Searched refs:SHADER_MAX_INPUTS (Results 1 – 10 of 10) sorted by relevance
181 #define SHADER_MAX_INPUTS 32 macro225 } inputs[SHADER_MAX_INPUTS];493 assert(dst->base.index[0].imm < SHADER_MAX_INPUTS); in dcl_vs_input()507 assert(dst->base.index[1].imm < SHADER_MAX_INPUTS); in dcl_gs_input()538 assert(dst->base.index[0].imm < SHADER_MAX_INPUTS); in dcl_sgv_input()554 assert(dst->base.index[1].imm < SHADER_MAX_INPUTS); in dcl_siv_input()574 assert(dst->base.index[0].imm < SHADER_MAX_INPUTS); in dcl_ps_input()593 assert(dst->base.index[0].imm < SHADER_MAX_INPUTS); in dcl_ps_sgv_input()634 assert(dst->base.index[0].imm < SHADER_MAX_INPUTS); in dcl_ps_siv_input()867 assert(operand->base.index[0].imm < SHADER_MAX_INPUTS); in translate_src_operand()[all …]