Home
last modified time | relevance | path

Searched refs:SHADER_MAX_OUTPUTS (Results 1 – 10 of 10) sorted by relevance

/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c182 #define SHADER_MAX_OUTPUTS 32 macro
229 } outputs[SHADER_MAX_OUTPUTS];
724 assert(operand->index[0].imm < SHADER_MAX_OUTPUTS); in translate_operand()
2000 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2010 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2027 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()
2081 assert(opcode.dst[0].base.index[0].imm < SHADER_MAX_OUTPUTS); in Shader_tgsi_translate()