/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | paltest.c | 9 SDL_SetPalette(screen, SDL_PHYSPAL, refpal->format->palette->colors, 0, 256); in main() 15 SDL_SetPalette(screen, SDL_PHYSPAL, bnwpal->format->palette->colors, 0, 256); in main() 23 SDL_SetPalette(screen, SDL_PHYSPAL, bnwpal->format->palette->colors, 0, 256); in main() 25 SDL_SetPalette(screen, SDL_PHYSPAL, refpal->format->palette->colors, 0, 256); in main() 36 SDL_SetPalette(screen, SDL_PHYSPAL, refpal->format->palette->colors, 0, 256); in main()
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | fade.cpp | 65 SDL_SetPalette(screen, SDL_PHYSPAL, mycolors, 0, screen->format->palette->ncolors); in dark_fade_end() 74 …SDL_SetPalette(screen, SDL_PHYSPAL, screen->format->palette->colors, 0, screen->format->palette->n… in light_fade_end() 88 SDL_SetPalette(screen,SDL_PHYSPAL,mycolors,0,screen->format->palette->ncolors); in fade()
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H A D | graphic.h | 160 static void setPalette(const std::string & id,int flags=SDL_LOGPAL | SDL_PHYSPAL);
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/dports/devel/p5-SDL/SDL-2.548/t/ |
H A D | core_video.t | 130 is( SDL_PHYSPAL, 0x02, 'SDL_PHYSPAL should be imported' ); 131 is( SDL_PHYSPAL(), 0x02, 'SDL_PHYSPAL() should also be available' ); 240 $value = SDL::Video::set_palette( $display, SDL_LOGPAL | SDL_PHYSPAL, 0 ); 284 $value = SDL::Video::set_palette( $hwdisplay, SDL_LOGPAL | SDL_PHYSPAL, 0 ); 294 $hwdisplay, SDL_LOGPAL | SDL_PHYSPAL,
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/dports/games/openjazz/openjazz-20190106/src/io/gfx/ |
H A D | video.cpp | 260 SDL_SetPalette(screen, SDL_PHYSPAL, palette, 0, 256); in setPalette() 289 SDL_SetPalette(screen, SDL_PHYSPAL, palette, first, amount); in changePalette() 411 SDL_SetPalette(screen, SDL_PHYSPAL, currentPalette, 0, 256); in expose() 508 SDL_SetPalette(screen, SDL_PHYSPAL, shownPalette, 0, 256); in flip()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/video/ |
H A D | SDL_video.c | 100 which &= ~SDL_PHYSPAL; in LRSDL_SetPalette() 129 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL, in SDL_SetColors()
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/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | surface_sdl.cc | 315 if (!SDL_SetPalette (surface, SDL_LOGPAL | SDL_PHYSPAL, colors, 0, 256)) in set_palette() 338 (dest->get_surface (), SDL_LOGPAL | SDL_PHYSPAL, in set_palette() 432 SDL_SetPalette (surface_dest, SDL_LOGPAL | SDL_PHYSPAL, in cut_to_surface()
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H A D | handler_display.cc | 412 SDL_SetPalette (sdl_screen, SDL_LOGPAL | SDL_PHYSPAL, sdl_palette, 0, 256); in enable_palette() 428 SDL_SetPalette (sdl_screen, SDL_LOGPAL | SDL_PHYSPAL, pal, 0, 256); in enable_palette()
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/dports/games/blockrage/blockrage-0.2.3/src/ |
H A D | gfxout.c | 183 SDL_SetPalette(screen, SDL_PHYSPAL, colors, 0, 256); in gfx_reinit() 217 SDL_SetPalette(screen, SDL_PHYSPAL, colors, c0, n); in gfx_setpalette()
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/dports/games/triplane/triplane-classic-1.08.r20130224/src/io/ |
H A D | video.cpp | 68 …SDL_SetPalette(video_state.surface, video_state.haverealpalette ? SDL_PHYSPAL : SDL_LOGPAL, cc, fi… in setpal_range() 70 SDL_SetPalette(video_state.surface, SDL_PHYSPAL | SDL_LOGPAL, cc, firstcolor, n); in setpal_range()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testpalette.c | 193 SDL_SetPalette(screen, SDL_PHYSPAL, cmap, 0, 256); in main() 328 SDL_SetPalette(screen, SDL_PHYSPAL, cmap, 0, boatcols + 64); in main()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testpalette.c | 193 SDL_SetPalette(screen, SDL_PHYSPAL, cmap, 0, 256); in main() 328 SDL_SetPalette(screen, SDL_PHYSPAL, cmap, 0, boatcols + 64); in main()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/video/ |
H A D | video.cpp | 438 SDL_SetPalette(&surface, SDL_LOGPAL | SDL_PHYSPAL, colors, 0, 256); in ColorCycleSurface() 459 SDL_SetPalette(&surface, SDL_LOGPAL | SDL_PHYSPAL, colors, 0, 256); in ColorCycleSurface_Reverse()
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/dports/games/odamex/odamex-src-0.7.0/client/sdl/ |
H A D | i_sdlvideo.cpp | 299 SDL_SetPalette((SDL_Surface*)canvas->m_Private, SDL_LOGPAL|SDL_PHYSPAL, newPalette, 0, 256); in UpdateScreen() 300 SDL_SetPalette(sdlScreen, SDL_LOGPAL|SDL_PHYSPAL, newPalette, 0, 256); in UpdateScreen()
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/dports/games/freedink-engine/freedink-108.4/src/ |
H A D | gfx_palette.c | 111 SDL_SetPalette(GFX_lpDDSBack, SDL_PHYSPAL, phys_palette, 0, 256); in gfx_palette_restore_phys()
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL.h | 64 #define SDL_PHYSPAL 0 macro
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/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_gamma.c | 181 SDL_SetPalette(screen, SDL_PHYSPAL, in SDL_SetGammaRamp()
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H A D | SDL_video.c | 1276 which &= ~SDL_PHYSPAL; in SDL_SetPalette() 1279 which |= SDL_PHYSPAL | SDL_LOGPAL; in SDL_SetPalette() 1303 if ( which & SDL_PHYSPAL ) { in SDL_SetPalette() 1337 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL, in SDL_SetColors()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_gamma.c | 181 SDL_SetPalette(screen, SDL_PHYSPAL, in SDL_SetGammaRamp()
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H A D | SDL_video.c | 1266 which &= ~SDL_PHYSPAL; in SDL_SetPalette() 1269 which |= SDL_PHYSPAL | SDL_LOGPAL; in SDL_SetPalette() 1293 if ( which & SDL_PHYSPAL ) { in SDL_SetPalette() 1327 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL, in SDL_SetColors()
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/dports/audio/tempest_for_eliza/tempest_for_eliza-1.0.5/ |
H A D | mp3player.cpp | 184 SDL_SetPalette(screen, SDL_PHYSPAL, colors, 0, 256); in main()
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/dports/games/freedink-engine/freedink-108.4/doc/ |
H A D | TODO | 74 'flags' (SDL_LOGPAL / SDL_PHYSPAL) entirely.
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | LRSDL_video.h | 232 #define SDL_PHYSPAL 0x02 macro
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/dports/games/xsoldier/xsoldier-1.8/ |
H A D | image.c | 147 SDL_SetPalette((*imgs)[i], SDL_LOGPAL|SDL_PHYSPAL, in SplitImage()
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_compat.h | 97 #define SDL_PHYSPAL 0x02 macro
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