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Searched refs:SDL_NOFRAME (Results 1 – 25 of 95) sorted by relevance

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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dsdl_common.h35 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
H A Dsdl_common.c123 if (!vo_border) flags |= SDL_NOFRAME; in vo_sdl_config()
180 flags |= SDL_NOFRAME; in sdl_set_mode()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dsdl_common.h35 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
H A Dsdl_common.c123 if (!vo_border) flags |= SDL_NOFRAME; in vo_sdl_config()
180 flags |= SDL_NOFRAME; in sdl_set_mode()
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/
H A Dsplash.cpp15 gScreen = SDL_SetVideoMode(500, 300, 32, SDL_SWSURFACE | SDL_NOFRAME); in showSplash()
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dsdlshared.h33 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dsdlgfx_resize.c30 SDL_Surface *screen = SDL_SetVideoMode(640, 480, 16, SDL_NOFRAME); in main()
H A Dfade.c31 SDL_Surface *screen = SDL_SetVideoMode(640, 480, 16, SDL_NOFRAME); in main()
/dports/devel/sdl12/SDL-1.2.15/src/video/photon/
H A DSDL_ph_video.c209 if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) in ph_SetupWindow()
461 current->flags &= ~SDL_NOFRAME; in ph_SetVideoMode()
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/bittboy/
H A Dmain.cpp60 screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, SDL_SWSURFACE | SDL_NOFRAME); in main()
/dports/devel/upp/upp/bazaar/SDL/
H A DSDLCtrl.cpp59 videoflags = SDL_NOFRAME | SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_RESIZABLE; in SDLCtrlIn()
/dports/devel/py-game/pygame-2.1.0/src_c/
H A D_pygame.h74 SDL_NOFRAME = SDL_WINDOW_BORDERLESS, enumerator
/dports/devel/sdl12/SDL-1.2.15/src/video/x11/
H A DSDL_x11video.c825 if ( flags & SDL_NOFRAME ) { in X11_SetSizeHints()
1180 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { in X11_SetVideoMode()
1235 current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); in X11_SetVideoMode()
1236 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); in X11_SetVideoMode()
/dports/devel/sdl12/SDL-1.2.15/src/video/nanox/
H A DSDL_nxvideo.c385 current -> flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); in NX_SetVideoMode()
386 current -> flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)) ; in NX_SetVideoMode()
/dports/games/manaplus/manaplus-2.1.3.17/src/render/
H A Dgraphics.cpp274 displayFlags |= SDL_NOFRAME; in getOpenGLFlags()
413 displayFlags |= SDL_NOFRAME; in getSoftwareFlags()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/
H A Dsdl.cpp187 sdl_flags |= SDL_NOFRAME; in createWindow()
/dports/devel/sdl12/SDL-1.2.15/src/video/macrom/
H A DSDL_romvideo.c537 if ( flags & SDL_NOFRAME ) { in ROM_SetVideoMode()
539 current->flags |= SDL_NOFRAME; in ROM_SetVideoMode()
/dports/devel/agar/agar-1.5.0/gui/
H A Ddrv_sdlgl.c329 if (flags & AG_VIDEO_NOFRAME) { sFlags |= SDL_NOFRAME; } in SDLGL_OpenVideo()
517 SDL_RESIZABLE|SDL_NOFRAME); in SDLGL_VideoResize()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dgraywin.c177 videoflags |= SDL_NOFRAME; in main()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dgraywin.c177 videoflags |= SDL_NOFRAME; in main()
/dports/graphics/anttweakbar/AntTweakBar/src/
H A DMiniSDL12.h310 #define SDL_NOFRAME 0x00000020 macro
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL_video.h145 #define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */ macro
/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_video.c558 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) { in SDL_CreateShadowSurface()
559 SDL_ShadowSurface->flags |= SDL_NOFRAME; in SDL_CreateShadowSurface()
756 mode->flags |= SDL_NOFRAME; in SDL_SetVideoMode()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_video.c561 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) { in SDL_CreateShadowSurface()
562 SDL_ShadowSurface->flags |= SDL_NOFRAME; in SDL_CreateShadowSurface()
751 mode->flags |= SDL_NOFRAME; in SDL_SetVideoMode()
/dports/devel/sdl12/SDL-1.2.15/src/video/bwindow/
H A DSDL_sysvideo.cc533 if ( flags & SDL_NOFRAME ) { in BE_SetVideoMode()
534 current->flags |= SDL_NOFRAME; in BE_SetVideoMode()

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