Home
last modified time | relevance | path

Searched refs:SDL_SaveBMP (Results 1 – 25 of 285) sorted by relevance

12345678910>>...12

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/test/
H A DSDL_test_compare.c108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces()
110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/test/
H A DSDL_test_compare.c108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces()
110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/test/
H A DSDL_test_compare.c108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces()
110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
/dports/x11/controllermap/SDL2-2.0.18/src/test/
H A DSDL_test_compare.c108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces()
110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
/dports/devel/sdl20/SDL2-2.0.18/src/test/
H A DSDL_test_compare.c108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces()
110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
/dports/games/lgeneral/lgeneral-1.3.2/lgc-pg/
H A Dterrain.c242 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles()
254 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles()
266 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles()
402 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_graphics()
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A Dd3dsdl.h92 #undef SDL_SaveBMP
93 #define SDL_SaveBMP d3dSDL_SaveBMP macro
H A DglSDL.h362 #undef SDL_SaveBMP
363 #define SDL_SaveBMP glSDL_SaveBMP macro
H A DglSDL-0.6.h307 #undef SDL_SaveBMP
308 #define SDL_SaveBMP glSDL_SaveBMP macro
H A DglSDL-0.8.h362 #undef SDL_SaveBMP
363 #define SDL_SaveBMP glSDL_SaveBMP macro
H A DglSDL-0.7.h276 #undef SDL_SaveBMP
277 #define SDL_SaveBMP glSDL_SaveBMP macro
/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/
H A DglSDL.h213 #undef SDL_SaveBMP
214 #define SDL_SaveBMP glSDL_SaveBMP macro
/dports/games/flobopuyo/flobopuyo-0.20/
H A DglSDL.h308 #undef SDL_SaveBMP
309 #define SDL_SaveBMP glSDL_SaveBMP macro
/dports/games/ri-li/Ri-li-2.0.1/src/
H A Dmenu.cc185 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain()
313 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Langue()
515 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Options()
704 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Speed()
821 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Niveau()
983 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_HR()
1123 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_InGame()
1251 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Score()
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dsdl_stretch.c41 SDL_SaveBMP(test, "/tmp/test.bmp"); in main()
/dports/games/prboom/prboom-2.5.0/src/SDL/
H A Di_sshot.c311 result = SDL_SaveBMP(surface, fname); in I_ScreenShot()
319 return SDL_SaveBMP(SDL_GetVideoSurface(), fname); in I_ScreenShot()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl_gfx_primitives.c43 SDL_SaveBMP(screen, "native_output.bmp"); in main()
H A Dsdl_rotozoom.c57 SDL_SaveBMP(screen, "native_output.bmp"); in main()
/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dmisc.cpp66 SDL_SaveBMP(tmpSurface, FileName.c_str()); in vw_Screenshot()
/dports/devel/kyra/kyra/tools/
H A Dtilemaker.cpp84 SDL_SaveBMP( screen, "tile.bmp" ); in main()
/dports/games/crimson/crimson-0.5.3/tools/
H A Dcf2bmp.cpp84 if ( SDL_SaveBMP( ms.s_surface, outmap.c_str() ) ) { in main()
/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/tools/
H A Ddat2bmp.c73 if (SDL_SaveBMP(g, bmp) == -1) in main()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/dummy/
H A DSDL_nullframebuffer.c74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/dummy/
H A DSDL_nullframebuffer.c74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/dummy/
H A DSDL_nullframebuffer.c74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()

12345678910>>...12