/dports/games/bomberclone/bomberclone-0.11.9/src/ |
H A D | gfxpixelimage.c | 22 SDL_UnlockSurface (surface); in getRGBpixel() 275 SDL_UnlockSurface (orginal); in scale_image() 278 SDL_UnlockSurface (surface); in scale_image() 333 SDL_UnlockSurface (dest); in makegray_image() 388 SDL_UnlockSurface (org); in makegray_image() 391 SDL_UnlockSurface (dest); in makegray_image() 473 SDL_UnlockSurface (org1); in gfx_quater_image() 475 SDL_UnlockSurface (org2); in gfx_quater_image() 477 SDL_UnlockSurface (org3); in gfx_quater_image() 479 SDL_UnlockSurface (org4); in gfx_quater_image() [all …]
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/misc/ |
H A D | draw_util.cpp | 332 SDL_UnlockSurface(scaled); in scaleSurface() 333 SDL_UnlockSurface(surf); in scaleSurface() 446 SDL_UnlockSurface(inputPic); in rotateSurfaceLeft() 447 SDL_UnlockSurface(returnPic); in rotateSurfaceLeft() 489 SDL_UnlockSurface(inputPic); in rotateSurfaceRight() 490 SDL_UnlockSurface(returnPic); in rotateSurfaceRight() 535 SDL_UnlockSurface(inputPic); in flipHSurface() 536 SDL_UnlockSurface(returnPic); in flipHSurface() 581 SDL_UnlockSurface(inputPic); in flipVSurface() 618 SDL_UnlockSurface(retPic); in createShadowSurface() [all …]
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | zooms.cpp | 45 SDL_UnlockSurface(src); in zoom() 123 SDL_UnlockSurface(src); in zoom() 124 SDL_UnlockSurface(Game.Screen); in zoom() 156 SDL_UnlockSurface(src); in zoom_unreal() 253 SDL_UnlockSurface(src); in zoom_unreal() 254 SDL_UnlockSurface(Game.Screen); in zoom_unreal()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/ |
H A D | bsscreen.cpp | 130 SDL_UnlockSurface(gScreen_Normal); in BS_ColorSurfacesToScreen() 132 SDL_UnlockSurface(gScreen_Left); in BS_ColorSurfacesToScreen() 134 SDL_UnlockSurface(gScreen_Right); in BS_ColorSurfacesToScreen() 165 SDL_UnlockSurface(gScreen); in BS_ColorToGreyscale() 247 SDL_UnlockSurface(src); in BS_OLPCScreenZoom() 249 SDL_UnlockSurface(dst); in BS_OLPCScreenZoom()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/ |
H A D | bsscreen.cpp | 130 SDL_UnlockSurface(gScreen_Normal); in BS_ColorSurfacesToScreen() 132 SDL_UnlockSurface(gScreen_Left); in BS_ColorSurfacesToScreen() 134 SDL_UnlockSurface(gScreen_Right); in BS_ColorSurfacesToScreen() 165 SDL_UnlockSurface(gScreen); in BS_ColorToGreyscale() 247 SDL_UnlockSurface(src); in BS_OLPCScreenZoom() 249 SDL_UnlockSurface(dst); in BS_OLPCScreenZoom()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_canvas_palette_2.c | 42 SDL_UnlockSurface(screen); in main() 55 SDL_UnlockSurface(screen); in main() 76 SDL_UnlockSurface(screen); in main()
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H A D | sdl2_canvas_palette_2.c | 48 SDL_UnlockSurface(screen); in main() 61 SDL_UnlockSurface(screen); in main() 82 SDL_UnlockSurface(screen); in main()
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H A D | sdl_canvas_twice.c | 21 SDL_UnlockSurface(screen); in main() 26 SDL_UnlockSurface(screen); in main()
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H A D | sdl2_canvas_twice.c | 28 SDL_UnlockSurface(screen); in main() 33 SDL_UnlockSurface(screen); in main()
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/FileClasses/ |
H A D | Icnfile.cpp | 251 SDL_UnlockSurface(pic); in getPicture() 363 SDL_UnlockSurface(pic); in getPictureArray() 392 SDL_UnlockSurface(pic); in getPictureArray() 433 SDL_UnlockSurface(pic); in getPictureRow() 461 SDL_UnlockSurface(pic); in getPictureRow() 491 SDL_UnlockSurface(pic); in getPictureRow2() 499 SDL_UnlockSurface(pic); in getPictureRow2() 527 SDL_UnlockSurface(pic); in getPictureRow2()
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H A D | PictureFont.cpp | 74 SDL_UnlockSurface(pic); in PictureFont() 78 SDL_UnlockSurface(pic); in PictureFont() 146 SDL_UnlockSurface(pSurface); in drawTextOnSurface()
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/dports/games/onscripter/onscripter-20200722/ |
H A D | AnimationInfo.cpp | 466 SDL_UnlockSurface( image_surface ); in blendOnSurface() 467 SDL_UnlockSurface( dst_surface ); in blendOnSurface() 566 SDL_UnlockSurface( dst_surface ); in blendOnSurface2() 716 SDL_UnlockSurface( surface ); in blendText() 859 SDL_UnlockSurface( surface ); in copySurface() 958 SDL_UnlockSurface( surface ); in setupImageAlpha() 1010 SDL_UnlockSurface( surface ); in setupImageAlpha() 1042 SDL_UnlockSurface( surface ); in setImage() 1123 SDL_UnlockSurface(ls); in convertFromYUV() 1192 SDL_UnlockSurface(image_surface); in subtract() [all …]
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/dports/games/onscripter-1byte/onscripter-20200722/ |
H A D | AnimationInfo.cpp | 466 SDL_UnlockSurface( image_surface ); in blendOnSurface() 467 SDL_UnlockSurface( dst_surface ); in blendOnSurface() 566 SDL_UnlockSurface( dst_surface ); in blendOnSurface2() 716 SDL_UnlockSurface( surface ); in blendText() 859 SDL_UnlockSurface( surface ); in copySurface() 958 SDL_UnlockSurface( surface ); in setupImageAlpha() 1010 SDL_UnlockSurface( surface ); in setupImageAlpha() 1042 SDL_UnlockSurface( surface ); in setImage() 1123 SDL_UnlockSurface(ls); in convertFromYUV() 1192 SDL_UnlockSurface(image_surface); in subtract() [all …]
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | sdl_image.c | 136 SDL_UnlockSurface(ss); in sdl_scaledCopyArea() 199 SDL_UnlockSurface(s); in sdl_drawImage16_fromData() 223 SDL_UnlockSurface(s); in sdl_drawImage16_fromData() 295 SDL_UnlockSurface(s); in sdl_copyAreaSP16_shadow() 338 SDL_UnlockSurface(sdl_dib); in sdl_copy_from_alpha() 344 SDL_UnlockSurface(sdl_dib); in sdl_copy_to_alpha() 384 SDL_UnlockSurface(sdl_dib); in sdl_getPixel() 445 SDL_UnlockSurface(sdl_dib); in sdl_sync()
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H A D | sdl_draw.c | 198 SDL_UnlockSurface(s); in sdl_drawImage8_fromData() 247 SDL_UnlockSurface(sdl_dib); in sdl_drawLine() 282 SDL_UnlockSurface(s); in com2surface() 318 SDL_UnlockSurface(s); in com2alphasurface() 367 SDL_UnlockSurface(sdl_dib); in sdl_Mosaic() 435 SDL_UnlockSurface(sdl_display); in fader_in() 436 SDL_UnlockSurface(s_fader); in fader_in() 457 SDL_UnlockSurface(sdl_display); in fader_out()
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/dports/games/battletanks/btanks-0.9.8083/sdlx/gfx/ |
H A D | SDL_rotozoom.c | 747 SDL_UnlockSurface(pSurf); in rotateSurface90Degrees() 804 SDL_UnlockSurface(pSurf); in rotateSurface90Degrees() 1002 SDL_UnlockSurface(rz_src); in rotozoomSurfaceXY() 1038 SDL_UnlockSurface(rz_dst); in rotozoomSurfaceXY() 1039 SDL_UnlockSurface(rz_src); in rotozoomSurfaceXY() 1085 SDL_UnlockSurface(rz_src); in rotozoomSurfaceXY() 1117 SDL_UnlockSurface(rz_dst); in rotozoomSurfaceXY() 1118 SDL_UnlockSurface(rz_src); in rotozoomSurfaceXY() 1253 SDL_UnlockSurface(rz_src); in zoomSurface() 1285 SDL_UnlockSurface(rz_dst); in zoomSurface() [all …]
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | ship.c | 66 SDL_UnlockSurface(surf_ship); in outline_detector() 100 SDL_UnlockSurface(surf_ship); in init_ship() 130 SDL_UnlockSurface(surf_screen); in draw_ship_shield() 152 SDL_UnlockSurface(surf_screen); in ship_check_collision()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/ |
H A D | sdl.cpp | 66 if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); in unlock() 75 if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); in clear() 88 if(SDL_MUSTLOCK(buffer)) SDL_UnlockSurface(buffer); in refresh()
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/dports/games/stratagus/stratagus-3.2.0/src/guichan/include/guichan/sdl/ |
H A D | sdlpixel.h | 113 SDL_UnlockSurface(surface); in SDLgetPixel() 166 SDL_UnlockSurface(surface); in SDLputPixel() 257 SDL_UnlockSurface(surface); in SDLputPixelAlpha()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/guichan/include/guichan/sdl/ |
H A D | sdlpixel.h | 113 SDL_UnlockSurface(surface); in SDLgetPixel() 166 SDL_UnlockSurface(surface); in SDLputPixel() 257 SDL_UnlockSurface(surface); in SDLputPixelAlpha()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | video.c | 283 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_copy_screen() 287 if(SDL_MUSTLOCK(bscreen)) SDL_UnlockSurface(bscreen); in video_copy_screen() 298 if(SDL_MUSTLOCK(bscreen2)) SDL_UnlockSurface(bscreen2); in video_copy_screen() 299 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_copy_screen() 322 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_clearscreen() 327 if(SDL_MUSTLOCK(bscreen)) SDL_UnlockSurface(bscreen); in video_clearscreen()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | video.c | 283 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_copy_screen() 287 if(SDL_MUSTLOCK(bscreen)) SDL_UnlockSurface(bscreen); in video_copy_screen() 298 if(SDL_MUSTLOCK(bscreen2)) SDL_UnlockSurface(bscreen2); in video_copy_screen() 299 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_copy_screen() 322 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); in video_clearscreen() 327 if(SDL_MUSTLOCK(bscreen)) SDL_UnlockSurface(bscreen); in video_clearscreen()
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/dports/devel/sdl2pp/libSDL2pp-0.16.1/SDL2pp/ |
H A D | SurfaceLock.cc | 50 SDL_UnlockSurface(surface_->Get()); in operator =() 63 SDL_UnlockSurface(surface_->Get()); in ~LockHandle()
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/dports/games/avp/avp-20170505/src/ |
H A D | menus.c | 190 SDL_UnlockSurface(surface); in DrawAvPMenuGlowyBar() 265 SDL_UnlockSurface(surface); in DrawAvPMenuGlowyBar_Clipped() 495 SDL_UnlockSurface(surface); in RenderMenuText() 604 SDL_UnlockSurface(surface); in RenderMenuText_Clipped() 673 SDL_UnlockSurface(surface); in RenderSmallFontString() 856 SDL_UnlockSurface(surface); in RenderSmallFontString_Wrapped() 1024 SDL_UnlockSurface(surface); in RenderKeyConfigRectangle() 1054 SDL_UnlockSurface(surface); in RenderHighlightRectangle() 1274 SDL_UnlockSurface(surface); in DrawAvPMenuGfx() 1353 SDL_UnlockSurface(surface); in DrawAvPMenuGfx_CrossFade() [all …]
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/dports/games/moonlander/moon-lander/ |
H A D | game_lib.c | 284 SDL_UnlockSurface(obj1.image); in collision_detect_perfect() 285 SDL_UnlockSurface(obj2.image); in collision_detect_perfect() 295 SDL_UnlockSurface(obj1.image); in collision_detect_perfect() 296 SDL_UnlockSurface(obj2.image); in collision_detect_perfect()
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