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Searched refs:SDL_YV12_OVERLAY (Results 1 – 25 of 77) sorted by relevance

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/dports/devel/sdl12/SDL-1.2.15/src/video/directfb/
H A DSDL_DirectFB_yuv.c104 case SDL_YV12_OVERLAY: in CreateYUVSurface()
195 case SDL_YV12_OVERLAY: in DirectFB_CreateYUVOverlay()
228 case SDL_YV12_OVERLAY: in DirectFB_LockYUVOverlay()
/dports/multimedia/libde265/libde265-1.0.2/dec265/
H A Dsdl.cc69 case SDL_CHROMA_MONO: pixelFormat = SDL_YV12_OVERLAY; break; in init()
70 case SDL_CHROMA_420: pixelFormat = SDL_YV12_OVERLAY; break; in init()
72 case SDL_CHROMA_444: pixelFormat = SDL_YV12_OVERLAY; break; in init()
/dports/emulators/gngb/gngb-20060309/src/
H A Dvideo_yv12.c45 overlay=SDL_CreateYUVOverlay(SGB_WIDTH*2,SGB_HEIGHT*2,SDL_YV12_OVERLAY,gb_screen); in init_video_yv12()
47 overlay=SDL_CreateYUVOverlay(SCREEN_X*2,SCREEN_Y*2,SDL_YV12_OVERLAY,gb_screen); in init_video_yv12()
/dports/devel/sdl12/SDL-1.2.15/src/video/ps3/
H A DSDL_ps3yuv.c95 case SDL_YV12_OVERLAY: in PS3_CreateYUVOverlay()
176 case SDL_YV12_OVERLAY: in PS3_CreateYUVOverlay()
241 case SDL_YV12_OVERLAY: in PS3_DisplayYUVOverlay()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestoverlay.c342 overlay_format = SDL_YV12_OVERLAY; in main()
401 overlay_format = SDL_YV12_OVERLAY; in main()
536 overlay->format==SDL_YV12_OVERLAY?"YV12": in main()
553 case SDL_YV12_OVERLAY: in main()
H A Dtestoverlay2.c334 overlay_format = SDL_YV12_OVERLAY; in main()
487 overlay->format==SDL_YV12_OVERLAY?"YV12": in main()
564 case SDL_YV12_OVERLAY: in main()
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestoverlay.c344 overlay_format = SDL_YV12_OVERLAY; in main()
403 overlay_format = SDL_YV12_OVERLAY; in main()
539 overlay->format==SDL_YV12_OVERLAY?"YV12": in main()
556 case SDL_YV12_OVERLAY: in main()
H A Dtestoverlay2.c334 overlay_format = SDL_YV12_OVERLAY; in main()
487 overlay->format==SDL_YV12_OVERLAY?"YV12": in main()
564 case SDL_YV12_OVERLAY: in main()
/dports/devel/p5-SDL/SDL-2.548/t/
H A Dcore_overlay.t25 my $overlay = SDL::Overlay->new( 100, 100, SDL_YV12_OVERLAY, $display );
H A Dcore_video.t119 is( SDL_YV12_OVERLAY, 842094169, 'SDL_YV12_OVERLAY should be imported' );
120 is( SDL_YV12_OVERLAY(), 842094169,
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/
H A DOverlay.pod30 my $overlay = SDL::Overlay->new( 100, 100, SDL_YV12_OVERLAY, $display);
55 SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U */
/dports/devel/sdl12/SDL-1.2.15/src/video/ps2gs/
H A DSDL_gsyuv.c105 case SDL_YV12_OVERLAY: in GS_CreateYUVOverlay()
152 case SDL_YV12_OVERLAY: in GS_CreateYUVOverlay()
335 case SDL_YV12_OVERLAY: in GS_DisplayYUVOverlay()
/dports/devel/sdl12/SDL-1.2.15/src/video/bwindow/
H A DSDL_sysyuv.cc99 case SDL_YV12_OVERLAY: in convert_color_space()
117 case SDL_YV12_OVERLAY: in count_planes()
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5yuv.c183 case SDL_YV12_OVERLAY: in DX5_CreateYUVOverlay()
225 case SDL_YV12_OVERLAY: in DX5_LockYUVOverlay()
/dports/multimedia/smpeg/smpeg-0.4.4/video/
H A DMPEGvideo.cpp440 _image = SDL_CreateYUVOverlay(_srcrect.w, _srcrect.h, SDL_YV12_OVERLAY, dst); in SetDisplay()
504 _image = SDL_CreateYUVOverlay(_srcrect.w, _srcrect.h, SDL_YV12_OVERLAY, _dst); in SetDisplayRegion()
/dports/games/onscripter/onscripter-20200722/
H A DAVIWrapper.cpp105 screen_overlay = SDL_CreateYUVOverlay( width, height, SDL_YV12_OVERLAY, surface ); in initAV()
112 screen_overlay = SDL_CreateYUVOverlay( width, height, SDL_YV12_OVERLAY, surface ); in initAV()
/dports/games/onscripter-1byte/onscripter-20200722/
H A DAVIWrapper.cpp105 screen_overlay = SDL_CreateYUVOverlay( width, height, SDL_YV12_OVERLAY, surface ); in initAV()
112 screen_overlay = SDL_CreateYUVOverlay( width, height, SDL_YV12_OVERLAY, surface ); in initAV()
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/
H A DAVIWrapper.cpp109 screen_overlay = SDL_CreateYUVOverlay(width, height, SDL_YV12_OVERLAY, surface); in initAV()
116 screen_overlay = SDL_CreateYUVOverlay(width, height, SDL_YV12_OVERLAY, surface); in initAV()
/dports/emulators/gngeo/gngeo-gngeo_0.8/src/blitter/
H A Doverlay.c43 overlay = SDL_CreateYUVOverlay(visible_area.w*2,visible_area.h*2,SDL_YV12_OVERLAY,screen); in blitter_overlay_init()
/dports/multimedia/libmpeg2/libmpeg2-0.5.1/libvo/
H A Dvideo_out_sdl.c56 SDL_YV12_OVERLAY, instance->surface); in sdl_setup_fbuf()
/dports/science/afni/afni-AFNI_21.3.16/src/mpegtoppm_dir/libvo/
H A Dvideo_out_sdl.c55 SDL_YV12_OVERLAY, instance->surface); in sdl_setup_fbuf()
/dports/emulators/fs-uae/fs-uae-3.1.35/libmpeg2/libvo/
H A Dvideo_out_sdl.c56 SDL_YV12_OVERLAY, instance->surface); in sdl_setup_fbuf()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/
H A DSDL_yuv_sw.c951 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1061 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1129 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1214 case SDL_YV12_OVERLAY: in SDL_DisplayYUV_SW()
/dports/devel/sdl12/SDL-1.2.15/src/video/
H A DSDL_yuv_sw.c951 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1061 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1129 case SDL_YV12_OVERLAY: in SDL_CreateYUV_SW()
1214 case SDL_YV12_OVERLAY: in SDL_DisplayYUV_SW()
/dports/multimedia/mjpegtools/mjpegtools-2.1.0/lavtools/
H A Dyuvplay.c211 SDL_YV12_OVERLAY, in main()

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