Searched refs:SECTOR_FLAG_CLIMB_SOUTH (Results 1 – 3 of 3) sorted by relevance
78 #define SECTOR_FLAG_CLIMB_SOUTH 0x00000004 // subfunction 0x04 macro
1020 … SECTOR_FLAG_CLIMB_SOUTH ); in Entity_ProcessSector()
1010 …!((ent->character->height_info.walls_climb_dir & SECTOR_FLAG_CLIMB_SOUTH) && (ent->transform.M4x4[… in Character_CheckWallsClimbability()