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Searched refs:SG_DESC_LEN (Results 1 – 9 of 9) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dmetaengine.cpp113 char saveDesc[SG_DESC_LEN]; in querySaveMetaInfos()
116 saveDesc[SG_DESC_LEN - 1] = 0; in querySaveMetaInfos()
159 char saveDesc[SG_DESC_LEN]; in listSaves()
162 saveDesc[SG_DESC_LEN - 1] = 0; in listSaves()
256 char saveDesc[SG_DESC_LEN];
257 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
H A Dsaveload.cpp81 char desc[SG_DESC_LEN];
92 SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 4 + 1 + 1 + 2
105 char desc[SG_DESC_LEN + 2];
169 s.syncBytes((byte *)hdr.desc, SG_DESC_LEN); in syncSaveGameHeader()
170 hdr.desc[SG_DESC_LEN - 1] = 0; in syncSaveGameHeader()
418 Common::strlcpy(g_savedFiles[i].desc, hdr.desc, SG_DESC_LEN); in getList()
619 memset(hdr.desc, 0, SG_DESC_LEN); in DoSave()
620 Common::strlcpy(hdr.desc, g_SaveSceneDesc, SG_DESC_LEN); in DoSave()
H A Dsavescn.h38 #define SG_DESC_LEN 40 // Max. saved game description length macro
H A Ddialogs.h94 #define SG_DESC_LEN 40 // Max. saved game description length macro
363 char _saveGameDesc[SG_DESC_LEN + 2];
H A Ddialogs.cpp1271 if (cpos == SG_DESC_LEN) in UpdateString()
1381 strftime(_saveGameDesc, SG_DESC_LEN, "%D %H:%M", time_now); in Select()
1385 Common::strlcpy(_saveGameDesc, cd.box[i].boxText, SG_DESC_LEN + 2); in Select()
1386 Common::strlcat(_saveGameDesc, sCursor, SG_DESC_LEN + 2); in Select()
1388 Common::strlcpy(_saveGameDesc, sCursor, SG_DESC_LEN + 2); in Select()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Ddetection.cpp149 char saveDesc[Tinsel::SG_DESC_LEN]; in querySaveMetaInfos()
152 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in querySaveMetaInfos()
195 char saveDesc[Tinsel::SG_DESC_LEN]; in listSaves()
198 saveDesc[Tinsel::SG_DESC_LEN - 1] = 0; in listSaves()
443 char saveDesc[SG_DESC_LEN];
444 Common::strlcpy(saveDesc, desc, SG_DESC_LEN);
H A Dsaveload.cpp87 char desc[SG_DESC_LEN];
98 SAVEGAME_HEADER_SIZE = 4 + 4 + 4 + SG_DESC_LEN + 7 + 4 + 1 + 1 + 2
111 char desc[SG_DESC_LEN + 2];
151 s.syncBytes((byte *)hdr.desc, SG_DESC_LEN); in syncSaveGameHeader()
152 hdr.desc[SG_DESC_LEN - 1] = 0; in syncSaveGameHeader()
402 Common::strlcpy(g_savedFiles[i].desc, hdr.desc, SG_DESC_LEN); in getList()
603 memset(hdr.desc, 0, SG_DESC_LEN); in DoSave()
604 Common::strlcpy(hdr.desc, g_SaveSceneDesc, SG_DESC_LEN); in DoSave()
H A Dsavescn.h39 SG_DESC_LEN = 40, // Max. saved game description length enumerator
H A Ddialogs.cpp967 static char g_sedit[SG_DESC_LEN+2];
1560 if (cpos == SG_DESC_LEN) in UpdateString()
1670 strftime(g_sedit, SG_DESC_LEN, "%D %H:%M", time_now); in Select()
1674 Common::strlcpy(g_sedit, cd.box[i].boxText, SG_DESC_LEN+2); in Select()
1675 Common::strlcat(g_sedit, sCursor, SG_DESC_LEN+2); in Select()
1677 Common::strlcpy(g_sedit, sCursor, SG_DESC_LEN+2); in Select()