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Searched refs:SECTOR_HITAG (Results 1 – 11 of 11) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32def.h194 SECTOR_HITAG, enumerator
H A Dm32structures.cpp225 case SECTOR_HITAG: sector[i].hitag=lValue; break; in VM_AccessSector()
258 case SECTOR_HITAG: lValue=sector[i].hitag; break; in VM_AccessSector()
H A Dm32def.cpp474 { "hitag", SECTOR_HITAG, 0, 0, 0 },
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32def.h194 SECTOR_HITAG, enumerator
H A Dm32structures.cpp225 case SECTOR_HITAG: sector[i].hitag=lValue; break; in VM_AccessSector()
258 case SECTOR_HITAG: lValue=sector[i].hitag; break; in VM_AccessSector()
H A Dgamedef.h627 SECTOR_HITAG, enumerator
H A Dgamestructures.cpp74 MEMBER(sector, hitag, SECTOR_HITAG),
H A Dm32def.cpp475 { "hitag", SECTOR_HITAG, 0, 0, 0 },
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32def.h194 SECTOR_HITAG, enumerator
H A Dm32structures.cpp225 case SECTOR_HITAG: sector[i].hitag=lValue; break; in VM_AccessSector()
258 case SECTOR_HITAG: lValue=sector[i].hitag; break; in VM_AccessSector()
H A Dm32def.cpp470 { "hitag", SECTOR_HITAG, 0, 0, 0 },