Searched refs:SDR_TYPE_POST_PROCESS_BRIGHTPASS (Results 1 – 3 of 3) sorted by relevance
106 opengl_shader_set_current(gr_opengl_maybe_create_shader(SDR_TYPE_POST_PROCESS_BRIGHTPASS, 0)); in opengl_post_pass_bloom()869 if ( gr_opengl_maybe_create_shader(SDR_TYPE_POST_PROCESS_BRIGHTPASS, 0) < 0 || in opengl_post_init_shaders()
103 { SDR_TYPE_POST_PROCESS_BRIGHTPASS, "post-v.sdr", "brightpass-f.sdr", 0,
185 SDR_TYPE_POST_PROCESS_BRIGHTPASS, enumerator