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Searched refs:SDL_WindowFlags (Results 1 – 25 of 77) sorted by relevance

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/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/
H A DSdl2PlatformWindow.cs216 …var windowFlags = SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL | SDL.SDL_WindowFlags.SDL_WINDOW_ALLOW_HIG… in Sdl2PlatformWindow()
273 SDL.SDL_SetWindowFullscreen(Window, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN); in Sdl2PlatformWindow()
291 SDL.SDL_SetWindowFullscreen(Window, (uint)SDL.SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP); in Sdl2PlatformWindow()
500 var flags = SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN | SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL; in CanCreateGLWindow()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/
H A Dvideo.rs991 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_FULLSCREEN as u32; in fullscreen()
997 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_FULLSCREEN_DESKTOP as u32; in fullscreen_desktop()
1003 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_OPENGL as u32; in opengl()
1009 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_VULKAN as u32; in vulkan()
1015 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_HIDDEN as u32; in hidden()
1021 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_BORDERLESS as u32; in borderless()
1027 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_RESIZABLE as u32; in resizable()
1033 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_MINIMIZED as u32; in minimized()
1039 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_MAXIMIZED as u32; in maximized()
1045 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_INPUT_GRABBED as u32; in input_grabbed()
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/
H A Dvideo.rs991 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_FULLSCREEN as u32; in fullscreen()
997 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_FULLSCREEN_DESKTOP as u32; in fullscreen_desktop()
1003 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_OPENGL as u32; in opengl()
1009 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_VULKAN as u32; in vulkan()
1015 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_HIDDEN as u32; in hidden()
1021 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_BORDERLESS as u32; in borderless()
1027 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_RESIZABLE as u32; in resizable()
1033 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_MINIMIZED as u32; in minimized()
1039 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_MAXIMIZED as u32; in maximized()
1045 self.window_flags |= sys::SDL_WindowFlags::SDL_WINDOW_INPUT_GRABBED as u32; in input_grabbed()
[all …]
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_emscripten_opengl3/
H A Dmain.cpp51SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WI… in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_opengl2/
H A Dmain.cpp35SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WI… in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_opengl3/
H A Dmain.cpp81SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WI… in main()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/examples/
H A Dno_std.rs19 SDL_WindowFlags::SDL_WINDOW_SHOWN as u32 in main()
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/examples/
H A Dno_std.rs19 SDL_WindowFlags::SDL_WINDOW_SHOWN as u32 in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_directx11/
H A Dmain.cpp39SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_vulkan/
H A Dmain.cpp352SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE | SDL_WI… in main()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_video.h111 } SDL_WindowFlags; typedef
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_video.h111 } SDL_WindowFlags; typedef
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/tesseract/tesseract/src/include/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/
H A DSDL_video.h112 } SDL_WindowFlags; typedef
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_video.h113 } SDL_WindowFlags; typedef
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_video.h113 } SDL_WindowFlags; typedef
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_video.h42 } SDL_WindowFlags; typedef
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_video.h113 } SDL_WindowFlags; typedef

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