/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | sdl_common.h | 35 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
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H A D | sdl_common.c | 123 if (!vo_border) flags |= SDL_NOFRAME; in vo_sdl_config() 180 flags |= SDL_NOFRAME; in sdl_set_mode()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | sdl_common.h | 35 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
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H A D | sdl_common.c | 123 if (!vo_border) flags |= SDL_NOFRAME; in vo_sdl_config() 180 flags |= SDL_NOFRAME; in sdl_set_mode()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/ |
H A D | splash.cpp | 15 gScreen = SDL_SetVideoMode(500, 300, 32, SDL_SWSURFACE | SDL_NOFRAME); in showSplash()
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/dports/games/manaplus/manaplus-2.1.3.17/src/ |
H A D | sdlshared.h | 33 #define SDL_NOFRAME SDL_WINDOW_BORDERLESS macro
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | sdlgfx_resize.c | 30 SDL_Surface *screen = SDL_SetVideoMode(640, 480, 16, SDL_NOFRAME); in main()
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H A D | fade.c | 31 SDL_Surface *screen = SDL_SetVideoMode(640, 480, 16, SDL_NOFRAME); in main()
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/dports/devel/sdl12/SDL-1.2.15/src/video/photon/ |
H A D | SDL_ph_video.c | 209 if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) in ph_SetupWindow() 461 current->flags &= ~SDL_NOFRAME; in ph_SetVideoMode()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/bittboy/ |
H A D | main.cpp | 60 screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, SDL_SWSURFACE | SDL_NOFRAME); in main()
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/dports/devel/upp/upp/bazaar/SDL/ |
H A D | SDLCtrl.cpp | 59 videoflags = SDL_NOFRAME | SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_RESIZABLE; in SDLCtrlIn()
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | _pygame.h | 74 SDL_NOFRAME = SDL_WINDOW_BORDERLESS, enumerator
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/dports/devel/sdl12/SDL-1.2.15/src/video/x11/ |
H A D | SDL_x11video.c | 825 if ( flags & SDL_NOFRAME ) { in X11_SetSizeHints() 1180 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { in X11_SetVideoMode() 1235 current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); in X11_SetVideoMode() 1236 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); in X11_SetVideoMode()
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/dports/devel/sdl12/SDL-1.2.15/src/video/nanox/ |
H A D | SDL_nxvideo.c | 385 current -> flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); in NX_SetVideoMode() 386 current -> flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)) ; in NX_SetVideoMode()
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/dports/games/manaplus/manaplus-2.1.3.17/src/render/ |
H A D | graphics.cpp | 274 displayFlags |= SDL_NOFRAME; in getOpenGLFlags() 413 displayFlags |= SDL_NOFRAME; in getSoftwareFlags()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/sdl/ |
H A D | sdl.cpp | 187 sdl_flags |= SDL_NOFRAME; in createWindow()
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/dports/devel/sdl12/SDL-1.2.15/src/video/macrom/ |
H A D | SDL_romvideo.c | 537 if ( flags & SDL_NOFRAME ) { in ROM_SetVideoMode() 539 current->flags |= SDL_NOFRAME; in ROM_SetVideoMode()
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/dports/devel/agar/agar-1.5.0/gui/ |
H A D | drv_sdlgl.c | 329 if (flags & AG_VIDEO_NOFRAME) { sFlags |= SDL_NOFRAME; } in SDLGL_OpenVideo() 517 SDL_RESIZABLE|SDL_NOFRAME); in SDLGL_VideoResize()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | graywin.c | 177 videoflags |= SDL_NOFRAME; in main()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | graywin.c | 177 videoflags |= SDL_NOFRAME; in main()
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | MiniSDL12.h | 310 #define SDL_NOFRAME 0x00000020 macro
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | LRSDL_video.h | 145 #define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */ macro
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/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_video.c | 558 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) { in SDL_CreateShadowSurface() 559 SDL_ShadowSurface->flags |= SDL_NOFRAME; in SDL_CreateShadowSurface() 756 mode->flags |= SDL_NOFRAME; in SDL_SetVideoMode()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_video.c | 561 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) { in SDL_CreateShadowSurface() 562 SDL_ShadowSurface->flags |= SDL_NOFRAME; in SDL_CreateShadowSurface() 751 mode->flags |= SDL_NOFRAME; in SDL_SetVideoMode()
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/dports/devel/sdl12/SDL-1.2.15/src/video/bwindow/ |
H A D | SDL_sysvideo.cc | 533 if ( flags & SDL_NOFRAME ) { in BE_SetVideoMode() 534 current->flags |= SDL_NOFRAME; in BE_SetVideoMode()
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