Searched refs:SERVER_GAMELISTREPLY_GAME_SSTATUS_NOTFOUND (Results 1 – 2 of 2) sorted by relevance
2717 #define SERVER_GAMELISTREPLY_GAME_SSTATUS_NOTFOUND 0x0 /* but also any other value diff from the on… macro
3348 … bn_int_set(&rpacket->u.server_gamelistreply.sstatus, SERVER_GAMELISTREPLY_GAME_SSTATUS_NOTFOUND); in _client_gamelistreq()