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Searched refs:SET_FFDEATHSCRIPT (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/icarus/
H A DQ3_Interface.h64SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
H A DGameInterface.cpp573 case SET_FFDEATHSCRIPT: in ICARUS_InterrogateScript()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DQ3_Interface.h65SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
H A Dg_ICARUS.cpp492 case SET_FFDEATHSCRIPT: in ICARUS_InterrogateScript()
H A DQ3_Interface.cpp206 ENUM2STRING(SET_FFDEATHSCRIPT),
4326 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()
6998 case SET_FFDEATHSCRIPT: in Q3_Set()
8700 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in Q3_GetString()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DQ3_Interface.h68SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
H A DQ3_Interface.cpp238 ENUM2STRING(SET_FFDEATHSCRIPT),
4278 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()
8706 case SET_FFDEATHSCRIPT: in Set()
10669 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in GetString()
11340 case SET_FFDEATHSCRIPT: in PrecacheFromSet()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_ICARUScb.c84 ENUM2STRING(SET_FFDEATHSCRIPT),
1759 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in Q3_GetString()
5524 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()
6340 case SET_FFDEATHSCRIPT: in Q3_Set()