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Searched refs:SDL_PEEKEVENT (Results 1 – 25 of 222) sorted by relevance

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/dports/games/instead/instead-3.4.1/src/
H A Dinput.c373 if (SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, event.type, event.type) > 0)
479 if (SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_WINDOWEVENT, SDL_WINDOWEVENT) > 0)
500 if (SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_ACTIVEEVENT, SDL_ACTIVEEVENT) > 0)
502 if (SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_EVENTMASK(SDL_ACTIVEEVENT)) > 0)
545 if (DIRECT_MODE && SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYUP) > 0) {
566 if (DIRECT_MODE && SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYUP) > 0) {
/dports/devel/upp/upp/uppsrc/VirtualGui/SDL2GL/
H A DEvent.cpp88 if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) && in HandleSDLEvent()
111 if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_MOUSEMOTION, SDL_MOUSEMOTION) > 0) in HandleSDLEvent()
238 return SDL_PeepEvents(&events, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0; in IsWaitingEvent()
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_quit.h32 #define SDL_QuitRequested() (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_quit.h58 #define SDL_QuitRequested() (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_quit.h48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_quit.h58 #define SDL_QuitRequested() (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_quit.h56 (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_quit.h56 (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_quit.h56 (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))

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