Home
last modified time | relevance | path

Searched refs:SGQuatf (Results 1 – 9 of 9) sorted by relevance

/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tgdb/
H A DSGVasiDrawable.cxx78 SGQuatf rotation = SGQuatf::fromAngleAxisDeg(azimutDeg, horizontal); in addLight()
H A DBucketBox.hxx318 SGVec3f n00 = SGQuatf::fromLonLat(p00).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles()
323 SGVec3f n10 = SGQuatf::fromLonLat(p10).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles()
328 SGVec3f n11 = SGQuatf::fromLonLat(p11).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles()
333 SGVec3f n01 = SGQuatf::fromLonLat(p01).backTransform(SGVec3f(0, 0, -1)); in getTileTriangles()
H A Dobj.cxx87 SGQuatf hlOrf(hlOr[0], hlOr[1], hlOr[2], hlOr[3]); in SGLoadBTG()
H A DSGTileDetailsCallback.hxx311 SGQuatf hlOrf(hlOr[0], hlOr[1], hlOr[2], hlOr[3]); in loadTerrain()
/dports/games/flightgear/flightgear-2020.3.11/src/AIModel/
H A DAIMultiplayer.cxx256 SGQuatf ecOrient; in update()
530 SGQuatf qEc2Hl = SGQuatf::fromLonLatRad((float)pos.getLongitudeRad(), in update()
533 SGQuatf hlOr = conj(qEc2Hl)*ecOrient; in update()
/dports/devel/simgear/simgear-2020.3.11/simgear/math/
H A DSGMathFwd.hxx51 typedef SGQuat<float> SGQuatf; typedef
H A DSGQuat.hxx770 SGQuatf
772 { return SGQuatf((float)v(0), (float)v(1), (float)v(2), (float)v(3)); } in toQuatf()
776 toQuatd(const SGQuatf& v) in toQuatd()
/dports/games/flightgear/flightgear-2020.3.11/src/MultiPlayer/
H A Dmpmessages.hxx152 SGQuatf orientation;
H A Dmultiplaymgr.cxx1969 SGQuatf qEc2Hl = SGQuatf::fromLonLatRad((float)lon, (float)lat); in Send()
1974 SGQuatf hlOr = SGQuatf::fromYawPitchRoll(heading, pitch, roll); in Send()
2086 motionInfo.orientation = SGQuatf::fromAngleAxis(angleAxis); in ProcessPosMsg()