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Searched refs:SF_SEEPASTSHOOTABLELINES (Results 1 – 8 of 8) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_spidermaster.cpp25 || !P_CheckSight (self, self->target, SF_SEEPASTBLOCKEVERYTHING|SF_SEEPASTSHOOTABLELINES)) in DEFINE_ACTION_FUNCTION()
H A Da_possessed.cpp115 || !P_CheckSight (self, self->target, SF_SEEPASTBLOCKEVERYTHING|SF_SEEPASTSHOOTABLELINES)) in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Da_sentinel.cpp80 !P_CheckSight (self, self->target, SF_SEEPASTBLOCKEVERYTHING|SF_SEEPASTSHOOTABLELINES) || in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_sight.cpp271 if (!(Flags & SF_SEEPASTSHOOTABLELINES)) in P_SightCheckLine()
H A Dp_local.h496 SF_SEEPASTSHOOTABLELINES=2, enumerator
H A Dp_enemy.cpp1170 return P_CheckSight(lookee, other, SF_SEEPASTSHOOTABLELINES); in P_IsVisible()
H A Dp_acs.cpp5304 if (args[2] & 2) flags |= SF_SEEPASTBLOCKEVERYTHING | SF_SEEPASTSHOOTABLELINES; in CallFunction()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp4040 || !P_CheckSight (self, self->target, SF_SEEPASTBLOCKEVERYTHING|SF_SEEPASTSHOOTABLELINES) ) in DEFINE_ACTION_FUNCTION_PARAMS()