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Searched refs:SFX_DEBRIS2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/starfighter/starfighter-2.4/src/
H A Daudio.c53 sound[SFX_DEBRIS2] = Mix_LoadWAV("sound/explode4.ogg"); in audio_loadSounds()
99 case SFX_DEBRIS2: in audio_playSound()
H A Ddefs.h716 SFX_DEBRIS2, enumerator
H A Dgame.c190 audio_playSound(SFX_DEBRIS2, x, y); in game_addDebris()