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Searched refs:SF_ORIENT (Results 1 – 1 of 1) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dshaders.cpp30 constexpr flagtype SF_ORIENT = 16384; variable
216 shader_flags |= SF_BAND | SF_ORIENT | SF_BOX | SF_DIRECT; in write_shader()
227 shader_flags |= SF_HALFPLANE | SF_ORIENT | SF_BOX | SF_DIRECT; in write_shader()
417 shader_flags |= SF_ORIENT; in write_shader()
633 if(!(shader_flags & SF_ORIENT)) in set_projection()
675 if(get_shader_flags() & SF_ORIENT) { in set_projection()
701 if(selected->shader_flags & SF_ORIENT) in set_projection()