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Searched refs:SHADER_MODULE_COUNT (Results 1 – 8 of 8) sorted by relevance

/dports/x11-wm/chamfer/chamferwm-d0916ee/src/
H A Dcompositor.h36 VkDescriptorSet *pdescSets[Pipeline::SHADER_MODULE_COUNT];
45 ColorFrame(const char *[Pipeline::SHADER_MODULE_COUNT], class CompositorInterface *);
62 ClientFrame(const char *[Pipeline::SHADER_MODULE_COUNT], class CompositorInterface *);
69 void SetShaders(const char *[Pipeline::SHADER_MODULE_COUNT]);
192 …Pipeline * LoadPipeline(const char *[Pipeline::SHADER_MODULE_COUNT], const std::vector<std::pair<S…
276 … *, const Backend::X11Client::CreateInfo *, const char *[Pipeline::SHADER_MODULE_COUNT], Composito…
296 …X11Background(xcb_pixmap_t, uint, uint, const char *[Pipeline::SHADER_MODULE_COUNT], X11Compositor…
340 …, const Backend::DebugClient::CreateInfo *, const char *[Pipeline::SHADER_MODULE_COUNT], Composito…
H A Dcompositor.cpp27 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i) in ~Drawable()
44 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in AssignPipeline()
63 for(uint i = 0, p = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in BindShaderResources()
168 void ClientFrame::SetShaders(const char *pshaderName[Pipeline::SHADER_MODULE_COUNT]){ in SetShaders() argument
178 static const char *pshaderName[Pipeline::SHADER_MODULE_COUNT] = { in SetTitle()
195 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in UpdateDescSets()
1271 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i) in LoadPipeline()
1283 ShaderModule *pshader[Pipeline::SHADER_MODULE_COUNT] = {}; in LoadPipeline()
1284 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in LoadPipeline()
1313 static const char *pshaderName[Pipeline::SHADER_MODULE_COUNT] = { in ClearBackground()
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H A DCompositorResource.h184 SHADER_MODULE_COUNT enumerator
186 ShaderModule *pshaderModule[SHADER_MODULE_COUNT];
H A DCompositorFont.h14 Text(const char *[Pipeline::SHADER_MODULE_COUNT], class TextEngine *);
H A Dmain.cpp131 std::string shaderName[Compositor::Pipeline::SHADER_MODULE_COUNT];
384 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient()
403 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient()
419 …ient::CreateInfo *pcreateInfo, const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT]){ in SetupClient() argument
695 static const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in SetupClient()
H A DCompositorFont.cpp91 Text::Text(const char *pshaderName[Pipeline::SHADER_MODULE_COUNT], TextEngine *_ptextEngine) : Draw… in Text() argument
244 for(uint i = 0; i < Pipeline::SHADER_MODULE_COUNT; ++i){ in UpdateDescSets()
H A DCompositorResource.cpp834 …RTEX_BIT,VK_SHADER_STAGE_GEOMETRY_BIT,VK_SHADER_STAGE_FRAGMENT_BIT}; i < SHADER_MODULE_COUNT; ++i){
875 for(uint i = 0; i < SHADER_MODULE_COUNT; ++i){
887 for(uint i = 0, p = 0; i < SHADER_MODULE_COUNT; ++i){
H A Dconfig.cpp227 const char *pshaderName[Compositor::Pipeline::SHADER_MODULE_COUNT] = { in UpdateShaders()