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Searched refs:SDecal (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/GLSL/
H A DDecalsVertGL4.glsl5 struct SDecal {
15 SDecal decals_[1000];
20 SDecal GetDecalInfo() {
27 SDecal decal;
40 flat out SDecal decal;
H A DDecalsFragGL4.glsl7 struct SDecal {
45 flat in SDecal decal;
/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/
H A DDecal.h32 struct SDecal struct
34 SDecal(const CMaterial& material, float sizeX, float sizeZ, float angle, in SDecal() argument
53 CModelDecal(CTerrain* terrain, const SDecal& decal) in CModelDecal() argument
90 SDecal m_Decal;
H A DObjectEntry.cpp94 SDecal decal(material, in BuildVariation()
/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DDecalRData.cpp199 const SDecal& decal = m_Decal->m_Decal; in BuildArrays()