/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/events/ |
H A D | SDL_expose.c | 42 if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) { in SDL_PrivateExpose() 44 event.type = SDL_VIDEOEXPOSE; in SDL_PrivateExpose()
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/dports/devel/sdl12/SDL-1.2.15/src/events/ |
H A D | SDL_expose.c | 42 if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) { in SDL_PrivateExpose() 44 event.type = SDL_VIDEOEXPOSE; in SDL_PrivateExpose()
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/dports/games/xsoldier/xsoldier-1.8/ |
H A D | input.c | 91 else if (event.type == SDL_VIDEOEXPOSE) in event_handle() 193 else if (event.type == SDL_VIDEOEXPOSE) in event_handle_opening() 264 else if (event.type == SDL_VIDEOEXPOSE) in event_handle_ending()
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/dports/games/pipewalker/pipewalker-0.9.4/src/ |
H A D | main.cpp | 152 case SDL_VIDEOEXPOSE: in main() 176 expose_event.type = SDL_VIDEOEXPOSE; in main() 284 expose_event.type = SDL_VIDEOEXPOSE; in timer_callback()
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_compat.h | 101 #define SDL_VIDEOEXPOSE SDL_EVENT_COMPAT3 macro 104 #define SDL_VIDEOEXPOSEMASK SDL_VIDEOEXPOSE, SDL_VIDEOEXPOSE
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_events.h | 64 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 102 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_events.h | 64 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 102 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_events.h | 76 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 110 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_events.h | 70 SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */ enumerator 111 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/cube/cube_source/include/ |
H A D | SDL_events.h | 64 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 102 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_events.h | 65 SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */ enumerator 105 SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
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