Searched refs:SERVER_GAMELISTREPLY_GAME_STATUS_STARTED (Results 1 – 2 of 2) sorted by relevance
2749 #define SERVER_GAMELISTREPLY_GAME_STATUS_STARTED 0x0000000e macro
3258 bn_int_set(&glgame.status, SERVER_GAMELISTREPLY_GAME_STATUS_STARTED); in _glist_cb()