bool browse) in clear_dragging()
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/dports/games/crimson/crimson-0.5.3/src/common/ |
H A D | button.h | 41 virtual GUI_Status MouseDown( const SDL_MouseButtonEvent &button ); 42 virtual GUI_Status MouseUp( const SDL_MouseButtonEvent &button ); 62 GUI_Status MouseDown( const SDL_MouseButtonEvent &button ); 63 GUI_Status MouseUp( const SDL_MouseButtonEvent &button ) { return GUI_OK; } in MouseUp() 97 GUI_Status MouseDown( const SDL_MouseButtonEvent &button ); 98 GUI_Status MouseUp( const SDL_MouseButtonEvent &button );
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H A D | widget.h | 105 virtual GUI_Status MouseDown( const SDL_MouseButtonEvent &button ) { return GUI_OK; } in MouseDown() 106 virtual GUI_Status MouseUp( const SDL_MouseButtonEvent &button ) { return GUI_OK; } in MouseUp() 157 virtual GUI_Status MouseDown( const SDL_MouseButtonEvent &button ); 158 virtual GUI_Status MouseUp( const SDL_MouseButtonEvent &button );
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | gui_main.h | 71 SDL_MouseButtonEvent *event; 97 Uint16 (*mouse_button_down_handler)(SDL_MouseButtonEvent *pButtonEvent, void *pData), 98 Uint16 (*mouse_button_up_handler)(SDL_MouseButtonEvent *pButtonEvent, void *pData),
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | gui_main.h | 71 SDL_MouseButtonEvent *event; 97 Uint16 (*mouse_button_down_handler)(SDL_MouseButtonEvent *pButtonEvent, void *pData), 98 Uint16 (*mouse_button_up_handler)(SDL_MouseButtonEvent *pButtonEvent, void *pData),
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_mouse.c | 37 SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; in one() 51 SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; in one()
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H A D | sdl2_mouse.c | 47 SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; in one() 61 SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; in one()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | gui_main.h | 90 SDL_MouseButtonEvent *event; 121 Uint16 (*mouse_button_down_handler)(SDL_MouseButtonEvent *pButtonEvent, 123 Uint16 (*mouse_button_up_handler)(SDL_MouseButtonEvent *pButtonEvent,
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | gui_main.h | 90 SDL_MouseButtonEvent *event; 121 Uint16 (*mouse_button_down_handler)(SDL_MouseButtonEvent *pButtonEvent, 123 Uint16 (*mouse_button_up_handler)(SDL_MouseButtonEvent *pButtonEvent,
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/interface/ |
H A D | control_button.hpp | 28 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 29 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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H A D | control_checkbox.hpp | 28 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 29 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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H A D | control_scrollbar.hpp | 36 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 37 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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H A D | control_enum.hpp | 31 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 32 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override; 142 ControlEnum<T>::on_mouse_button_up(const SDL_MouseButtonEvent& button) in on_mouse_button_up() 165 ControlEnum<T>::on_mouse_button_down(const SDL_MouseButtonEvent& button) in on_mouse_button_down()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/editor/ |
H A D | widget.hpp | 38 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) { return false; } in on_mouse_button_up() 39 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) { return false; } in on_mouse_button_down()
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H A D | scroller_widget.hpp | 40 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 41 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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H A D | button_widget.hpp | 44 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 45 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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H A D | layers_widget.hpp | 49 virtual bool on_mouse_button_up(const SDL_MouseButtonEvent& button) override; 50 virtual bool on_mouse_button_down(const SDL_MouseButtonEvent& button) override;
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/dports/games/maxr/maxr-0.2.9/src/events/ |
H A D | mouseevents.h | 54 cEventMouseButton (const SDL_MouseButtonEvent& sdlEvent); 59 SDL_MouseButtonEvent sdlEvent;
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/UserInterface/ |
H A D | MovementController.h | 21 bool VOnPointerButtonDown(SDL_MouseButtonEvent& mouseEvent); 22 bool VOnPointerButtonUp(SDL_MouseButtonEvent& mouseEvent);
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/ |
H A D | ActorController.h | 22 bool VOnPointerButtonDown(SDL_MouseButtonEvent& mouseEvent); 23 bool VOnPointerButtonUp(SDL_MouseButtonEvent& mouseEvent);
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | event.c | 19 extern void mouse_button_handler(SDL_MouseButtonEvent *mbe); 41 mouse_button_handler((SDL_MouseButtonEvent *)&event); in event_poll()
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/dports/games/openmw/openmw-openmw-0.47.0/components/sdlutil/ |
H A D | events.hpp | 31 virtual void mousePressed( const SDL_MouseButtonEvent &arg, Uint8 id ) = 0; 32 virtual void mouseReleased( const SDL_MouseButtonEvent &arg, Uint8 id ) = 0;
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/dports/games/asylum/asylum-0.3.2/ |
H A D | keyboard.cpp | 98 SDL_MouseButtonEvent* me; in update_keyboard() 119 me = (SDL_MouseButtonEvent*)&e; in update_keyboard() 128 me = (SDL_MouseButtonEvent*)&e; in update_keyboard()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwinput/ |
H A D | mousemanager.hpp | 27 void mousePressed(const SDL_MouseButtonEvent &arg, Uint8 id) override; 28 void mouseReleased(const SDL_MouseButtonEvent &arg, Uint8 id) override;
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