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Searched refs:SET_AIM (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/icarus/
H A DQ3_Interface.h144 SET_AIM,//## %d="0" # Change aim 1-5 enumerator
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DQ3_Interface.h145 SET_AIM,//## %d="0" # Change aim 1-5 enumerator
H A DQ3_Interface.cpp245 ENUM2STRING(SET_AIM),
6807 case SET_AIM: in Q3_Set()
8140 case SET_AIM://## %d="0" # Change aim 1-5 in Q3_GetFloat()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DQ3_Interface.h163 SET_AIM,//## %d="0" # Change aim 1-5 enumerator
H A DQ3_Interface.cpp277 ENUM2STRING(SET_AIM),
8510 case SET_AIM: in Set()
10107 case SET_AIM://## %d="0" # Change aim 1-5 in GetFloat()
/dports/games/gtkradiant/gtkradiant_gamepacks/jk2.game/
H A DBehavEd.bhc400 set( %r%s="SET_AIM",%d=0);//# 1 - 5
/dports/games/gtkradiant/gtkradiant_gamepacks/sof2.game/
H A DBehavEd.bhc484 set( %r%s="SET_AIM",%d=0);//# 1 - 5
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_ICARUScb.c123 ENUM2STRING(SET_AIM),
1381 case SET_AIM://## %d="0" # Change aim 1-5 in Q3_GetFloat()
6154 case SET_AIM: in Q3_Set()