/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/test/ |
H A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/test/ |
H A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/test/ |
H A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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/dports/x11/controllermap/SDL2-2.0.18/src/test/ |
H A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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/dports/devel/sdl20/SDL2-2.0.18/src/test/ |
H A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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/dports/games/lgeneral/lgeneral-1.3.2/lgc-pg/ |
H A D | terrain.c | 242 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles() 254 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles() 266 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_tiles() 402 if ( SDL_SaveBMP( surf, path ) != 0 ) { in terrain_convert_graphics()
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/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/ |
H A D | d3dsdl.h | 92 #undef SDL_SaveBMP 93 #define SDL_SaveBMP d3dSDL_SaveBMP macro
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H A D | glSDL.h | 362 #undef SDL_SaveBMP 363 #define SDL_SaveBMP glSDL_SaveBMP macro
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H A D | glSDL-0.6.h | 307 #undef SDL_SaveBMP 308 #define SDL_SaveBMP glSDL_SaveBMP macro
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H A D | glSDL-0.8.h | 362 #undef SDL_SaveBMP 363 #define SDL_SaveBMP glSDL_SaveBMP macro
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H A D | glSDL-0.7.h | 276 #undef SDL_SaveBMP 277 #define SDL_SaveBMP glSDL_SaveBMP macro
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/ |
H A D | glSDL.h | 213 #undef SDL_SaveBMP 214 #define SDL_SaveBMP glSDL_SaveBMP macro
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/dports/games/flobopuyo/flobopuyo-0.20/ |
H A D | glSDL.h | 308 #undef SDL_SaveBMP 309 #define SDL_SaveBMP glSDL_SaveBMP macro
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/dports/games/ri-li/Ri-li-2.0.1/src/ |
H A D | menu.cc | 185 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain() 313 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Langue() 515 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Options() 704 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Speed() 821 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Niveau() 983 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_HR() 1123 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_InGame() 1251 SDL_SaveBMP(sdlVideo,"screenshot.bmp"); in SDLMain_Score()
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | sdl_stretch.c | 41 SDL_SaveBMP(test, "/tmp/test.bmp"); in main()
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/dports/games/prboom/prboom-2.5.0/src/SDL/ |
H A D | i_sshot.c | 311 result = SDL_SaveBMP(surface, fname); in I_ScreenShot() 319 return SDL_SaveBMP(SDL_GetVideoSurface(), fname); in I_ScreenShot()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_gfx_primitives.c | 43 SDL_SaveBMP(screen, "native_output.bmp"); in main()
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H A D | sdl_rotozoom.c | 57 SDL_SaveBMP(screen, "native_output.bmp"); in main()
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/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/ |
H A D | misc.cpp | 66 SDL_SaveBMP(tmpSurface, FileName.c_str()); in vw_Screenshot()
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/dports/devel/kyra/kyra/tools/ |
H A D | tilemaker.cpp | 84 SDL_SaveBMP( screen, "tile.bmp" ); in main()
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/dports/games/crimson/crimson-0.5.3/tools/ |
H A D | cf2bmp.cpp | 84 if ( SDL_SaveBMP( ms.s_surface, outmap.c_str() ) ) { in main()
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/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/tools/ |
H A D | dat2bmp.c | 73 if (SDL_SaveBMP(g, bmp) == -1) in main()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/dummy/ |
H A D | SDL_nullframebuffer.c | 74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/dummy/ |
H A D | SDL_nullframebuffer.c | 74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/dummy/ |
H A D | SDL_nullframebuffer.c | 74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
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