Searched refs:SET_FFDEATHSCRIPT (Results 1 – 8 of 8) sorted by relevance
64 …SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
573 case SET_FFDEATHSCRIPT: in ICARUS_InterrogateScript()
65 …SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
492 case SET_FFDEATHSCRIPT: in ICARUS_InterrogateScript()
206 ENUM2STRING(SET_FFDEATHSCRIPT),4326 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()6998 case SET_FFDEATHSCRIPT: in Q3_Set()8700 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in Q3_GetString()
68 …SET_FFDEATHSCRIPT,//## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when player kil… enumerator
238 ENUM2STRING(SET_FFDEATHSCRIPT),4278 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()8706 case SET_FFDEATHSCRIPT: in Set()10669 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in GetString()11340 case SET_FFDEATHSCRIPT: in PrecacheFromSet()
84 ENUM2STRING(SET_FFDEATHSCRIPT),1759 …case SET_FFDEATHSCRIPT://## %s="NULL" !!"W:\game\base\scripts\!!#*.txt" # Script to run when playe… in Q3_GetString()5524 case SET_FFDEATHSCRIPT: in Q3_SetBehaviorSet()6340 case SET_FFDEATHSCRIPT: in Q3_Set()