Home
last modified time | relevance | path

Searched refs:SET_RUNNING (Results 1 – 8 of 8) sorted by relevance

/dports/games/gtkradiant/gtkradiant_gamepacks/jk2.game/
H A DBehavEd.bhc256 set( %r%s="SET_RUNNING", %r%s="false" );
265 set( %r%s="SET_RUNNING", %r%s="true" );
280 set( %r%s="SET_RUNNING", %r%s="false" );
288 set( %r%s="SET_RUNNING", %r%s="true" );
302 set( %r%s="SET_RUNNING", %r%s="false" );
310 set( %r%s="SET_RUNNING", %r%s="true" );
325 set( %r%s="SET_RUNNING", %r%s="true" );
341 set( %r%s="SET_RUNNING", %r%s="false" );
350 set( %r%s="SET_RUNNING", %r%s="true" );
362 set( %r%s="SET_RUNNING", %r%s="false" );
/dports/games/openjk/OpenJK-07675e2/codemp/icarus/
H A DQ3_Interface.h170 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DQ3_Interface.h171 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
H A DQ3_Interface.cpp258 ENUM2STRING(SET_RUNNING),
7035 case SET_RUNNING: in Q3_Set()
8275 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in Q3_GetFloat()
/dports/net/kamailio/kamailio-5.4.5/src/core/
H A Dtimer.c85 #define SET_RUNNING(t) (*running_timer=(t)) macro
851 SET_RUNNING(tl); in timer_list_expire()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DQ3_Interface.h194 SET_RUNNING,//## %t="BOOL_TYPES" # Force NPC to move at runSpeed enumerator
H A DQ3_Interface.cpp290 ENUM2STRING(SET_RUNNING),
8750 case SET_RUNNING: in Set()
10242 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in GetFloat()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_ICARUScb.c136 ENUM2STRING(SET_RUNNING),
1450 case SET_RUNNING://## %t="BOOL_TYPES" # Force NPC to move at runSpeed in Q3_GetFloat()
6377 case SET_RUNNING: in Q3_Set()