Searched refs:SET_RUNNING (Results 1 – 8 of 8) sorted by relevance
/dports/games/gtkradiant/gtkradiant_gamepacks/jk2.game/ |
H A D | BehavEd.bhc | 256 set( %r%s="SET_RUNNING", %r%s="false" ); 265 set( %r%s="SET_RUNNING", %r%s="true" ); 280 set( %r%s="SET_RUNNING", %r%s="false" ); 288 set( %r%s="SET_RUNNING", %r%s="true" ); 302 set( %r%s="SET_RUNNING", %r%s="false" ); 310 set( %r%s="SET_RUNNING", %r%s="true" ); 325 set( %r%s="SET_RUNNING", %r%s="true" ); 341 set( %r%s="SET_RUNNING", %r%s="false" ); 350 set( %r%s="SET_RUNNING", %r%s="true" ); 362 set( %r%s="SET_RUNNING", %r%s="false" );
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/dports/games/openjk/OpenJK-07675e2/codemp/icarus/ |
H A D | Q3_Interface.h | 170 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | Q3_Interface.h | 171 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
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H A D | Q3_Interface.cpp | 258 ENUM2STRING(SET_RUNNING), 7035 case SET_RUNNING: in Q3_Set() 8275 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in Q3_GetFloat()
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/dports/net/kamailio/kamailio-5.4.5/src/core/ |
H A D | timer.c | 85 #define SET_RUNNING(t) (*running_timer=(t)) macro 851 SET_RUNNING(tl); in timer_list_expire()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | Q3_Interface.h | 194 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
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H A D | Q3_Interface.cpp | 290 ENUM2STRING(SET_RUNNING), 8750 case SET_RUNNING: in Set() 10242 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in GetFloat()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_ICARUScb.c | 136 ENUM2STRING(SET_RUNNING), 1450 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in Q3_GetFloat() 6377 case SET_RUNNING: in Q3_Set()
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