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Searched refs:SGVec4d (Results 1 – 17 of 17) sorted by relevance

/dports/devel/simgear/simgear-2020.3.11/simgear/props/
H A DvectorPropTemplates.hxx21 std::istream& readFrom<SGVec4d>(std::istream& stream, SGVec4d& result);
34 struct PropertyTraits<SGVec4d>
45 std::ostream& SGRawBase<SGVec4d>::printOn(std::ostream& stream) const;
H A DExtendedPropertyAdapter.hxx26 template<> struct NumComponents<SGVec4d>
H A Dprops.cxx1878 result = static_cast<SGRawValue<SGVec4d>*>(_value.val)->setValue(parseString<SGVec4d>(value));
2695 std::ostream& SGRawBase<SGVec4d>::printOn(std::ostream& stream) const
2697 const SGVec4d vec
2698 = static_cast<const SGRawValue<SGVec4d>*>(this)->getValue();
2712 std::istream& readFrom<SGVec4d>(std::istream& stream, SGVec4d& result)
2751 return lhs.getValue<SGVec4d>() == rhs.getValue<SGVec4d>();
2865 const SGVec4d val = node.getValue<SGVec4d>();
H A Dprops_io.cxx347 ->setValue(simgear::parseString<SGVec4d>(_data)); in endElement()
765 if (!out->setValue(in->getValue<SGVec4d>())) in copyPropertyValue()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A DSGLightAnimation.cxx39 SGVec4d( getConfig()->getDoubleValue(n "/r"), \
46 UpdateCallback(const SGExpressiond* v, SGVec4d a, SGVec4d d, SGVec4d s) : in UpdateCallback()
86 SGVec4d _ambient;
87 SGVec4d _diffuse;
88 SGVec4d _specular;
150 …params->getNode("position",true)->setValue(SGVec4d(_position.x(),_position.y(),_position.z(),1.0)); in install()
151 …params->getNode("direction",true)->setValue(SGVec4d(_direction.x(),_direction.y(),_direction.z(),0… in install()
170 …params->getNode("position",true)->setValue(SGVec4d(_position.x(),_position.y(),_position.z(),1.0)); in install()
H A Danimation.hxx360 SGVec4d _ambient;
361 SGVec4d _diffuse;
362 SGVec4d _specular;
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/util/
H A DOsgMath.hxx73 SGVec4d
75 { return SGVec4d(v[0], v[1], v[2], v[3]); } in toSG()
84 toOsg(const SGVec4d& v) in toOsg()
/dports/games/flightgear/flightgear-2020.3.11/src/GUI/
H A DFGQmlPropertyNode.cxx66 _prop->setValue(SGVec4d(v.x(), v.y(), v.z(), v.w())); in set()
146 const SGVec4d v4 = p->getValue<SGVec4d>(); in propertyValueAsVariant()
/dports/devel/simgear/simgear-2020.3.11/simgear/math/
H A DSGMathFwd.hxx60 typedef SGVec4<double> SGVec4d; typedef
H A DSGVec4.hxx424 toVec4f(const SGVec4d& v) in toVec4f()
428 SGVec4d
430 { SGVec4d d(v); return d; } in toVec4d()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/material/
H A Dmat.cxx514 makeChild(materialProp, "ambient")->setValue(SGVec4d(ambient)); in buildEffectProperties()
515 makeChild(materialProp, "diffuse")->setValue(SGVec4d(diffuse)); in buildEffectProperties()
516 makeChild(materialProp, "specular")->setValue(SGVec4d(specular)); in buildEffectProperties()
517 makeChild(materialProp, "emissive")->setValue(SGVec4d(emission)); in buildEffectProperties()
H A DTextureBuilder.cxx104 env->setColor(toOsg(colorProp->getValue<SGVec4d>())); in buildTexEnv()
1012 SGVec4d color = p->getValue<SGVec4d>(); in buildTexEnvCombine()
1066 SGVec4d plane = realNode->getValue<SGVec4d>(); in buildTexGen()
H A DEffectBuilder.hxx431 struct Bridge<osg::Vec4f> : public BridgeOSGVec<SGVec4d, osg::Vec4f>
436 struct Bridge<osg::Vec4d> : public BridgeOSGVec<SGVec4d, osg::Vec4d>
H A DEffect.cxx317 return osg::Vec4f(toOsg(prop->getValue<SGVec4d>())); in getColor()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/viewer/
H A DCompositorBuffer.cxx208 border_color = toOsg(p_border_color->getValue<SGVec4d>()); in buildBuffer()
H A DCompositorPass.cxx105 clear_color = toOsg(p_clear_color->getValue<SGVec4d>()); in build()
110 clear_accum = toOsg(p_clear_accum->getValue<SGVec4d>()); in build()
/dports/games/flightgear/flightgear-2020.3.11/src/Scripting/
H A Dnasal-props.cxx325 return makeVectorFromVec(c, node->getValue<SGVec4d>()); in f_getValue()
376 result = node->setValue(makeVecFromVector<SGVec4d>(val)); in f_setValueHelper()