/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/events/ |
H A D | SDL_events_c.h | 52 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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H A D | SDL_events.c | 37 Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; 445 for ( type=0; type<SDL_NUMEVENTS; ++type ) { in SDL_EventState()
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/dports/devel/sdl12/SDL-1.2.15/src/events/ |
H A D | SDL_events_c.h | 52 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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H A D | SDL_events.c | 37 Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; 445 for ( type=0; type<SDL_NUMEVENTS; ++type ) { in SDL_EventState()
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/dports/devel/p5-SDL/SDL-2.548/lib/SDL/ |
H A D | Constants.pm | 697 SDL_NUMEVENTS => 32, constant
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/dports/games/openlierox/OpenLieroX/include/ |
H A D | InputEvents.h | 105 extern SDLEvent sdlEvents[SDL_NUMEVENTS];
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | _pygame.h | 238 #define PG_NUMEVENTS SDL_NUMEVENTS
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_events.h | 76 SDL_NUMEVENTS = 32 enumerator
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_events.h | 76 SDL_NUMEVENTS = 32 enumerator
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 88 SDL_NUMEVENTS = 32 enumerator
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_events.h | 77 SDL_NUMEVENTS = 32 enumerator
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_events.h | 82 SDL_NUMEVENTS = 32 enumerator
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