Searched refs:SHADER_MODULE_COUNT (Results 1 – 8 of 8) sorted by relevance
/dports/x11-wm/chamfer/chamferwm-d0916ee/src/ |
H A D | compositor.h | 36 VkDescriptorSet *pdescSets[Pipeline::SHADER_MODULE_COUNT]; 45 ColorFrame(const char *[Pipeline::SHADER_MODULE_COUNT], class CompositorInterface *); 62 ClientFrame(const char *[Pipeline::SHADER_MODULE_COUNT], class CompositorInterface *); 69 void SetShaders(const char *[Pipeline::SHADER_MODULE_COUNT]); 192 …Pipeline * LoadPipeline(const char *[Pipeline::SHADER_MODULE_COUNT], const std::vector<std::pair<S… 276 … *, const Backend::X11Client::CreateInfo *, const char *[Pipeline::SHADER_MODULE_COUNT], Composito… 296 …X11Background(xcb_pixmap_t, uint, uint, const char *[Pipeline::SHADER_MODULE_COUNT], X11Compositor… 340 …, const Backend::DebugClient::CreateInfo *, const char *[Pipeline::SHADER_MODULE_COUNT], Composito…
|
H A D | compositor.cpp | 27 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i) in ~Drawable() 44 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in AssignPipeline() 63 for(uint i = 0, p = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in BindShaderResources() 168 void ClientFrame::SetShaders(const char *pshaderName[Pipeline::SHADER_MODULE_COUNT]){ in SetShaders() argument 178 static const char *pshaderName[Pipeline::SHADER_MODULE_COUNT] = { in SetTitle() 195 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in UpdateDescSets() 1271 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i) in LoadPipeline() 1283 ShaderModule *pshader[Pipeline::SHADER_MODULE_COUNT] = {}; in LoadPipeline() 1284 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in LoadPipeline() 1313 static const char *pshaderName[Pipeline::SHADER_MODULE_COUNT] = { in ClearBackground() [all …]
|
H A D | CompositorResource.h | 184 SHADER_MODULE_COUNT enumerator 186 ShaderModule *pshaderModule[SHADER_MODULE_COUNT];
|
H A D | CompositorFont.h | 14 Text(const char *[Pipeline::SHADER_MODULE_COUNT], class TextEngine *);
|
H A D | main.cpp | 131 std::string shaderName[Compositor::Pipeline::SHADER_MODULE_COUNT]; 384 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient() 403 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient() 419 …ient::CreateInfo *pcreateInfo, const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT]){ in SetupClient() argument 695 static const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient()
|
H A D | CompositorFont.cpp | 91 Text::Text(const char *pshaderName[Pipeline::SHADER_MODULE_COUNT], TextEngine *_ptextEngine) : Draw… in Text() argument 244 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in UpdateDescSets()
|
H A D | CompositorResource.cpp | 834 …RTEX_BIT,VK_SHADER_STAGE_GEOMETRY_BIT,VK_SHADER_STAGE_FRAGMENT_BIT}; i < SHADER_MODULE_COUNT; ++i){ 875 for(uint i = 0; i < SHADER_MODULE_COUNT; ++i){ 887 for(uint i = 0, p = 0; i < SHADER_MODULE_COUNT; ++i){
|
H A D | config.cpp | 227 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in UpdateShaders()
|