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Searched refs:SDL_MouseMotionEvent (Results 1 – 25 of 299) sorted by relevance

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/dports/comms/scrcpy/scrcpy-1.9/app/src/
H A Dconvert.h10 SDL_MouseMotionEvent *mouse_motion_event;
31 mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
/dports/games/maxr/maxr-0.2.9/src/events/
H A Dmouseevents.h34 cEventMouseMotion (const SDL_MouseMotionEvent& sdlEvent);
39 SDL_MouseMotionEvent sdlEvent;
/dports/games/d2x/d2x-0.2.5/arch/sdl/
H A Devent.c20 extern void mouse_motion_handler(SDL_MouseMotionEvent *mme);
44 mouse_motion_handler((SDL_MouseMotionEvent *)&event); in event_poll()
/dports/games/openmw/openmw-openmw-0.47.0/components/sdlutil/
H A Dsdlinputwrapper.hpp49 bool _handleWarpMotion(const SDL_MouseMotionEvent& evt);
50 void _wrapMousePointer(const SDL_MouseMotionEvent &evt);
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_events.h124 typedef struct SDL_MouseMotionEvent { struct
131 } SDL_MouseMotionEvent; argument
221 SDL_MouseMotionEvent motion;
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; typedef
224 SDL_MouseMotionEvent motion;
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; typedef
231 SDL_MouseMotionEvent motion;
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; typedef
231 SDL_MouseMotionEvent motion;
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; typedef
231 SDL_MouseMotionEvent motion;
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_events.h127 typedef struct SDL_MouseMotionEvent { struct
134 } SDL_MouseMotionEvent; argument
224 SDL_MouseMotionEvent motion;
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_events.h134 typedef struct SDL_MouseMotionEvent { struct
141 } SDL_MouseMotionEvent; argument
231 SDL_MouseMotionEvent motion;
/dports/games/stuntrally/stuntrally-2.6.1/source/sdl4ogre/
H A Dsdlinputwrapper.hpp52 bool _handleWarpMotion(const SDL_MouseMotionEvent& evt);
53 void _wrapMousePointer(const SDL_MouseMotionEvent &evt);

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