Searched refs:SFX_REVERSE_WAKE_2 (Results 1 – 2 of 2) sorted by relevance
14 #define SFX_REVERSE_WAKE_2 5 // same as SFX_REVERSE_WAKE macro
529 if ((sfxType >= SFX_WAKE) && (sfxType <= SFX_REVERSE_WAKE_2)) { in EmitSfx()564 case SFX_REVERSE_WAKE_2: { //reverse wake in EmitSfx()