Searched refs:SGQuatf (Results 1 – 9 of 9) sorted by relevance
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tgdb/ |
H A D | SGVasiDrawable.cxx | 78 SGQuatf rotation = SGQuatf::fromAngleAxisDeg(azimutDeg, horizontal); in addLight()
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H A D | BucketBox.hxx | 318 SGVec3f n00 = SGQuatf::fromLonLat(p00).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles() 323 SGVec3f n10 = SGQuatf::fromLonLat(p10).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles() 328 SGVec3f n11 = SGQuatf::fromLonLat(p11).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles() 333 SGVec3f n01 = SGQuatf::fromLonLat(p01).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles()
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H A D | obj.cxx | 87 SGQuatf hlOrf(hlOr[0], hlOr[1], hlOr[2], hlOr[3]); in SGLoadBTG()
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H A D | SGTileDetailsCallback.hxx | 311 SGQuatf hlOrf(hlOr[0], hlOr[1], hlOr[2], hlOr[3]); in loadTerrain()
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/dports/games/flightgear/flightgear-2020.3.11/src/AIModel/ |
H A D | AIMultiplayer.cxx | 256 SGQuatf ecOrient; in update() 530 SGQuatf qEc2Hl = SGQuatf::fromLonLatRad((float)pos.getLongitudeRad(), in update() 533 SGQuatf hlOr = conj(qEc2Hl)*ecOrient; in update()
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/dports/devel/simgear/simgear-2020.3.11/simgear/math/ |
H A D | SGMathFwd.hxx | 51 typedef SGQuat<float> SGQuatf; typedef
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H A D | SGQuat.hxx | 770 SGQuatf 772 { return SGQuatf((float)v(0), (float)v(1), (float)v(2), (float)v(3)); } in toQuatf() 776 toQuatd(const SGQuatf& v) in toQuatd()
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/dports/games/flightgear/flightgear-2020.3.11/src/MultiPlayer/ |
H A D | mpmessages.hxx | 152 SGQuatf orientation;
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H A D | multiplaymgr.cxx | 1969 SGQuatf qEc2Hl = SGQuatf::fromLonLatRad((float)lon, (float)lat); in Send() 1974 SGQuatf hlOr = SGQuatf::fromYawPitchRoll(heading, pitch, roll); in Send() 2086 motionInfo.orientation = SGQuatf::fromAngleAxis(angleAxis); in ProcessPosMsg()
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