Searched refs:SF_ORIENT (Results 1 – 1 of 1) sorted by relevance
30 constexpr flagtype SF_ORIENT = 16384; variable216 shader_flags |= SF_BAND | SF_ORIENT | SF_BOX | SF_DIRECT; in write_shader()227 shader_flags |= SF_HALFPLANE | SF_ORIENT | SF_BOX | SF_DIRECT; in write_shader()417 shader_flags |= SF_ORIENT; in write_shader()633 if(!(shader_flags & SF_ORIENT)) in set_projection()675 if(get_shader_flags() & SF_ORIENT) { in set_projection()701 if(selected->shader_flags & SF_ORIENT) in set_projection()