/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; typedef 232 SDL_QuitEvent quit;
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; typedef 232 SDL_QuitEvent quit;
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; typedef 239 SDL_QuitEvent quit;
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; argument 239 SDL_QuitEvent quit;
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_events.h | 196 typedef struct SDL_QuitEvent { struct 198 } SDL_QuitEvent; typedef 229 SDL_QuitEvent quit;
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; argument 232 SDL_QuitEvent quit;
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; argument 232 SDL_QuitEvent quit;
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; argument 232 SDL_QuitEvent quit;
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; argument 239 SDL_QuitEvent quit;
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; argument 239 SDL_QuitEvent quit;
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; argument 232 SDL_QuitEvent quit;
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; typedef 239 SDL_QuitEvent quit;
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; typedef 239 SDL_QuitEvent quit;
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; typedef 232 SDL_QuitEvent quit;
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; argument 239 SDL_QuitEvent quit;
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; typedef 232 SDL_QuitEvent quit;
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; argument 239 SDL_QuitEvent quit;
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; argument 232 SDL_QuitEvent quit;
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_events.h | 199 typedef struct SDL_QuitEvent { struct 201 } SDL_QuitEvent; typedef 232 SDL_QuitEvent quit;
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/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 206 typedef struct SDL_QuitEvent { struct 208 } SDL_QuitEvent; typedef 239 SDL_QuitEvent quit;
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_events.h | 175 typedef struct SDL_QuitEvent struct 178 } SDL_QuitEvent; argument 209 SDL_QuitEvent quit;
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_events_h.ads | 153 type SDL_QuitEvent is record type 156 pragma Convention (C_Pass_By_Copy, SDL_QuitEvent); -- ../include/SDL/SDL_events.h:206 199 quit : aliased SDL_QuitEvent; -- ../include/SDL/SDL_events.h:239
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/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | MiniSDL12.h | 201 typedef struct SDL_QuitEvent { struct 203 } SDL_QuitEvent; argument 231 SDL_QuitEvent quit;
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_events.h | 372 typedef struct SDL_QuitEvent struct 375 } SDL_QuitEvent; typedef 450 SDL_QuitEvent quit; /**< Quit request event data */
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_events.h | 450 typedef struct SDL_QuitEvent struct 454 } SDL_QuitEvent; argument 517 SDL_QuitEvent quit; /**< Quit request event data */
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