Searched refs:SG_DESC_LEN (Results 1 – 9 of 9) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | metaengine.cpp | 113 char saveDesc[SG_DESC_LEN]; in querySaveMetaInfos() 116 saveDesc[SG_DESC_LEN - 1] = 0; in querySaveMetaInfos() 159 char saveDesc[SG_DESC_LEN]; in listSaves() 162 saveDesc[SG_DESC_LEN - 1] = 0; in listSaves() 256 char saveDesc[SG_DESC_LEN]; 257 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
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H A D | saveload.cpp | 81 char desc[SG_DESC_LEN]; 92 SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 4 + 1 + 1 + 2 105 char desc[SG_DESC_LEN + 2]; 169 s.syncBytes((byte *)hdr.desc, SG_DESC_LEN); in syncSaveGameHeader() 170 hdr.desc[SG_DESC_LEN - 1] = 0; in syncSaveGameHeader() 418 Common::strlcpy(g_savedFiles[i].desc, hdr.desc, SG_DESC_LEN); in getList() 619 memset(hdr.desc, 0, SG_DESC_LEN); in DoSave() 620 Common::strlcpy(hdr.desc, g_SaveSceneDesc, SG_DESC_LEN); in DoSave()
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H A D | savescn.h | 38 #define SG_DESC_LEN 40 // Max. saved game description length macro
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H A D | dialogs.h | 94 #define SG_DESC_LEN 40 // Max. saved game description length macro 363 char _saveGameDesc[SG_DESC_LEN + 2];
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H A D | dialogs.cpp | 1271 if (cpos == SG_DESC_LEN) in UpdateString() 1381 strftime(_saveGameDesc, SG_DESC_LEN, "%D %H:%M", time_now); in Select() 1385 Common::strlcpy(_saveGameDesc, cd.box[i].boxText, SG_DESC_LEN + 2); in Select() 1386 Common::strlcat(_saveGameDesc, sCursor, SG_DESC_LEN + 2); in Select() 1388 Common::strlcpy(_saveGameDesc, sCursor, SG_DESC_LEN + 2); in Select()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | detection.cpp | 149 char saveDesc[Tinsel::SG_DESC_LEN]; in querySaveMetaInfos() 152 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in querySaveMetaInfos() 195 char saveDesc[Tinsel::SG_DESC_LEN]; in listSaves() 198 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in listSaves() 443 char saveDesc[SG_DESC_LEN]; 444 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
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H A D | saveload.cpp | 87 char desc[SG_DESC_LEN]; 98 SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 4 + 1 + 1 + 2 111 char desc[SG_DESC_LEN + 2]; 151 s.syncBytes((byte *)hdr.desc, SG_DESC_LEN); in syncSaveGameHeader() 152 hdr.desc[SG_DESC_LEN - 1] = 0; in syncSaveGameHeader() 402 Common::strlcpy(g_savedFiles[i].desc, hdr.desc, SG_DESC_LEN); in getList() 603 memset(hdr.desc, 0, SG_DESC_LEN); in DoSave() 604 Common::strlcpy(hdr.desc, g_SaveSceneDesc, SG_DESC_LEN); in DoSave()
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H A D | savescn.h | 39 SG_DESC_LEN = 40, // Max. saved game description length enumerator
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H A D | dialogs.cpp | 967 static char g_sedit[SG_DESC_LEN+2]; 1560 if (cpos == SG_DESC_LEN) in UpdateString() 1670 strftime(g_sedit, SG_DESC_LEN, "%D %H:%M", time_now); in Select() 1674 Common::strlcpy(g_sedit, cd.box[i].boxText, SG_DESC_LEN+2); in Select() 1675 Common::strlcat(g_sedit, sCursor, SG_DESC_LEN+2); in Select() 1677 Common::strlcpy(g_sedit, sCursor, SG_DESC_LEN+2); in Select()
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